This commit is contained in:
2025-10-09 07:51:05 +08:00
parent 3ea4257e2d
commit 2aeeaf7659
24 changed files with 3460 additions and 3026 deletions

View File

@@ -15,20 +15,20 @@ public class GameStart : MonoBehaviour
IEnumerator StartupSequence()
{
Debug.Log("<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD>Ϸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>...");
Debug.Log("开始游戏启动流程...");
yield return StartCoroutine(InitializeGameSystems());
yield return StartCoroutine(LoadMainScene());
Debug.Log("<EFBFBD><EFBFBD>Ϸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
Debug.Log("游戏启动流程完成");
}
IEnumerator InitializeGameSystems()
{
Debug.Log("<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϸϵͳ...");
Debug.Log("初始化游戏系统...");
GameSystem.Inst.Init();
Debug.Log("<EFBFBD><EFBFBD>Ϸϵͳ<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
Debug.Log("游戏系统初始化完成");
yield return null;
}
IEnumerator LoadMainScene()