This commit is contained in:
2025-09-17 18:56:28 +08:00
commit 54c72710a5
5244 changed files with 5717609 additions and 0 deletions

View File

@@ -0,0 +1,18 @@
using UnityEngine;
namespace DestroyIt
{
public class PowerSource : MonoBehaviour
{
public bool hasPower = true;
public bool cutPowerOnRapidTilt = true;
public float tiltThreshold = 1.5f;
void Update()
{
// Cut power when object is tilted suddenly (angular velocity goes up)
if (cutPowerOnRapidTilt && hasPower && GetComponent<Rigidbody>() != null && GetComponent<Rigidbody>().angularVelocity.magnitude > tiltThreshold)
Destroy(this);
}
}
}