Files
BlueArchiveMiniGame/Assets/ThirdParty/DestroyIt/Demos (safe to delete)/Materials/Light Volumetric.mat

62 lines
1.5 KiB
Plaintext
Raw Normal View History

2025-09-17 18:56:28 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Light Volumetric
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 6b5a16fe35231fa4e9f6986c5a8c6fd7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Illum
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: 0.7
data:
first:
name: _InvFade
second: 0.54392856
data:
first:
name: _EmissionLM
second: 0
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 0.23529412}
data:
first:
name: _SpecColor
second: {r: 1, g: 1, b: 1, a: 0}
data:
first:
name: _Emission
second: {r: 0, g: 0, b: 0, a: 0}
data:
first:
name: _TintColor
second: {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 0.19215687}