Init
This commit is contained in:
24
Assets/Scripts/Runtime/Singleton.cs
Normal file
24
Assets/Scripts/Runtime/Singleton.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class Singleton<T> : MonoBehaviour where T : MonoBehaviour
|
||||
{
|
||||
private static T _instance;
|
||||
|
||||
public static T Inst
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = FindAnyObjectByType<T>();
|
||||
|
||||
if (_instance == null)
|
||||
{
|
||||
GameObject singletonObject = new GameObject(typeof(T).Name);
|
||||
_instance = singletonObject.AddComponent<T>();
|
||||
}
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user