中
This commit is contained in:
@@ -10,7 +10,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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"MyScripts.Runtime.dll",
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"System.Core.dll",
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"Unity.InputSystem.dll",
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"Unity.RenderPipelines.Core.Runtime.dll",
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"UnityEngine.CoreModule.dll",
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"UnityEngine.JSONSerializeModule.dll",
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"YooAsset.dll",
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@@ -258,13 +257,23 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// System.Action<object>
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// System.Collections.Generic.ArraySortHelper<object>
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// System.Collections.Generic.Comparer<object>
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// System.Collections.Generic.Dictionary.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection<object,object>
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// System.Collections.Generic.Dictionary<object,object>
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// System.Collections.Generic.EqualityComparer<object>
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// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.ICollection<object>
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// System.Collections.Generic.IComparer<object>
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// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerable<object>
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// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerator<object>
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// System.Collections.Generic.IEqualityComparer<object>
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// System.Collections.Generic.IList<object>
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// System.Collections.Generic.KeyValuePair<object,object>
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// System.Collections.Generic.List.Enumerator<object>
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// System.Collections.Generic.List<object>
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// System.Collections.Generic.ObjectComparer<object>
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@@ -389,8 +398,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// object UnityEngine.Object.Instantiate<object>(object)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)
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// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(System.Type,object&)
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// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(object&)
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// YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync<object>(string,uint)
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// YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync<object>(string,uint)
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}
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@@ -75,6 +75,7 @@
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<type fullname="PatchManager" preserve="all" />
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<type fullname="PatchOperation" preserve="all" />
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<type fullname="PatchOperationData" preserve="all" />
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<type fullname="SingletonMono`1" preserve="all" />
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<type fullname="Singleton`1" preserve="all" />
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</assembly>
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<assembly fullname="System">
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@@ -94,11 +95,9 @@
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<type fullname="UnityEngine.InputSystem.InputControl" preserve="all" />
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</assembly>
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<assembly fullname="Unity.RenderPipelines.Core.Runtime">
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<type fullname="UnityEngine.Rendering.VolumeComponent" preserve="all" />
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<type fullname="UnityEngine.Rendering.VolumeProfile" preserve="all" />
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</assembly>
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<assembly fullname="Unity.RenderPipelines.Universal.Runtime">
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<type fullname="UnityEngine.Rendering.Universal.Bloom" preserve="all" />
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<type fullname="UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset" preserve="all" />
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</assembly>
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<assembly fullname="Unity.TextMeshPro">
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@@ -206,6 +205,7 @@
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<type fullname="System.ArraySegment`1" preserve="all" />
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<type fullname="System.Boolean" preserve="all" />
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<type fullname="System.Byte" preserve="all" />
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<type fullname="System.Collections.Generic.Dictionary`2" preserve="all" />
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<type fullname="System.Collections.Generic.IEnumerable`1" preserve="all" />
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<type fullname="System.Collections.Generic.IEnumerator`1" preserve="all" />
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<type fullname="System.Collections.Generic.List`1" preserve="all" />
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Binary file not shown.
@@ -5561,7 +5561,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Content: {fileID: 2682018696799193970}
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m_Horizontal: 1
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m_Horizontal: 0
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m_Vertical: 1
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m_MovementType: 1
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m_Elasticity: 0.1
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Binary file not shown.
@@ -4,6 +4,7 @@ using UnityEngine;
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public class GameSystem : Singleton<GameSystem>
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{
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public NetWorkThirdCharacterController localPlayer;
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public void Init()
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{
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UIManager.Inst.Init();
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@@ -11,4 +12,11 @@ public class GameSystem : Singleton<GameSystem>
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GraphicsManager.Inst.Init();
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AudioManager.Inst.Init();
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}
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public void UpdateCursorState(bool value)
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{
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if (localPlayer != null)
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{
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localPlayer.UpdateCursorState(value);
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}
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}
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}
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@@ -29,6 +29,7 @@ public class NetWorkThirdCharacterController : NetworkBehaviour
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private Vector3 verticalVelocity;
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private Vector2 moveInput;
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private bool isGrounded;
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[SerializeField]
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private bool isCursorLocked = true;
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void Awake()
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@@ -45,6 +46,12 @@ public class NetWorkThirdCharacterController : NetworkBehaviour
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RotateModel();
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UpdateAnimator();
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}
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public void UpdateCursorState(bool value)
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{
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if (!isLocalPlayer) return;
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isCursorLocked = value;
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UpdateCursorState();
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}
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private void UpdateCursorState()
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{
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if (!isLocalPlayer) return;
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@@ -119,8 +126,6 @@ public class NetWorkThirdCharacterController : NetworkBehaviour
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if (!isLocalPlayer) return;
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if (context.performed)
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{
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isCursorLocked = !isCursorLocked;
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UpdateCursorState();
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if (UIManager.Inst.CheckShow(nameof(SettingsWindow)))
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{
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UIManager.Inst.HideWindow(nameof(SettingsWindow));
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@@ -195,6 +200,7 @@ public class NetWorkThirdCharacterController : NetworkBehaviour
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public override void OnStartLocalPlayer()
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{
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Debug.Log("OnStartLocalPlayer");
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GameSystem.Inst.localPlayer = this;
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vCam.Priority = 15;
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UpdateCursorState();
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}
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@@ -48,6 +48,12 @@ public class ThirdCharacterController : MonoBehaviour
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RotateModel();
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UpdateAnimator();
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}
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public void UpdateCursorState(bool value)
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{
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if (!isLocalPlayer) return;
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isCursorLocked = value;
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UpdateCursorState();
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}
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private void UpdateCursorState()
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{
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if (!isLocalPlayer) return;
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@@ -113,8 +119,6 @@ public class ThirdCharacterController : MonoBehaviour
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if (!isLocalPlayer) return;
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if (context.performed)
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{
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isCursorLocked = !isCursorLocked;
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UpdateCursorState();
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if (UIManager.Inst.CheckShow(nameof(SettingsWindow)))
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{
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UIManager.Inst.HideWindow(nameof(SettingsWindow));
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@@ -79,7 +79,7 @@ public class GraphicsSetting
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public float renderScale = 1.0f;
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public bool isCustom = false;
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public int resolutionIndex = 0;
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public int resolutionIndex = Screen.resolutions.Length - 1;
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public bool fullscreen = true;
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public bool borderless = false;
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public int displayIndex = 0;
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@@ -37,8 +37,12 @@ public class SettingsWindow : UIBaseWindow
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}
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SwitchPanel(generalPanel);
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base.OnShow();
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GameSystem.Inst.UpdateCursorState(false);
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}
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protected override void OnHide()
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{
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GameSystem.Inst.UpdateCursorState(true);
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}
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private void SwitchPanel(UIBasePanel newPanel)
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{
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if (currentPanel != null)
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Binary file not shown.
@@ -1,23 +1,23 @@
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{
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"FileVersion": "1.0.0",
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"PackageName": "Preload",
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"PackageVersion": "2025-09-22-640",
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"PackageVersion": "2025-10-09-554",
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"Wrappers": [
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{
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"BundleGUID": "5c45d5d7c6e6ebb6f60de2012a1c7246",
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"FileName": "preload_assets_res_preload_hotupdatedll_5c45d5d7c6e6ebb6f60de2012a1c7246.bundle"
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"BundleGUID": "fa4a44515183a01f3ab367e78b06c4bf",
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"FileName": "preload_assets_res_preload_hotupdatedll_fa4a44515183a01f3ab367e78b06c4bf.bundle"
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},
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{
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"BundleGUID": "df78f44a334e4d20f2fdbf50e349402e",
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"FileName": "preload_assets_res_preload_uipanel_df78f44a334e4d20f2fdbf50e349402e.bundle"
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"BundleGUID": "3af8985a0950e33249e822a39aa0ccc6",
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"FileName": "preload_assets_res_preload_uipanel_3af8985a0950e33249e822a39aa0ccc6.bundle"
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},
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{
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"BundleGUID": "f1cb6e8982352f1930694c45f971c27e",
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"FileName": "preload_share_assets_res_preload_uipanelart_f1cb6e8982352f1930694c45f971c27e.bundle"
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"BundleGUID": "219ff435ccd8a01117a1abb146297be0",
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"FileName": "preload_share_assets_res_preload_uipanelart_219ff435ccd8a01117a1abb146297be0.bundle"
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},
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{
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"BundleGUID": "6b7786486d6709e770ada5979e84a4fc",
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"FileName": "preload_unityshaders_6b7786486d6709e770ada5979e84a4fc.bundle"
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"BundleGUID": "4e1243970ec9c75cdb3d1f2552618719",
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"FileName": "preload_unityshaders_4e1243970ec9c75cdb3d1f2552618719.bundle"
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}
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]
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}
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@@ -1 +1 @@
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2025-09-22-640
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2025-10-09-554
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Binary file not shown.
@@ -1 +0,0 @@
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8c021d6a
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BIN
Assets/StreamingAssets/yoo/Preload/Preload_2025-10-09-554.bytes
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BIN
Assets/StreamingAssets/yoo/Preload/Preload_2025-10-09-554.bytes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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externalObjects: {}
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userData:
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assetBundleVariant:
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fileFormatVersion: 2
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userData:
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userData:
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assetBundleVariant:
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2022.3.62f1
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m_EditorVersionWithRevision: 2022.3.62f1 (4af31df58517)
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m_EditorVersion: 2022.3.62f2
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m_EditorVersionWithRevision: 2022.3.62f2 (7670c08855a9)
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@@ -15,9 +15,9 @@ MonoBehaviour:
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m_PixelRect:
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serializedVersion: 2
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x: 0
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y: 43
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width: 2560
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height: 1349
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y: 43.2
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width: 2048
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height: 1188.8
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m_ShowMode: 4
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m_Title: Hierarchy
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m_RootView: {fileID: 2}
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@@ -44,8 +44,8 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 0
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width: 2560
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height: 1349
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width: 2048
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height: 1188.8
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_UseTopView: 1
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@@ -69,7 +69,7 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 0
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width: 2560
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width: 2048
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height: 30
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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@@ -90,8 +90,8 @@ MonoBehaviour:
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m_Position:
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serializedVersion: 2
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x: 0
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y: 1329
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width: 2560
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y: 1168.8
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width: 2048
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height: 20
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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@@ -114,12 +114,12 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 30
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width: 2560
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height: 1299
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width: 2048
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height: 1138.8
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m_MinSize: {x: 300, y: 100}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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controlID: 88
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controlID: 42
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draggingID: 0
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--- !u!114 &6
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MonoBehaviour:
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@@ -140,8 +140,8 @@ MonoBehaviour:
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serializedVersion: 2
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y: 0
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height: 1299
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height: 1138.8
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m_MinSize: {x: 200, y: 100}
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m_MaxSize: {x: 16192, y: 16192}
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vertical: 1
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@@ -166,8 +166,8 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 0
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width: 1877
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height: 853
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width: 1501.6
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height: 748
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m_MinSize: {x: 200, y: 50}
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m_MaxSize: {x: 16192, y: 8096}
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vertical: 0
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@@ -190,8 +190,8 @@ MonoBehaviour:
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serializedVersion: 2
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 14}
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@@ -209,18 +209,18 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: GameView
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m_Name: SceneView
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m_EditorClassIdentifier:
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m_Children: []
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m_Position:
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height: 748
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m_MinSize: {x: 202, y: 221}
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m_MaxSize: {x: 4002, y: 4021}
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m_ActualView: {fileID: 13}
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m_ActualView: {fileID: 15}
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m_Panes:
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@@ -229,8 +229,8 @@ MonoBehaviour:
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m_Selected: 1
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m_LastSelected: 0
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m_Selected: 0
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m_LastSelected: 1
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--- !u!114 &10
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -247,9 +247,9 @@ MonoBehaviour:
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m_Position:
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@@ -276,12 +276,12 @@ MonoBehaviour:
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Reference in New Issue
Block a user