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This commit is contained in:
@@ -765,7 +765,7 @@ Canvas:
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|||||||
m_OverridePixelPerfect: 0
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m_OverridePixelPerfect: 0
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||||||
m_SortingBucketNormalizedSize: 0
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m_SortingBucketNormalizedSize: 0
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||||||
m_VertexColorAlwaysGammaSpace: 0
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m_VertexColorAlwaysGammaSpace: 0
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||||||
m_AdditionalShaderChannelsFlag: 0
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m_AdditionalShaderChannelsFlag: 25
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||||||
m_UpdateRectTransformForStandalone: 0
|
m_UpdateRectTransformForStandalone: 0
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||||||
m_SortingLayerID: 0
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m_SortingLayerID: 0
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||||||
m_SortingOrder: 0
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m_SortingOrder: 0
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||||||
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|||||||
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Binary file not shown.
@@ -132,6 +132,11 @@ PrefabInstance:
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|||||||
serializedVersion: 3
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serializedVersion: 3
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||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
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m_Modifications:
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||||||
|
- target: {fileID: 1568052019122780073, guid: 2257ed29939b08f48a2886709375ae69,
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||||||
|
type: 3}
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||||||
|
propertyPath: m_Enabled
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||||||
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4760332684612964771, guid: 2257ed29939b08f48a2886709375ae69,
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- target: {fileID: 4760332684612964771, guid: 2257ed29939b08f48a2886709375ae69,
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||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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||||||
|
|||||||
1828
Assets/Res/Main/UIPanel/MyNetWorkHUD.prefab
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1828
Assets/Res/Main/UIPanel/MyNetWorkHUD.prefab
Normal file
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Load Diff
7
Assets/Res/Main/UIPanel/MyNetWorkHUD.prefab.meta
Normal file
7
Assets/Res/Main/UIPanel/MyNetWorkHUD.prefab.meta
Normal file
@@ -0,0 +1,7 @@
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 88e116a3f2dcd904f921d6470ab2bd6c
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||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
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||||||
|
userData:
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||||||
|
assetBundleName:
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||||||
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assetBundleVariant:
|
||||||
@@ -8,8 +8,8 @@ public class GameStart : MonoBehaviour
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|||||||
SceneHandle sceneHandle;
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SceneHandle sceneHandle;
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||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
DontDestroyOnLoad(gameObject);
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||||||
StartCoroutine(LoadScene());
|
StartCoroutine(LoadScene());
|
||||||
//StartCoroutine(LoadNetWorkManager());
|
|
||||||
StartCoroutine(LoadUIManager());
|
StartCoroutine(LoadUIManager());
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||||||
}
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}
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||||||
IEnumerator LoadScene()
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IEnumerator LoadScene()
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||||||
@@ -19,6 +19,7 @@ public class GameStart : MonoBehaviour
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|||||||
sceneHandle.Completed += (handle) =>
|
sceneHandle.Completed += (handle) =>
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||||||
{
|
{
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||||||
handle.ActivateScene();
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handle.ActivateScene();
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||||||
|
StartCoroutine(LoadNetWorkHUD());
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};
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};
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yield return sceneHandle;
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yield return sceneHandle;
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}
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}
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||||||
@@ -33,13 +34,12 @@ public class GameStart : MonoBehaviour
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|||||||
};
|
};
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||||||
yield return _handle;
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yield return _handle;
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||||||
}
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}
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||||||
IEnumerator LoadNetWorkManager()
|
IEnumerator LoadNetWorkHUD()
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||||||
{
|
{
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||||||
AssetHandle _handle = YooAssets.LoadAssetAsync<GameObject>("MyRoomManager");
|
AssetHandle _handle = YooAssets.LoadAssetAsync<GameObject>("MyNetWorkHUD");
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||||||
_handle.Completed += (handle) =>
|
_handle.Completed += (handle) =>
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||||||
{
|
{
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||||||
GameObject go = Instantiate((GameObject)_handle.AssetObject);
|
GameObject go = Instantiate((GameObject)_handle.AssetObject,GameManager.Inst.MainUICanvas.transform);
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DontDestroyOnLoad(go);
|
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||||||
Debug.Log(_handle.AssetObject);
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Debug.Log(_handle.AssetObject);
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||||||
};
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};
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yield return _handle;
|
yield return _handle;
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||||||
@@ -47,7 +47,7 @@ public class GameStart : MonoBehaviour
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|||||||
// Update is called once per frame
|
// Update is called once per frame
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||||||
void Update()
|
void Update()
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||||||
{
|
{
|
||||||
if(sceneHandle!=null && !sceneHandle.IsDone)
|
if(sceneHandle!=null && sceneHandle.IsValid)
|
||||||
{
|
{
|
||||||
Debug.Log(sceneHandle.Progress);
|
Debug.Log(sceneHandle.Progress);
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||||||
}
|
}
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||||||
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|||||||
@@ -0,0 +1,232 @@
|
|||||||
|
using System.Collections;
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|
using System.Collections.Generic;
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|
using UnityEngine;
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||||||
|
using UnityEngine.UI;
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|
using Mirror;
|
||||||
|
|
||||||
|
public class MyNetworkManagerHUD : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObject startButtonsGroup;
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||||||
|
[SerializeField] private GameObject statusLabelsGroup;
|
||||||
|
|
||||||
|
[SerializeField] private Button startHostButton;
|
||||||
|
[SerializeField] private Button startServerOnlyButton;
|
||||||
|
[SerializeField] private Button startClientButton;
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||||||
|
|
||||||
|
[SerializeField] private Button mainStopButton;
|
||||||
|
[SerializeField] private Text mainStopButtonText;
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||||||
|
[SerializeField] private Button secondaryStopButton;
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||||||
|
[SerializeField] private Text statusText;
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||||||
|
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||||||
|
[SerializeField] private InputField inputNetworkAddress;
|
||||||
|
[SerializeField] private InputField inputPort;
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||||||
|
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||||||
|
private void Start()
|
||||||
|
{
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||||||
|
// Init the input field with Network Manager's network address.
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||||||
|
inputNetworkAddress.text = MyRoomManager.singleton.networkAddress;
|
||||||
|
GetPort();
|
||||||
|
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||||||
|
RegisterListeners();
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||||||
|
|
||||||
|
//RegisterClientEvents();
|
||||||
|
|
||||||
|
CheckWebGLPlayer();
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||||||
|
}
|
||||||
|
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||||||
|
private void RegisterListeners()
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||||||
|
{
|
||||||
|
// Add button listeners. These buttons are already added in the inspector.
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||||||
|
startHostButton.onClick.AddListener(OnClickStartHostButton);
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||||||
|
startServerOnlyButton.onClick.AddListener(OnClickStartServerButton);
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||||||
|
startClientButton.onClick.AddListener(OnClickStartClientButton);
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||||||
|
mainStopButton.onClick.AddListener(OnClickMainStopButton);
|
||||||
|
secondaryStopButton.onClick.AddListener(OnClickSecondaryStopButton);
|
||||||
|
|
||||||
|
// Add input field listener to update NetworkManager's Network Address
|
||||||
|
// when changed.
|
||||||
|
inputNetworkAddress.onValueChanged.AddListener(delegate { OnNetworkAddressChange(); });
|
||||||
|
inputPort.onValueChanged.AddListener(delegate { OnPortChange(); });
|
||||||
|
}
|
||||||
|
|
||||||
|
// Not working at the moment. Can't register events.
|
||||||
|
/*private void RegisterClientEvents()
|
||||||
|
{
|
||||||
|
NetworkClient.OnConnectedEvent += OnClientConnect;
|
||||||
|
NetworkClient.OnDisconnectedEvent += OnClientDisconnect;
|
||||||
|
}*/
|
||||||
|
|
||||||
|
private void CheckWebGLPlayer()
|
||||||
|
{
|
||||||
|
// WebGL can't be host or server.
|
||||||
|
if (Application.platform == RuntimePlatform.WebGLPlayer)
|
||||||
|
{
|
||||||
|
startHostButton.interactable = false;
|
||||||
|
startServerOnlyButton.interactable = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RefreshHUD()
|
||||||
|
{
|
||||||
|
if (!NetworkServer.active && !NetworkClient.isConnected)
|
||||||
|
{
|
||||||
|
StartButtons();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
StatusLabelsAndStopButtons();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartButtons()
|
||||||
|
{
|
||||||
|
if (!NetworkClient.active)
|
||||||
|
{
|
||||||
|
statusLabelsGroup.SetActive(false);
|
||||||
|
startButtonsGroup.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ShowConnectingStatus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StatusLabelsAndStopButtons()
|
||||||
|
{
|
||||||
|
startButtonsGroup.SetActive(false);
|
||||||
|
statusLabelsGroup.SetActive(true);
|
||||||
|
|
||||||
|
// Host
|
||||||
|
if (NetworkServer.active && NetworkClient.active)
|
||||||
|
{
|
||||||
|
statusText.text = $"<b>Host</b>: running via {Transport.active}";
|
||||||
|
|
||||||
|
mainStopButtonText.text = "Stop Client";
|
||||||
|
}
|
||||||
|
// Server only
|
||||||
|
else if (NetworkServer.active)
|
||||||
|
{
|
||||||
|
statusText.text = $"<b>Server</b>: running via {Transport.active}";
|
||||||
|
|
||||||
|
mainStopButtonText.text = "Stop Server";
|
||||||
|
}
|
||||||
|
// Client only
|
||||||
|
else if (NetworkClient.isConnected)
|
||||||
|
{
|
||||||
|
statusText.text = $"<b>Client</b>: connected to {MyRoomManager.singleton.networkAddress} via {Transport.active}";
|
||||||
|
|
||||||
|
mainStopButtonText.text = "Stop Client";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Note secondary button is only used to Stop Host, and is only needed in host mode.
|
||||||
|
secondaryStopButton.gameObject.SetActive(NetworkServer.active && NetworkClient.active);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ShowConnectingStatus()
|
||||||
|
{
|
||||||
|
startButtonsGroup.SetActive(false);
|
||||||
|
statusLabelsGroup.SetActive(true);
|
||||||
|
|
||||||
|
secondaryStopButton.gameObject.SetActive(false);
|
||||||
|
|
||||||
|
statusText.text = "Connecting to " + MyRoomManager.singleton.networkAddress + "..";
|
||||||
|
mainStopButtonText.text = "Cancel Connection Attempt";
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClickStartHostButton()
|
||||||
|
{
|
||||||
|
OnNetworkAddressChange();
|
||||||
|
MyRoomManager.singleton.StartHost();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClickStartServerButton()
|
||||||
|
{
|
||||||
|
OnNetworkAddressChange();
|
||||||
|
MyRoomManager.singleton.StartServer();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClickStartClientButton()
|
||||||
|
{
|
||||||
|
OnNetworkAddressChange();
|
||||||
|
MyRoomManager.singleton.StartClient();
|
||||||
|
//ShowConnectingStatus();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClickMainStopButton()
|
||||||
|
{
|
||||||
|
if (NetworkClient.active)
|
||||||
|
{
|
||||||
|
MyRoomManager.singleton.StopClient();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MyRoomManager.singleton.StopServer();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnClickSecondaryStopButton()
|
||||||
|
{
|
||||||
|
MyRoomManager.singleton.StopHost();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnNetworkAddressChange()
|
||||||
|
{
|
||||||
|
MyRoomManager.singleton.networkAddress = inputNetworkAddress.text;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnPortChange()
|
||||||
|
{
|
||||||
|
SetPort(inputPort.text);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetPort(string _port)
|
||||||
|
{
|
||||||
|
// only show a port field if we have a port transport
|
||||||
|
// we can't have "IP:PORT" in the address field since this only
|
||||||
|
// works for IPV4:PORT.
|
||||||
|
// for IPV6:PORT it would be misleading since IPV6 contains ":":
|
||||||
|
// 2001:0db8:0000:0000:0000:ff00:0042:8329
|
||||||
|
if (Transport.active is PortTransport portTransport)
|
||||||
|
{
|
||||||
|
// use TryParse in case someone tries to enter non-numeric characters
|
||||||
|
if (ushort.TryParse(_port, out ushort port))
|
||||||
|
portTransport.Port = port;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void GetPort()
|
||||||
|
{
|
||||||
|
if (Transport.active is PortTransport portTransport)
|
||||||
|
{
|
||||||
|
inputPort.text = portTransport.Port.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
RefreshHUD();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* This does not work because we can't register the handler.
|
||||||
|
void OnClientConnect() {}
|
||||||
|
|
||||||
|
private void OnClientDisconnect()
|
||||||
|
{
|
||||||
|
RefreshHUD();
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Do a check for the presence of a Network Manager component when
|
||||||
|
// you first add this script to a gameobject.
|
||||||
|
private void Reset()
|
||||||
|
{
|
||||||
|
#if UNITY_2022_2_OR_NEWER
|
||||||
|
if (!FindAnyObjectByType<MyRoomManager>())
|
||||||
|
Debug.LogError("This component requires a NetworkManager component to be present in the scene. Please add!");
|
||||||
|
#else
|
||||||
|
// Deprecated in Unity 2023.1
|
||||||
|
if (!FindObjectOfType<NetworkManager>())
|
||||||
|
Debug.LogError("This component requires a NetworkManager component to be present in the scene. Please add!");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 44b74d09ae0e6644b88378cbe99e758c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -109,8 +109,8 @@ public class DisplayPanel : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (resolutions == null) return;
|
if (resolutions == null) return;
|
||||||
var settings = SettingsManager.Instance.CurrentSettings;
|
var settings = SettingsManager.Instance.CurrentSettings;
|
||||||
Resolution res = resolutions[resolutions.Length];
|
Resolution res = resolutions[resolutions.Length-1];
|
||||||
if (settings.resolutionIndex< resolutions.Length)
|
if (settings.resolutionIndex < resolutions.Length && settings.resolutionIndex>=0)
|
||||||
{
|
{
|
||||||
res = resolutions[settings.resolutionIndex];
|
res = resolutions[settings.resolutionIndex];
|
||||||
}
|
}
|
||||||
|
|||||||
Binary file not shown.
@@ -1,23 +1,23 @@
|
|||||||
{
|
{
|
||||||
"FileVersion": "1.0.0",
|
"FileVersion": "1.0.0",
|
||||||
"PackageName": "Preload",
|
"PackageName": "Preload",
|
||||||
"PackageVersion": "2025-09-16-921",
|
"PackageVersion": "2025-09-18-573",
|
||||||
"Wrappers": [
|
"Wrappers": [
|
||||||
{
|
{
|
||||||
"BundleGUID": "c9c66be1895c9420aa9b707648d068b7",
|
"BundleGUID": "7458991c460107e3f8309942997e4ef8",
|
||||||
"FileName": "preload_assets_res_preload_hotupdatedll_c9c66be1895c9420aa9b707648d068b7.bundle"
|
"FileName": "preload_assets_res_preload_hotupdatedll_7458991c460107e3f8309942997e4ef8.bundle"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"BundleGUID": "9b7555e356336c15571f80a9ee6d1636",
|
"BundleGUID": "098cfc3731c86052bf69752c79b0edc3",
|
||||||
"FileName": "preload_assets_res_preload_uipanel_9b7555e356336c15571f80a9ee6d1636.bundle"
|
"FileName": "preload_assets_res_preload_uipanel_098cfc3731c86052bf69752c79b0edc3.bundle"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"BundleGUID": "4c4c0accbcb822c3866f82b81fac7328",
|
"BundleGUID": "a949001533c8edf614b0fb29668819e8",
|
||||||
"FileName": "preload_share_assets_res_preload_uipanelart_4c4c0accbcb822c3866f82b81fac7328.bundle"
|
"FileName": "preload_share_assets_res_preload_uipanelart_a949001533c8edf614b0fb29668819e8.bundle"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"BundleGUID": "e142006a171890f235fe2fd7c7bc42e2",
|
"BundleGUID": "b22bd6f259bb5385af8d77c440fab2fa",
|
||||||
"FileName": "preload_unityshaders_e142006a171890f235fe2fd7c7bc42e2.bundle"
|
"FileName": "preload_unityshaders_b22bd6f259bb5385af8d77c440fab2fa.bundle"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1 +1 @@
|
|||||||
2025-09-16-921
|
2025-09-18-573
|
||||||
Binary file not shown.
@@ -1 +0,0 @@
|
|||||||
6c535f91
|
|
||||||
BIN
Assets/StreamingAssets/yoo/Preload/Preload_2025-09-18-573.bytes
Normal file
BIN
Assets/StreamingAssets/yoo/Preload/Preload_2025-09-18-573.bytes
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 427820dc3e585344a8b347a517e56963
|
guid: cd268063a21de8848883b60fbad22d72
|
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DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
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Reference in New Issue
Block a user