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@@ -313,6 +313,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
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// System.Collections.Generic.ObjectEqualityComparer<object>
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// System.Collections.ObjectModel.ReadOnlyCollection<object>
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// System.Comparison<object>
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// System.Func<byte>
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// System.Func<object,Mirror.AddPlayerMessage>
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// System.Func<object,Mirror.ChangeOwnerMessage>
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// System.Func<object,Mirror.CommandMessage>
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@@ -166,7 +166,6 @@
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<type fullname="UnityEngine.Texture2D" preserve="all" />
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<type fullname="UnityEngine.Time" preserve="all" />
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<type fullname="UnityEngine.TooltipAttribute" preserve="all" />
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<type fullname="UnityEngine.TouchScreenKeyboard" preserve="all" />
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<type fullname="UnityEngine.Transform" preserve="all" />
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<type fullname="UnityEngine.Vector2" preserve="all" />
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<type fullname="UnityEngine.Vector2Int" preserve="all" />
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@@ -174,6 +173,7 @@
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<type fullname="UnityEngine.Vector3Int" preserve="all" />
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<type fullname="UnityEngine.Vector4" preserve="all" />
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<type fullname="UnityEngine.WaitForSeconds" preserve="all" />
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<type fullname="UnityEngine.WaitUntil" preserve="all" />
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</assembly>
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<assembly fullname="UnityEngine.IMGUIModule">
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<type fullname="UnityEngine.GUI" preserve="all" />
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@@ -235,6 +235,7 @@
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<type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
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<type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
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<type fullname="System.Diagnostics.DebuggerHiddenAttribute" preserve="all" />
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<type fullname="System.Func`1" preserve="all" />
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<type fullname="System.Func`2" preserve="all" />
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<type fullname="System.Guid" preserve="all" />
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<type fullname="System.IDisposable" preserve="all" />
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