添加了3DText
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@@ -6,6 +6,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
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{
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"Cinemachine.dll",
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"Mirror.Components.dll",
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"Mirror.dll",
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"MyScripts.Runtime.dll",
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"System.Core.dll",
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@@ -21,6 +22,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// }}
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// {{ AOT generic types
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// Mirror.Discovery.NetworkDiscoveryBase<Mirror.Discovery.ServerRequest,Mirror.Discovery.ServerResponse>
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// Mirror.Reader<Mirror.AddPlayerMessage>
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// Mirror.Reader<Mirror.ChangeOwnerMessage>
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// Mirror.Reader<Mirror.CommandMessage>
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@@ -177,6 +179,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// Mirror.Writer<ulong>
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// Mirror.Writer<ushort>
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// SingletonMono<object>
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// System.Action<int,int>
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// System.Action<object,Mirror.AddPlayerMessage>
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// System.Action<object,Mirror.ChangeOwnerMessage>
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// System.Action<object,Mirror.CommandMessage>
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@@ -255,28 +258,58 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// System.Action<object,ulong>
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// System.Action<object,ushort>
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// System.Action<object>
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// System.ArraySegment.Enumerator<byte>
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// System.ArraySegment<byte>
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// System.Collections.Generic.ArraySortHelper<object>
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// System.Collections.Generic.Comparer<object>
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// System.Collections.Generic.Dictionary.Enumerator<int,object>
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// System.Collections.Generic.Dictionary.Enumerator<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
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// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection<int,object>
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// System.Collections.Generic.Dictionary.KeyCollection<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary.KeyCollection<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
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// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection<int,object>
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// System.Collections.Generic.Dictionary.ValueCollection<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary.ValueCollection<object,object>
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// System.Collections.Generic.Dictionary<int,object>
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// System.Collections.Generic.Dictionary<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.Dictionary<object,object>
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// System.Collections.Generic.EqualityComparer<Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.EqualityComparer<int>
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// System.Collections.Generic.EqualityComparer<long>
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// System.Collections.Generic.EqualityComparer<object>
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// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
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// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
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// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.ICollection<object>
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// System.Collections.Generic.IComparer<object>
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// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,object>>
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// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
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// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerable<object>
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// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,object>>
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// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>>
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// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerator<object>
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// System.Collections.Generic.IEqualityComparer<int>
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// System.Collections.Generic.IEqualityComparer<long>
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// System.Collections.Generic.IEqualityComparer<object>
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// System.Collections.Generic.IList<object>
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// System.Collections.Generic.KeyValuePair<int,object>
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// System.Collections.Generic.KeyValuePair<long,Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.KeyValuePair<object,object>
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// System.Collections.Generic.List.Enumerator<object>
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// System.Collections.Generic.List<object>
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// System.Collections.Generic.ObjectComparer<object>
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// System.Collections.Generic.ObjectEqualityComparer<Mirror.Discovery.ServerResponse>
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// System.Collections.Generic.ObjectEqualityComparer<int>
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// System.Collections.Generic.ObjectEqualityComparer<long>
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// System.Collections.Generic.ObjectEqualityComparer<object>
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// System.Collections.ObjectModel.ReadOnlyCollection<object>
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// System.Comparison<object>
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@@ -374,9 +407,13 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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public void RefMethods()
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{
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// object Cinemachine.CinemachineVirtualCamera.GetCinemachineComponent<object>()
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// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarDeserialize<int>(int&,System.Action<int,int>,int)
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// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarDeserialize<object>(object&,System.Action<object,object>,object)
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// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarSetter<int>(int,int&,ulong,System.Action<int,int>)
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// System.Void Mirror.NetworkBehaviour.GeneratedSyncVarSetter<object>(object,object&,ulong,System.Action<object,object>)
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// System.Void Mirror.NetworkBehaviour.SetSyncVar<int>(int,int&,ulong)
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// System.Void Mirror.NetworkBehaviour.SetSyncVar<object>(object,object&,ulong)
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// bool Mirror.NetworkBehaviour.SyncVarEqual<int>(int,int&)
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// bool Mirror.NetworkBehaviour.SyncVarEqual<object>(object,object&)
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// System.Collections.Generic.List<object> System.Linq.Enumerable.ToList<object>(System.Collections.Generic.IEnumerable<object>)
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// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AddressOf<UnityEngine.Vector2>(UnityEngine.Vector2&)
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@@ -384,6 +421,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Vector2>()
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// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<float>()
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// object UnityEngine.Component.GetComponent<object>()
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// object UnityEngine.GameObject.AddComponent<object>()
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// object UnityEngine.GameObject.GetComponent<object>()
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// object UnityEngine.GameObject.GetComponentInParent<object>()
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// object UnityEngine.GameObject.GetComponentInParent<object>(bool)
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@@ -395,6 +433,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// float UnityEngine.InputSystem.InputActionState.ReadValue<float>(int,int,bool)
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// object UnityEngine.JsonUtility.FromJson<object>(string)
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// object UnityEngine.Object.FindAnyObjectByType<object>()
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// object UnityEngine.Object.FindObjectOfType<object>()
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// object UnityEngine.Object.Instantiate<object>(object)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)
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