Android111
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@@ -47,9 +47,9 @@ public class GameStart : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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if(sceneHandle!=null && sceneHandle.IsValid)
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{
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Debug.Log(sceneHandle.Progress);
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}
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//if(sceneHandle!=null && sceneHandle.IsValid)
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//{
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// Debug.Log(sceneHandle.Progress);
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//}
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}
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}
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