Files
BlueArchiveMiniGame/Assets/ThirdParty/DestroyIt/Demos (safe to delete)/Prefabs/Destructible Objects/Destroyed/Concrete Reinforced Pillar DEST.prefab

2386 lines
65 KiB
Plaintext
Raw Normal View History

2025-09-17 18:56:28 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400000}
- component: {fileID: 3300000}
- component: {fileID: 2300000}
- component: {fileID: 6500032}
- component: {fileID: 6500030}
- component: {fileID: 11400024}
- component: {fileID: 2618554653185057994}
m_Layer: 0
m_Name: Chunk_12
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.6814795, z: 0.05505371}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Mesh: {fileID: 4300028, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300000
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500032
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.29, z: 0.25}
m_Center: {x: 0, y: 0.17, z: 0.32}
--- !u!65 &6500030
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.61, z: 0.74}
m_Center: {x: -0.38, y: 0.015, z: 0.06}
--- !u!114 &11400024
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels:
- maxHitPoints: 80
minHitPoints: 65
healthPercent: 100
hasError: 0
visibleDamageLevel: 0
- maxHitPoints: 64
minHitPoints: 49
healthPercent: 80
hasError: 0
visibleDamageLevel: 2
- maxHitPoints: 48
minHitPoints: 33
healthPercent: 60
hasError: 0
visibleDamageLevel: 4
- maxHitPoints: 32
minHitPoints: 17
healthPercent: 40
hasError: 0
visibleDamageLevel: 6
- maxHitPoints: 16
minHitPoints: 0
healthPercent: 20
hasError: 0
visibleDamageLevel: 8
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &2618554653185057994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400002}
- component: {fileID: 3300002}
- component: {fileID: 2300002}
- component: {fileID: 6500036}
- component: {fileID: 6500034}
- component: {fileID: 11400016}
- component: {fileID: 1836717307703361634}
m_Layer: 0
m_Name: Chunk_11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.1442983, z: -0.027709961}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Mesh: {fileID: 4300026, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300002
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500036
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.67, z: 0.75}
m_Center: {x: -0.38, y: -0.17, z: -0.09}
--- !u!65 &6500034
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.83, y: 0.55, z: 0.25}
m_Center: {x: 0.09, y: 0.13, z: -0.35}
--- !u!114 &11400016
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &1836717307703361634
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400004}
- component: {fileID: 3300004}
- component: {fileID: 2300004}
- component: {fileID: 6500040}
- component: {fileID: 6500038}
- component: {fileID: 11400012}
- component: {fileID: 6836890445779114412}
m_Layer: 0
m_Name: Chunk_10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.029724121, y: 0.89337033, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Mesh: {fileID: 4300024, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300004
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500040
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.71, z: 0.74}
m_Center: {x: 0.35, y: 0.06, z: -0.11}
--- !u!65 &6500038
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.67, y: 0.63, z: 0.25}
m_Center: {x: 0.06, y: 0.15, z: -0.37}
--- !u!114 &11400012
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &6836890445779114412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400006}
- component: {fileID: 3300006}
- component: {fileID: 2300006}
- component: {fileID: 6500044}
- component: {fileID: 6500042}
- component: {fileID: 11400002}
- component: {fileID: 6146017985216703816}
m_Layer: 0
m_Name: Chunk_9
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.482715, z: -0.04071045}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300006
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Mesh: {fileID: 4300022, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300006
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500044
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.62, z: 0.74}
m_Center: {x: 0.37, y: -0.32, z: -0.08}
--- !u!65 &6500042
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.75, y: 0.54, z: 0.25}
m_Center: {x: 0.125, y: 0.23, z: -0.33}
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &6146017985216703816
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100006}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400008}
- component: {fileID: 3300008}
- component: {fileID: 2300008}
- component: {fileID: 6500048}
- component: {fileID: 6500046}
- component: {fileID: 11400010}
- component: {fileID: 4049242798635542420}
m_Layer: 0
m_Name: Chunk_8
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.6866798, z: -0.052001953}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300008
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Mesh: {fileID: 4300020, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300008
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500048
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.3, z: 0.25}
m_Center: {x: 0, y: 0.16, z: -0.33}
--- !u!65 &6500046
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.3, z: 0.8958823}
m_Center: {x: 0.37, y: 0.16, z: 0}
--- !u!114 &11400010
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &4049242798635542420
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400010}
- component: {fileID: 3300010}
- component: {fileID: 2300010}
- component: {fileID: 6500018}
- component: {fileID: 6500016}
- component: {fileID: 11400008}
- component: {fileID: 6413741010797396769}
m_Layer: 0
m_Name: Chunk_7
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.2251464, z: 0.03857422}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300010
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Mesh: {fileID: 4300018, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300010
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500018
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.75, z: 0.25}
m_Center: {x: 0, y: 0.03, z: 0.34}
--- !u!65 &6500016
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.5, z: 0.92279994}
m_Center: {x: -0.37, y: 0, z: 0}
--- !u!114 &11400008
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &6413741010797396769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400012}
- component: {fileID: 3300012}
- component: {fileID: 2300012}
- component: {fileID: 6500022}
- component: {fileID: 6500020}
- component: {fileID: 11400006}
- component: {fileID: 5712337530259159695}
m_Layer: 0
m_Name: Chunk_6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.0529084, z: 0.046569824}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300012
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Mesh: {fileID: 4300016, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300012
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500022
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.9, z: 0.25}
m_Center: {x: 0, y: -0.12, z: 0.33}
--- !u!65 &6500020
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 1.2, z: 0.74}
m_Center: {x: 0.38, y: 0.05, z: 0.09}
--- !u!114 &11400006
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &5712337530259159695
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400014}
- component: {fileID: 3300014}
- component: {fileID: 2300014}
- component: {fileID: 6500024}
- component: {fileID: 6500052}
- component: {fileID: 11400014}
- component: {fileID: 4360243537162553008}
m_Layer: 0
m_Name: Chunk_5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.93876, z: -0.18103027}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300014
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Mesh: {fileID: 4300014, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300014
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500024
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.5, y: 0.9, z: 0.25}
m_Center: {x: -0.25, y: -0.01, z: -0.17}
--- !u!65 &6500052
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.5, y: 0.34, z: 0.25}
m_Center: {x: 0.25, y: -0.28, z: -0.17}
--- !u!114 &11400014
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &4360243537162553008
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100014}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400016}
- component: {fileID: 3300016}
- component: {fileID: 2300016}
- component: {fileID: 6500028}
- component: {fileID: 6500026}
- component: {fileID: 11400004}
- component: {fileID: 4811663686779292796}
m_Layer: 0
m_Name: Chunk_4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.077018, z: 0.022155762}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300016
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Mesh: {fileID: 4300012, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300016
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500028
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.78, z: 0.75}
m_Center: {x: -0.38, y: 0, z: 0.13}
--- !u!65 &6500026
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 0.65, z: 0.25}
m_Center: {x: -0.01, y: -0.06, z: 0.38}
--- !u!114 &11400004
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &4811663686779292796
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400018}
- component: {fileID: 3300018}
- component: {fileID: 2300018}
- component: {fileID: 6500002}
- component: {fileID: 6500050}
- component: {fileID: 11400020}
- component: {fileID: 2500732441056716786}
m_Layer: 0
m_Name: Chunk_3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.06750488, y: 0.5575354, z: -0.2664795}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300018
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Mesh: {fileID: 4300010, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300018
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500002
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.91, z: 0.25}
m_Center: {x: -0.3, y: -0.09, z: -0.1}
--- !u!65 &6500050
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.864949, y: 0.54, z: 0.25}
m_Center: {x: 0, y: -0.27, z: -0.1}
--- !u!114 &11400020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels: []
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &2500732441056716786
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100018}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400020}
- component: {fileID: 3300020}
- component: {fileID: 2300020}
- component: {fileID: 6500006}
- component: {fileID: 6500004}
- component: {fileID: 11400022}
- component: {fileID: 743796332522949566}
m_Layer: 0
m_Name: Chunk_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.10296631, y: 0.45335117, z: 0.01727295}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300020
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Mesh: {fileID: 4300008, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300020
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500006
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.85, z: 0.7}
m_Center: {x: -0.27, y: -0.03, z: 0.1}
--- !u!65 &6500004
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.7, y: 0.82, z: 0.25}
m_Center: {x: 0, y: -0.03, z: 0.33}
--- !u!114 &11400022
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels:
- maxHitPoints: 80
minHitPoints: 65
healthPercent: 100
hasError: 0
visibleDamageLevel: 0
- maxHitPoints: 64
minHitPoints: 49
healthPercent: 80
hasError: 0
visibleDamageLevel: 2
- maxHitPoints: 48
minHitPoints: 33
healthPercent: 60
hasError: 0
visibleDamageLevel: 4
- maxHitPoints: 32
minHitPoints: 17
healthPercent: 40
hasError: 0
visibleDamageLevel: 6
- maxHitPoints: 16
minHitPoints: 0
healthPercent: 20
hasError: 0
visibleDamageLevel: 8
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &743796332522949566
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100020}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400022}
- component: {fileID: 3300022}
- component: {fileID: 2300022}
- component: {fileID: 6500008}
- component: {fileID: 11400018}
- component: {fileID: 8088879756542199716}
m_Layer: 0
m_Name: Chunk_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.30316162, y: 0.39882722, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400026}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300022
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Mesh: {fileID: 4300006, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300022
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 32a9d78fa87cfac4f8a987d071a9f14f, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &6500008
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.25, y: 0.59, z: 1}
m_Center: {x: 0.08, y: -0.1, z: -0.01}
--- !u!114 &11400018
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3}
m_Name:
m_EditorClassIdentifier:
totalHitPoints: 80
currentHitPoints: 80
damageLevels:
- maxHitPoints: 80
minHitPoints: 65
healthPercent: 100
hasError: 0
visibleDamageLevel: 0
- maxHitPoints: 64
minHitPoints: 49
healthPercent: 80
hasError: 0
visibleDamageLevel: 2
- maxHitPoints: 48
minHitPoints: 33
healthPercent: 60
hasError: 0
visibleDamageLevel: 4
- maxHitPoints: 32
minHitPoints: 17
healthPercent: 40
hasError: 0
visibleDamageLevel: 6
- maxHitPoints: 16
minHitPoints: 0
healthPercent: 20
hasError: 0
visibleDamageLevel: 8
destroyedPrefab: {fileID: 0}
destroyedPrefabParent: {fileID: 0}
fallbackParticle: {fileID: 0}
fallbackParticleMaterial: {fileID: 0}
damageEffects: []
velocityReduction: 0.5
ignoreCollisionsUnder: 2
unparentOnDestroy: []
disableKinematicOnUparentedChildren: 1
replaceMaterials: []
canBeDestroyed: 1
canBeRepaired: 1
canBeObliterated: 1
debrisToReParentByName: []
debrisToReParentIsKinematic: 0
childrenToReParentByName: []
destructibleGroupId: 0
isDebrisChipAway: 0
chipAwayDebrisMass: 1
chipAwayDebrisDrag: 0
chipAwayDebrisAngularDrag: 0.05
autoPoolDestroyedPrefab: 1
useFallbackParticle: 1
centerPointOverride: {x: 0, y: 0, z: 0}
sinkWhenDestroyed: 0
shouldDeactivate: 0
isTerrainTree: 0
--- !u!114 &8088879756542199716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100022}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400024}
- component: {fileID: 3300024}
- component: {fileID: 2300024}
- component: {fileID: 5400000}
- component: {fileID: 6500000}
- component: {fileID: 6500014}
- component: {fileID: 6500012}
- component: {fileID: 6500010}
- component: {fileID: 114270056772279130}
m_Layer: 0
m_Name: Rebar
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
m_LocalPosition: {x: 0.0000000063329932, y: 0, z: -0.0000000063329932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400030}
- {fileID: 400028}
m_Father: {fileID: 400026}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300024
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Mesh: {fileID: 4300002, guid: 31152457cfb4cb84dbca988ed2317894, type: 3}
--- !u!23 &2300024
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7ed8e425a37e61940bee61b37af073aa, type: 2}
- {fileID: 2100000, guid: 69559cb654bd73f4ea1ff0b52b6d36c8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &5400000
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &6500000
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12, y: 4, z: 0.12}
m_Center: {x: 0.2, y: 2, z: 0.2}
--- !u!65 &6500014
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12, y: 4, z: 0.12}
m_Center: {x: -0.2, y: 2, z: 0.2}
--- !u!65 &6500012
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12, y: 4, z: 0.12}
m_Center: {x: -0.2, y: 2, z: -0.2}
--- !u!65 &6500010
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12, y: 4, z: 0.12}
m_Center: {x: 0.2, y: 2, z: -0.2}
--- !u!114 &114270056772279130
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100024}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100002, guid: 43a131c56972de54b9306719b292255b, type: 3}
--- !u!1 &100026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400026}
- component: {fileID: 114713690915329908}
m_Layer: 0
m_Name: Concrete Reinforced Pillar DEST
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100026}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400024}
- {fileID: 400022}
- {fileID: 400020}
- {fileID: 400018}
- {fileID: 400016}
- {fileID: 400014}
- {fileID: 400012}
- {fileID: 400010}
- {fileID: 400008}
- {fileID: 400006}
- {fileID: 400004}
- {fileID: 400002}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114713690915329908
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100026}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3}
m_Name:
m_EditorClassIdentifier:
effects:
- hitBy: -1
effect: {fileID: 100000, guid: 45536824928c30649a722060696ea9be, type: 3}
--- !u!1 &100028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400028}
- component: {fileID: 6500054}
m_Layer: 0
m_Name: collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0000000063329932, y: 0.77922183, z: 0.0000000063329932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400024}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &6500054
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100028}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.35, y: 0.5, z: 0.35}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &100030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400030}
- component: {fileID: 6500056}
m_Layer: 0
m_Name: collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100030}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0000000063329932, y: 2.8356152, z: 0.0000000063329932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400024}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &6500056
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100030}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.35, y: 0.7, z: 0.35}
m_Center: {x: 0, y: 0, z: 0}