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2025-09-17 18:56:28 +08:00
commit 54c72710a5
5244 changed files with 5717609 additions and 0 deletions

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using UnityEngine;
using System.Collections;
namespace DestroyIt
{
public class FlashingLight : MonoBehaviour
{
public float flashInterval = 0.5f;
private Light _flashingLight;
public void Start()
{
_flashingLight = GetComponent<Light>();
StartCoroutine(Flashing());
}
private IEnumerator Flashing()
{
while (true)
{
yield return new WaitForSeconds(flashInterval);
_flashingLight.enabled = !_flashingLight.enabled;
}
}
}
}