更新YooAsset HybridCLR
This commit is contained in:
@@ -31,10 +31,10 @@ public class BuildTool
|
||||
|
||||
public static void ExecuteBuild(string PackageName, EBuildPipeline BuildPipeline, BuildTarget BuildTarget, EFileNameStyle fileNameStyle, EBuildinFileCopyOption buildinFileCopyOption)
|
||||
{
|
||||
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
|
||||
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
|
||||
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
|
||||
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
|
||||
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline.ToString());
|
||||
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline.ToString());
|
||||
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline.ToString());
|
||||
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline.ToString());
|
||||
var builtinShaderBundleName = GetBuiltinShaderBundleName(PackageName);
|
||||
|
||||
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
|
||||
@@ -80,7 +80,7 @@ public class BuildTool
|
||||
|
||||
public static IEncryptionServices CreateEncryptionInstance(string PackageName, EBuildPipeline BuildPipeline)
|
||||
{
|
||||
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
|
||||
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(PackageName, BuildPipeline.ToString());
|
||||
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
|
||||
var classType = encryptionClassTypes.Find(x => x.FullName.Equals(encyptionClassName));
|
||||
if (classType != null)
|
||||
|
||||
@@ -26,8 +26,6 @@ public class MyNetworkManagerHUD : MonoBehaviour
|
||||
public bool alwaysAutoStart = false;
|
||||
public NetworkDiscovery networkDiscovery;
|
||||
readonly Dictionary<long, ServerResponse> discoveredServers = new Dictionary<long, ServerResponse>();
|
||||
private TouchScreenKeyboard keyboard;
|
||||
private int keyboardStatus = 0;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
|
||||
@@ -113,7 +113,7 @@ internal class FsmInitializePackage : IStateNode
|
||||
/// </summary>
|
||||
public string GetHostServerURL(string packageName)
|
||||
{
|
||||
string hostServerIP = $"http://47.107.55.108:8080/{Application.productName}";
|
||||
string hostServerIP = $"https://home.gtuantuan.online/{Application.productName}";
|
||||
if (GameManager.Inst.ServerAddress != "" && GameManager.Inst.ServerAddress != null)
|
||||
hostServerIP = $"{GameManager.Inst.ServerAddress}/{Application.productName}";
|
||||
string appVersion = "v1";
|
||||
|
||||
Reference in New Issue
Block a user