This commit is contained in:
2025-10-09 11:54:18 +08:00
parent 2aeeaf7659
commit 34f977047d
33 changed files with 181 additions and 152 deletions

View File

@@ -10,7 +10,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
"MyScripts.Runtime.dll",
"System.Core.dll",
"Unity.InputSystem.dll",
"Unity.RenderPipelines.Core.Runtime.dll",
"UnityEngine.CoreModule.dll",
"UnityEngine.JSONSerializeModule.dll",
"YooAsset.dll",
@@ -258,13 +257,23 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// System.Action<object>
// System.Collections.Generic.ArraySortHelper<object>
// System.Collections.Generic.Comparer<object>
// System.Collections.Generic.Dictionary.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection<object,object>
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.ValueCollection<object,object>
// System.Collections.Generic.Dictionary<object,object>
// System.Collections.Generic.EqualityComparer<object>
// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.ICollection<object>
// System.Collections.Generic.IComparer<object>
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.IEnumerable<object>
// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.IEnumerator<object>
// System.Collections.Generic.IEqualityComparer<object>
// System.Collections.Generic.IList<object>
// System.Collections.Generic.KeyValuePair<object,object>
// System.Collections.Generic.List.Enumerator<object>
// System.Collections.Generic.List<object>
// System.Collections.Generic.ObjectComparer<object>
@@ -389,8 +398,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
// object UnityEngine.Object.Instantiate<object>(object)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)
// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(System.Type,object&)
// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(object&)
// YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync<object>(string,uint)
// YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync<object>(string,uint)
}