Init
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12
Assets/ThirdParty/UniFramework/UniEvent/Runtime/UniEventDriver.cs
vendored
Normal file
12
Assets/ThirdParty/UniFramework/UniEvent/Runtime/UniEventDriver.cs
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using UnityEngine;
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namespace UniFramework.Event
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{
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internal class UniEventDriver : MonoBehaviour
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{
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void Update()
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{
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UniEvent.Update();
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}
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}
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}
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