更新YooAsset HybridCLR
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92
Assets/ThirdParty/Extension Sample/Editor/CreateBuildinCatalog/CreateBuildinCatalogWindow.cs
vendored
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92
Assets/ThirdParty/Extension Sample/Editor/CreateBuildinCatalog/CreateBuildinCatalogWindow.cs
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEditor;
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namespace YooAsset.Editor
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{
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public class CreateBuildinCatalogWindow : EditorWindow
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{
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static CreateBuildinCatalogWindow _thisInstance;
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[MenuItem("Tools/内置清单生成工具(Catalog)", false, 101)]
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static void ShowWindow()
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{
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if (_thisInstance == null)
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{
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_thisInstance = EditorWindow.GetWindow(typeof(CreateBuildinCatalogWindow), false, "内置清单生成工具", true) as CreateBuildinCatalogWindow;
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_thisInstance.minSize = new Vector2(800, 600);
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}
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_thisInstance.Show();
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}
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private string _directoryRoot = string.Empty;
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private void OnGUI()
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{
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GUILayout.Space(10);
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EditorGUILayout.BeginHorizontal();
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if (GUILayout.Button("选择内置资源目录", GUILayout.MaxWidth(150)))
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{
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string resultPath = EditorUtility.OpenFolderPanel("Find", "Assets/", "StreamingAssets");
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if (!string.IsNullOrEmpty(resultPath))
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_directoryRoot = resultPath;
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}
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EditorGUILayout.LabelField(_directoryRoot);
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EditorGUILayout.EndHorizontal();
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if (string.IsNullOrEmpty(_directoryRoot) == false)
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{
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if (GUILayout.Button("生成Catalog文件", GUILayout.MaxWidth(150)))
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{
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CreateCatalogFile(_directoryRoot);
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}
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}
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}
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private void CreateCatalogFile(string directoryRoot)
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{
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// 搜索所有Package目录
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List<string> packageRoots = GetPackageRoots(directoryRoot);
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foreach (var packageRoot in packageRoots)
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{
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DirectoryInfo directoryInfo = new DirectoryInfo(packageRoot);
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string packageName = directoryInfo.Name;
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try
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{
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bool result = CatalogTools.CreateCatalogFile(null, packageName, packageRoot); //TODO 自行处理解密
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if (result == false)
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{
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Debug.LogError($"Create package {packageName} catalog file failed ! See the detail error in console !");
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}
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}
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catch (System.Exception ex)
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{
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Debug.LogError($"Create package {packageName} catalog file failed ! {ex.Message}");
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}
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}
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}
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private List<string> GetPackageRoots(string rootPath)
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{
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// 检查目录是否存在
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if (Directory.Exists(rootPath) == false)
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{
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throw new DirectoryNotFoundException($"目录不存在: {rootPath}");
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}
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// 搜索所有 .version 文件(包含子目录)
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string[] versionFiles = Directory.GetFiles(
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rootPath,
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"*.version",
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SearchOption.AllDirectories
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);
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// 提取文件所在目录路径并去重
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return versionFiles
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.Select(file => Path.GetDirectoryName(file))
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.Distinct()
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.ToList();
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}
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}
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}
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