添加了3DText
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@@ -49,7 +49,10 @@ public class Boot : SingletonMono<Boot>
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//加载更新界面,Main更新流程以及GameStart调用在PatchWindow中
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GameManager.Inst.LoadDll(YooAssets.GetPackage("Preload"), "Preload");
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AssetHandle patchWindowHandle = YooAssets.GetPackage("Preload").LoadAssetAsync<GameObject>("PatchWindow");
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patchWindowHandle.InstantiateAsync(GameManager.Inst.MainUICanvas.transform);
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YooAssets.GetPackage("Preload").LoadAssetAsync<GameObject>("PatchWindow").Completed+=(handle)=>
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{
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GameObject patchWindow = Instantiate((GameObject)handle.AssetObject, GameManager.Inst.MainUICanvas.transform);
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patchWindow.name = "PatchWindow";
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};
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}
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}
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