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BlueArchiveMiniGame/Assets/Scripts/HotUpdate/Main/GameSystem.cs

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2025-09-29 11:03:26 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameSystem : Singleton<GameSystem>
{
public UIManager UI { get; private set; }
public SettingsManager Settings { get; private set; }
public GraphicsManager Graphics { get; private set; }
public void Init()
{
UI = UIManager.Inst;
Settings = SettingsManager.Inst;
Graphics = GraphicsManager.Inst;
}
}