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@@ -10,7 +10,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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"MyScripts.Runtime.dll",
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"System.Core.dll",
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"Unity.InputSystem.dll",
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"Unity.RenderPipelines.Core.Runtime.dll",
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"UnityEngine.CoreModule.dll",
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"UnityEngine.JSONSerializeModule.dll",
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"YooAsset.dll",
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@@ -258,13 +257,23 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// System.Action<object>
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// System.Collections.Generic.ArraySortHelper<object>
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// System.Collections.Generic.Comparer<object>
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// System.Collections.Generic.Dictionary.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.KeyCollection<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
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// System.Collections.Generic.Dictionary.ValueCollection<object,object>
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// System.Collections.Generic.Dictionary<object,object>
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// System.Collections.Generic.EqualityComparer<object>
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// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.ICollection<object>
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// System.Collections.Generic.IComparer<object>
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// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerable<object>
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// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
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// System.Collections.Generic.IEnumerator<object>
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// System.Collections.Generic.IEqualityComparer<object>
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// System.Collections.Generic.IList<object>
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// System.Collections.Generic.KeyValuePair<object,object>
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// System.Collections.Generic.List.Enumerator<object>
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// System.Collections.Generic.List<object>
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// System.Collections.Generic.ObjectComparer<object>
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@@ -389,8 +398,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// object UnityEngine.Object.Instantiate<object>(object)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
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// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)
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// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(System.Type,object&)
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// bool UnityEngine.Rendering.VolumeProfile.TryGet<object>(object&)
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// YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync<object>(string,uint)
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// YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync<object>(string,uint)
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}
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