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@@ -4,6 +4,7 @@ using UnityEngine;
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public class GameSystem : Singleton<GameSystem>
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{
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public NetWorkThirdCharacterController localPlayer;
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public void Init()
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{
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UIManager.Inst.Init();
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@@ -11,4 +12,11 @@ public class GameSystem : Singleton<GameSystem>
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GraphicsManager.Inst.Init();
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AudioManager.Inst.Init();
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}
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public void UpdateCursorState(bool value)
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{
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if (localPlayer != null)
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{
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localPlayer.UpdateCursorState(value);
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}
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}
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}
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