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2025-09-17 18:56:28 +08:00
commit 54c72710a5
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using UnityEngine;
namespace DestroyIt
{
public class ResetSkybox : MonoBehaviour
{
void Start()
{
// Reset the skybox blend amount to zero. This is only used for the demo scene.
if (RenderSettings.skybox.HasProperty("_Blend"))
RenderSettings.skybox.SetFloat("_Blend", 0f);
Destroy(this);
}
}
}