添加了3DText

This commit is contained in:
2025-10-23 11:50:16 +08:00
parent 37ced86e30
commit 30d0d40a52
901 changed files with 11581439 additions and 112 deletions

View File

@@ -6,6 +6,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
{
"Cinemachine.dll",
"Mirror.Components.dll",
"Mirror.dll",
"MyScripts.Runtime.dll",
"System.Core.dll",
@@ -21,6 +22,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// }}
// {{ AOT generic types
// Mirror.Discovery.NetworkDiscoveryBase<Mirror.Discovery.ServerRequest,Mirror.Discovery.ServerResponse>
// Mirror.Reader<Mirror.AddPlayerMessage>
// Mirror.Reader<Mirror.ChangeOwnerMessage>
// Mirror.Reader<Mirror.CommandMessage>
@@ -177,6 +179,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// Mirror.Writer<ulong>
// Mirror.Writer<ushort>
// SingletonMono<object>
// System.Action<int,int>
// System.Action<object,Mirror.AddPlayerMessage>
// System.Action<object,Mirror.ChangeOwnerMessage>
// System.Action<object,Mirror.CommandMessage>
@@ -255,28 +258,58 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// System.Action<object,ulong>
// System.Action<object,ushort>
// System.Action<object>
// System.ArraySegment.Enumerator<byte>
// System.ArraySegment<byte>
// System.Collections.Generic.ArraySortHelper<object>
// System.Collections.Generic.Comparer<object>
// System.Collections.Generic.Dictionary.Enumerator<int,object>
// System.Collections.Generic.Dictionary.Enumerator<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection<int,object>
// System.Collections.Generic.Dictionary.KeyCollection<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary.KeyCollection<object,object>
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.ValueCollection<int,object>
// System.Collections.Generic.Dictionary.ValueCollection<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary.ValueCollection<object,object>
// System.Collections.Generic.Dictionary<int,object>
// System.Collections.Generic.Dictionary<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.Dictionary<object,object>
// System.Collections.Generic.EqualityComparer<Mirror.Discovery.ServerResponse>
// System.Collections.Generic.EqualityComparer<int>
// System.Collections.Generic.EqualityComparer<long>
// System.Collections.Generic.EqualityComparer<object>
// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.ICollection<object>
// System.Collections.Generic.IComparer<object>
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,object>>
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.IEnumerable<object>
// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,object>>
// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.IEnumerator<object>
// System.Collections.Generic.IEqualityComparer<int>
// System.Collections.Generic.IEqualityComparer<long>
// System.Collections.Generic.IEqualityComparer<object>
// System.Collections.Generic.IList<object>
// System.Collections.Generic.KeyValuePair<int,object>
// System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>
// System.Collections.Generic.KeyValuePair<object,object>
// System.Collections.Generic.List.Enumerator<object>
// System.Collections.Generic.List<object>
// System.Collections.Generic.ObjectComparer<object>
// System.Collections.Generic.ObjectEqualityComparer<Mirror.Discovery.ServerResponse>
// System.Collections.Generic.ObjectEqualityComparer<int>
// System.Collections.Generic.ObjectEqualityComparer<long>
// System.Collections.Generic.ObjectEqualityComparer<object>
// System.Collections.ObjectModel.ReadOnlyCollection<object>
// System.Comparison<object>
@@ -374,9 +407,13 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
public void RefMethods()
{
// object Cinemachine.CinemachineVirtualCamera.GetCinemachineComponent<object>()
// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarDeserialize<int>(int&,System.Action<int,int>,int)
// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarDeserialize<object>(object&,System.Action<object,object>,object)
// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarSetter<int>(int,int&,ulong,System.Action<int,int>)
// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarSetter<object>(object,object&,ulong,System.Action<object,object>)
// System.Void Mirror.NetworkBehaviour.SetSyncVar<int>(int,int&,ulong)
// System.Void Mirror.NetworkBehaviour.SetSyncVar<object>(object,object&,ulong)
// bool Mirror.NetworkBehaviour.SyncVarEqual<int>(int,int&)
// bool Mirror.NetworkBehaviour.SyncVarEqual<object>(object,object&)
// System.Collections.Generic.List<object> System.Linq.Enumerable.ToList<object>(System.Collections.Generic.IEnumerable<object>)
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AddressOf<UnityEngine.Vector2>(UnityEngine.Vector2&)
@@ -384,6 +421,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Vector2>()
// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<float>()
// object UnityEngine.Component.GetComponent<object>()
// object UnityEngine.GameObject.AddComponent<object>()
// object UnityEngine.GameObject.GetComponent<object>()
// object UnityEngine.GameObject.GetComponentInParent<object>()
// object UnityEngine.GameObject.GetComponentInParent<object>(bool)
@@ -395,6 +433,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// float UnityEngine.InputSystem.InputActionState.ReadValue<float>(int,int,bool)
// object UnityEngine.JsonUtility.FromJson<object>(string)
// object UnityEngine.Object.FindAnyObjectByType<object>()
// object UnityEngine.Object.FindObjectOfType<object>()
// object UnityEngine.Object.Instantiate<object>(object)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)

View File

@@ -49,6 +49,7 @@
<type fullname="Mirror.RpcMessage" preserve="all" />
<type fullname="Mirror.SceneMessage" preserve="all" />
<type fullname="Mirror.SceneOperation" preserve="all" />
<type fullname="Mirror.ServerAttribute" preserve="all" />
<type fullname="Mirror.SpawnFlags" preserve="all" />
<type fullname="Mirror.SpawnMessage" preserve="all" />
<type fullname="Mirror.SyncVarAttribute" preserve="all" />
@@ -59,6 +60,8 @@
<type fullname="System.Half" preserve="all" />
</assembly>
<assembly fullname="Mirror.Components">
<type fullname="Mirror.Discovery.NetworkDiscovery" preserve="all" />
<type fullname="Mirror.Discovery.NetworkDiscoveryBase`2" preserve="all" />
<type fullname="Mirror.Discovery.ServerRequest" preserve="all" />
<type fullname="Mirror.Discovery.ServerResponse" preserve="all" />
<type fullname="Mirror.NetworkAnimator" preserve="all" />
@@ -88,6 +91,9 @@
<type fullname="System.Collections.Generic.HashSet`1" preserve="all" />
<type fullname="System.Linq.Enumerable" preserve="all" />
</assembly>
<assembly fullname="TGS.Runtime">
<type fullname="TinyGiantStudio.Text.Modular3DText" preserve="all" />
</assembly>
<assembly fullname="Unity.InputSystem">
<type fullname="UnityEngine.InputSystem.InputAction" preserve="all" />
<type fullname="UnityEngine.InputSystem.InputAction/CallbackContext" preserve="all" />
@@ -109,6 +115,8 @@
</assembly>
<assembly fullname="UnityEngine.AudioModule">
<type fullname="UnityEngine.Audio.AudioMixer" preserve="all" />
<type fullname="UnityEngine.AudioClip" preserve="all" />
<type fullname="UnityEngine.AudioSource" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule">
<type fullname="UnityEngine.Application" preserve="all" />
@@ -117,6 +125,7 @@
<type fullname="UnityEngine.Color32" preserve="all" />
<type fullname="UnityEngine.Component" preserve="all" />
<type fullname="UnityEngine.Coroutine" preserve="all" />
<type fullname="UnityEngine.CreateAssetMenuAttribute" preserve="all" />
<type fullname="UnityEngine.Cursor" preserve="all" />
<type fullname="UnityEngine.CursorLockMode" preserve="all" />
<type fullname="UnityEngine.Debug" preserve="all" />
@@ -136,6 +145,7 @@
<type fullname="UnityEngine.Plane" preserve="all" />
<type fullname="UnityEngine.QualitySettings" preserve="all" />
<type fullname="UnityEngine.Quaternion" preserve="all" />
<type fullname="UnityEngine.Random" preserve="all" />
<type fullname="UnityEngine.Ray" preserve="all" />
<type fullname="UnityEngine.Rect" preserve="all" />
<type fullname="UnityEngine.RefreshRate" preserve="all" />
@@ -148,16 +158,22 @@
<type fullname="UnityEngine.SceneManagement.LoadSceneMode" preserve="all" />
<type fullname="UnityEngine.SceneManagement.LocalPhysicsMode" preserve="all" />
<type fullname="UnityEngine.Screen" preserve="all" />
<type fullname="UnityEngine.ScriptableObject" preserve="all" />
<type fullname="UnityEngine.SerializeField" preserve="all" />
<type fullname="UnityEngine.SpaceAttribute" preserve="all" />
<type fullname="UnityEngine.Sprite" preserve="all" />
<type fullname="UnityEngine.TextAreaAttribute" preserve="all" />
<type fullname="UnityEngine.Texture2D" preserve="all" />
<type fullname="UnityEngine.Time" preserve="all" />
<type fullname="UnityEngine.TooltipAttribute" preserve="all" />
<type fullname="UnityEngine.TouchScreenKeyboard" preserve="all" />
<type fullname="UnityEngine.Transform" preserve="all" />
<type fullname="UnityEngine.Vector2" preserve="all" />
<type fullname="UnityEngine.Vector2Int" preserve="all" />
<type fullname="UnityEngine.Vector3" preserve="all" />
<type fullname="UnityEngine.Vector3Int" preserve="all" />
<type fullname="UnityEngine.Vector4" preserve="all" />
<type fullname="UnityEngine.WaitForSeconds" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.IMGUIModule">
<type fullname="UnityEngine.GUI" preserve="all" />
@@ -169,6 +185,8 @@
<type fullname="UnityEngine.CharacterController" preserve="all" />
<type fullname="UnityEngine.Collision" preserve="all" />
<type fullname="UnityEngine.CollisionFlags" preserve="all" />
<type fullname="UnityEngine.ForceMode" preserve="all" />
<type fullname="UnityEngine.MeshCollider" preserve="all" />
<type fullname="UnityEngine.Rigidbody" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.UI">
@@ -193,6 +211,7 @@
<type fullname="YooAsset.EOperationStatus" preserve="all" />
<type fullname="YooAsset.EPlayMode" preserve="all" />
<type fullname="YooAsset.GameAsyncOperation" preserve="all" />
<type fullname="YooAsset.HandleBase" preserve="all" />
<type fullname="YooAsset.InstantiateOperation" preserve="all" />
<type fullname="YooAsset.ResourcePackage" preserve="all" />
<type fullname="YooAsset.SceneHandle" preserve="all" />
@@ -225,6 +244,7 @@
<type fullname="System.NotSupportedException" preserve="all" />
<type fullname="System.Nullable`1" preserve="all" />
<type fullname="System.Object" preserve="all" />
<type fullname="System.Predicate`1" preserve="all" />
<type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
<type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
<type fullname="System.Runtime.CompilerServices.IteratorStateMachineAttribute" preserve="all" />