32 lines
882 B
C#
32 lines
882 B
C#
|
|
using UnityEngine;
|
||
|
|
using UnityEngine.UI;
|
||
|
|
using UnityEngine.Audio;
|
||
|
|
|
||
|
|
public class AudioPanel : MonoBehaviour
|
||
|
|
{
|
||
|
|
[SerializeField] private Slider masterVolumeSlider;
|
||
|
|
[SerializeField] private AudioMixer audioMixer;
|
||
|
|
|
||
|
|
private void OnEnable()
|
||
|
|
{
|
||
|
|
masterVolumeSlider.value = SettingsManager.Instance.CurrentSettings.masterVolume;
|
||
|
|
if (audioMixer == null) audioMixer = FindAnyObjectByType<AudioMixer>();
|
||
|
|
}
|
||
|
|
|
||
|
|
public void OnMasterVolumeChanged(float value)
|
||
|
|
{
|
||
|
|
SettingsManager.Instance.CurrentSettings.masterVolume = value;
|
||
|
|
SetVolume(value);
|
||
|
|
}
|
||
|
|
|
||
|
|
public void ApplySettings()
|
||
|
|
{
|
||
|
|
SetVolume(SettingsManager.Instance.CurrentSettings.masterVolume);
|
||
|
|
}
|
||
|
|
|
||
|
|
private void SetVolume(float volume)
|
||
|
|
{
|
||
|
|
if (audioMixer)
|
||
|
|
audioMixer.SetFloat("MasterVolume", Mathf.Log10(Mathf.Max(volume, 0.0001f)) * 20);
|
||
|
|
}
|
||
|
|
}
|