inputsystem

This commit is contained in:
2025-09-25 07:54:42 +08:00
parent 9ed1d1d904
commit 423ad80303
24 changed files with 755 additions and 140 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
public class ScreenTest : MonoBehaviour
{
public InputActionReference inputAction;
// Start is called before the first frame update
void Start()
{
inputAction.action.Enable();
inputAction.action.performed += ScreenTouchTest;
}
private void ScreenTouchTest(InputAction.CallbackContext obj)
{
Debug.Log(obj);
}
// Update is called once per frame
void Update()
{
}
}

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@@ -119,7 +119,8 @@ internal class FsmInitializePackage : IStateNode
string appVersion = "v1";
#if UNITY_EDITOR
if (UnityEditor.EditorUserBuildSettings.activeBuildTarget == UnityEditor.BuildTarget.Android)
return $"{hostServerIP}/CDN/Android/{packageName}/{appVersion}";
// return $"{hostServerIP}/CDN/Android/{packageName}/{appVersion}";
return $"{hostServerIP}/CDN/PC/{packageName}/{appVersion}";
else if (UnityEditor.EditorUserBuildSettings.activeBuildTarget == UnityEditor.BuildTarget.iOS)
return $"{hostServerIP}/CDN/IPhone/{packageName}/{appVersion}";
else if (UnityEditor.EditorUserBuildSettings.activeBuildTarget == UnityEditor.BuildTarget.WebGL)

View File

@@ -7,7 +7,7 @@
"com.unity.ide.rider": "3.0.36",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.ide.vscode": "1.2.5",
"com.unity.inputsystem": "1.14.0",
"com.unity.inputsystem": "1.14.2",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.render-pipelines.universal": "14.0.12",
"com.unity.test-framework": "1.1.33",

View File

@@ -78,7 +78,7 @@
"url": "https://packages.unity.com"
},
"com.unity.inputsystem": {
"version": "1.14.0",
"version": "1.14.2",
"depth": 0,
"source": "registry",
"dependencies": {

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@@ -9,10 +9,10 @@ EditorUserSettings:
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flags: 0
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value: 0d5e400f0650

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--- !u!114 &7
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m_ActualView: {fileID: 12}
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m_TitleContent:
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