%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400000} - component: {fileID: 11400080} m_Layer: 0 m_Name: cling point m_TagString: ClingPoint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: -0.7071068} m_LocalPosition: {x: -0.21380436, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400008} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11400080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100000} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f5b9e5a44e24a04c85b856c6bdec6d1, type: 3} m_Name: m_EditorClassIdentifier: chanceToCling: 75 --- !u!1 &100002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400024} - component: {fileID: 3300022} - component: {fileID: 2300022} - component: {fileID: 5400022} - component: {fileID: 6400022} - component: {fileID: 11400078} - component: {fileID: 114349048077283996} m_Layer: 0 m_Name: Chunk_9 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.45474678, y: -0.24471767, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_Mesh: {fileID: 4300016, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300022 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400022 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400022 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300016, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114349048077283996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100002} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400026} - component: {fileID: 3300024} - component: {fileID: 2300024} - component: {fileID: 5400024} - component: {fileID: 6400024} - component: {fileID: 11400076} - component: {fileID: 114128577416626912} m_Layer: 0 m_Name: Chunk_8 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.74453205, y: 0.13086715, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400046} m_Father: {fileID: 400042} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300024 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_Mesh: {fileID: 4300014, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300024 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400024 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400024 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300014, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400076 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114128577416626912 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400028} - component: {fileID: 3300026} - component: {fileID: 2300026} - component: {fileID: 5400026} - component: {fileID: 6400026} - component: {fileID: 11400074} - component: {fileID: 114947003215900154} m_Layer: 0 m_Name: Chunk_7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400028 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.6115512, y: 0.30602416, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_Mesh: {fileID: 4300012, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400026 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400026 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300012, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114947003215900154 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400030} - component: {fileID: 3300028} - component: {fileID: 2300028} - component: {fileID: 5400028} - component: {fileID: 6400028} - component: {fileID: 11400072} - component: {fileID: 114870584766119392} m_Layer: 0 m_Name: Chunk_6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.046109863, y: -0.301835, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300028 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_Mesh: {fileID: 4300010, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400028 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400028 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300010, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400072 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114870584766119392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400032} - component: {fileID: 3300030} - component: {fileID: 2300030} - component: {fileID: 5400030} - component: {fileID: 6400030} - component: {fileID: 11400070} - component: {fileID: 114741938860026226} m_Layer: 0 m_Name: Chunk_5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.7698972, y: -0.40479162, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_Mesh: {fileID: 4300008, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300030 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400030 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400030 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300008, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400070 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114741938860026226 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400034} - component: {fileID: 3300032} - component: {fileID: 2300032} - component: {fileID: 5400032} - component: {fileID: 6400032} - component: {fileID: 11400068} - component: {fileID: 114984961506466856} m_Layer: 0 m_Name: Chunk_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.17805034, y: 0.2778809, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_Mesh: {fileID: 4300006, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300032 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400032 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400032 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300006, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400068 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114984961506466856 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400036} - component: {fileID: 3300034} - component: {fileID: 2300034} - component: {fileID: 5400034} - component: {fileID: 6400034} - component: {fileID: 11400066} - component: {fileID: 114840819818509472} m_Layer: 0 m_Name: Chunk_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400036 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.8088195, y: -0.16166812, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400048} m_Father: {fileID: 400042} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300034 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_Mesh: {fileID: 4300004, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400034 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400034 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300004, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400066 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114840819818509472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100014} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400002} - component: {fileID: 3300000} - component: {fileID: 2300000} - component: {fileID: 5400000} - component: {fileID: 6400000} - component: {fileID: 11400064} - component: {fileID: 114210277135891136} m_Layer: 0 m_Name: Chunk_20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.32598543, y: -0.79040587, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_Mesh: {fileID: 4300038, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300000 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400000 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400000 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300038, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114210277135891136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400038} - component: {fileID: 3300036} - component: {fileID: 2300036} - component: {fileID: 5400036} - component: {fileID: 6400036} - component: {fileID: 11400062} - component: {fileID: 114492830536535998} m_Layer: 0 m_Name: Chunk_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.13047282, y: 0.49475145, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_Mesh: {fileID: 4300002, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300036 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400036 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400036 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300002, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114492830536535998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100018} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400004} - component: {fileID: 3300002} - component: {fileID: 2300002} - component: {fileID: 5400002} - component: {fileID: 6400002} - component: {fileID: 11400060} - component: {fileID: 114519479971198732} m_Layer: 0 m_Name: Chunk_19 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.14911552, y: -0.38578597, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300002 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_Mesh: {fileID: 4300036, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300002 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400002 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400002 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300036, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114519479971198732 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400006} - component: {fileID: 3300004} - component: {fileID: 2300004} - component: {fileID: 5400004} - component: {fileID: 6400004} - component: {fileID: 11400058} - component: {fileID: 114174815066768210} m_Layer: 0 m_Name: Chunk_18 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.12591904, y: -0.81155545, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_Mesh: {fileID: 4300034, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400004 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400004 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300034, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400058 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114174815066768210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400008} - component: {fileID: 3300006} - component: {fileID: 2300006} - component: {fileID: 5400006} - component: {fileID: 6400006} - component: {fileID: 11400056} - component: {fileID: 114104160354618410} m_Layer: 0 m_Name: Chunk_17 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.7875384, y: -0.70736045, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400000} m_Father: {fileID: 400042} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300006 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_Mesh: {fileID: 4300032, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300006 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400006 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400006 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300032, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: - maxHitPoints: 10 minHitPoints: 9 healthPercent: 100 hasError: 0 visibleDamageLevel: 0 - maxHitPoints: 8 minHitPoints: 7 healthPercent: 80 hasError: 0 visibleDamageLevel: 2 - maxHitPoints: 6 minHitPoints: 5 healthPercent: 60 hasError: 0 visibleDamageLevel: 4 - maxHitPoints: 4 minHitPoints: 3 healthPercent: 40 hasError: 0 visibleDamageLevel: 6 - maxHitPoints: 2 minHitPoints: 0 healthPercent: 20 hasError: 0 visibleDamageLevel: 8 destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114104160354618410 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400010} - component: {fileID: 3300008} - component: {fileID: 2300008} - component: {fileID: 5400008} - component: {fileID: 6400008} - component: {fileID: 11400054} - component: {fileID: 114542630692231766} m_Layer: 0 m_Name: Chunk_16 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.74114835, y: -0.8629968, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300008 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_Mesh: {fileID: 4300030, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300008 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400008 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400008 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300030, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400054 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114542630692231766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400012} - component: {fileID: 3300010} - component: {fileID: 2300010} - component: {fileID: 5400010} - component: {fileID: 6400010} - component: {fileID: 11400052} - component: {fileID: 114187759728947800} m_Layer: 0 m_Name: Chunk_21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.161, y: 0.79, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300010 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_Mesh: {fileID: 4300040, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300010 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400010 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400010 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300040, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: - maxHitPoints: 10 minHitPoints: 9 healthPercent: 100 hasError: 0 visibleDamageLevel: 0 - maxHitPoints: 8 minHitPoints: 7 healthPercent: 80 hasError: 0 visibleDamageLevel: 2 - maxHitPoints: 6 minHitPoints: 5 healthPercent: 60 hasError: 0 visibleDamageLevel: 4 - maxHitPoints: 4 minHitPoints: 3 healthPercent: 40 hasError: 0 visibleDamageLevel: 6 - maxHitPoints: 2 minHitPoints: 0 healthPercent: 20 hasError: 0 visibleDamageLevel: 8 destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114187759728947800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400014} - component: {fileID: 3300012} - component: {fileID: 2300012} - component: {fileID: 5400012} - component: {fileID: 6400012} - component: {fileID: 11400050} - component: {fileID: 114821349730961244} m_Layer: 0 m_Name: Chunk_14 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400014 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.5927407, y: 0.23854773, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300012 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_Mesh: {fileID: 4300026, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300012 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400012 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400012 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300026, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114821349730961244 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400016} - component: {fileID: 3300014} - component: {fileID: 2300014} - component: {fileID: 5400014} - component: {fileID: 6400014} - component: {fileID: 11400048} - component: {fileID: 114858564675998892} m_Layer: 0 m_Name: Chunk_13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.40188682, y: -0.7361382, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_Mesh: {fileID: 4300024, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300014 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400014 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400014 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300024, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114858564675998892 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100032} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400018} - component: {fileID: 3300016} - component: {fileID: 2300016} - component: {fileID: 5400016} - component: {fileID: 6400016} - component: {fileID: 11400046} - component: {fileID: 114031706784090526} m_Layer: 0 m_Name: Chunk_12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.35561004, y: -0.34097332, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300016 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_Mesh: {fileID: 4300022, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400016 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400016 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300022, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400046 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114031706784090526 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100034} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400020} - component: {fileID: 3300018} - component: {fileID: 2300018} - component: {fileID: 5400018} - component: {fileID: 6400018} - component: {fileID: 11400044} - component: {fileID: 114976970594541916} m_Layer: 0 m_Name: Chunk_11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.7698498, y: 0.53063303, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400044} m_Father: {fileID: 400042} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300018 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_Mesh: {fileID: 4300020, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400018 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400018 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300020, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114976970594541916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100036} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400022} - component: {fileID: 3300020} - component: {fileID: 2300020} - component: {fileID: 5400020} - component: {fileID: 6400020} - component: {fileID: 11400042} - component: {fileID: 114610758021533096} m_Layer: 0 m_Name: Chunk_10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.6140872, y: -0.5689548, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300020 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_Mesh: {fileID: 4300018, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300020 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400020 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400020 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300018, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400042 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: [] destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114610758021533096 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100038} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400040} - component: {fileID: 3300038} - component: {fileID: 2300038} - component: {fileID: 5400038} - component: {fileID: 6400038} - component: {fileID: 11400000} - component: {fileID: 114942855225805880} m_Layer: 0 m_Name: Chunk_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: 0.88944095, y: -0.60668075, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400050} m_Father: {fileID: 400042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3300038 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_Mesh: {fileID: 4300000, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2300038 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5400038 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6400038 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: - maxHitPoints: 10 minHitPoints: 9 healthPercent: 100 hasError: 0 visibleDamageLevel: 0 - maxHitPoints: 8 minHitPoints: 7 healthPercent: 80 hasError: 0 visibleDamageLevel: 2 - maxHitPoints: 6 minHitPoints: 5 healthPercent: 60 hasError: 0 visibleDamageLevel: 4 - maxHitPoints: 4 minHitPoints: 3 healthPercent: 40 hasError: 0 visibleDamageLevel: 6 - maxHitPoints: 2 minHitPoints: 0 healthPercent: 20 hasError: 0 visibleDamageLevel: 8 destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114942855225805880 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400042} - component: {fileID: 114974369963816130} m_Layer: 0 m_Name: Glass Pane +Cling Points DEST m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400042 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100042} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400040} - {fileID: 400038} - {fileID: 400036} - {fileID: 400034} - {fileID: 400032} - {fileID: 400030} - {fileID: 400028} - {fileID: 400026} - {fileID: 400024} - {fileID: 400022} - {fileID: 400020} - {fileID: 400018} - {fileID: 400016} - {fileID: 400014} - {fileID: 413706} - {fileID: 400010} - {fileID: 400008} - {fileID: 400006} - {fileID: 400004} - {fileID: 400002} - {fileID: 400012} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114974369963816130 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3} --- !u!1 &100044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400044} - component: {fileID: 11400082} m_Layer: 0 m_Name: cling point m_TagString: ClingPoint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100044} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.22398567, y: -0.000000059604645, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11400082 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100044} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f5b9e5a44e24a04c85b856c6bdec6d1, type: 3} m_Name: m_EditorClassIdentifier: chanceToCling: 75 --- !u!1 &100046 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400046} - component: {fileID: 11400084} m_Layer: 0 m_Name: cling point m_TagString: ClingPoint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100046} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: -0.7071068} m_LocalPosition: {x: -0.2564445, y: -0.000000029802322, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400026} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11400084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100046} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f5b9e5a44e24a04c85b856c6bdec6d1, type: 3} m_Name: m_EditorClassIdentifier: chanceToCling: 75 --- !u!1 &100048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400048} - component: {fileID: 11400086} m_Layer: 0 m_Name: cling point m_TagString: ClingPoint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100048} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.19124156, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400036} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11400086 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100048} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f5b9e5a44e24a04c85b856c6bdec6d1, type: 3} m_Name: m_EditorClassIdentifier: chanceToCling: 75 --- !u!1 &100050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400050} - component: {fileID: 11400088} m_Layer: 0 m_Name: cling point m_TagString: ClingPoint m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100050} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.10897213, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400040} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11400088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3f5b9e5a44e24a04c85b856c6bdec6d1, type: 3} m_Name: m_EditorClassIdentifier: chanceToCling: 75 --- !u!1 &188050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413706} - component: {fileID: 3383284} - component: {fileID: 2306970} - component: {fileID: 5487042} - component: {fileID: 6471898} - component: {fileID: 11439844} - component: {fileID: 114235779004875596} m_Layer: 0 m_Name: Chunk_15 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &413706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_LocalRotation: {x: 0, y: -0, z: 0, w: 1} m_LocalPosition: {x: -0.596, y: 0.79, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400042} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3383284 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_Mesh: {fileID: 4300028, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!23 &2306970 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a210b46155a8a8c44a3452b82df06d0b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &5487042 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} serializedVersion: 2 m_Mass: 0.28 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 2 --- !u!64 &6471898 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 4300028, guid: 77b458e422bcd0b47b276bc3b6f918a4, type: 3} --- !u!114 &11439844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b1bbb502083c41048a8fedc6a9693be7, type: 3} m_Name: m_EditorClassIdentifier: totalHitPoints: 10 currentHitPoints: 10 damageLevels: - maxHitPoints: 10 minHitPoints: 9 healthPercent: 100 hasError: 0 visibleDamageLevel: 0 - maxHitPoints: 8 minHitPoints: 7 healthPercent: 80 hasError: 0 visibleDamageLevel: 2 - maxHitPoints: 6 minHitPoints: 5 healthPercent: 60 hasError: 0 visibleDamageLevel: 4 - maxHitPoints: 4 minHitPoints: 3 healthPercent: 40 hasError: 0 visibleDamageLevel: 6 - maxHitPoints: 2 minHitPoints: 0 healthPercent: 20 hasError: 0 visibleDamageLevel: 8 destroyedPrefab: {fileID: 0} destroyedPrefabParent: {fileID: 0} fallbackParticle: {fileID: 19800000, guid: d851594f2c6d3ae4f80cacc441708607, type: 3} fallbackParticleMaterial: {fileID: 0} damageEffects: [] velocityReduction: 0.1 ignoreCollisionsUnder: 2 unparentOnDestroy: [] disableKinematicOnUparentedChildren: 1 replaceMaterials: [] canBeDestroyed: 1 canBeRepaired: 1 canBeObliterated: 1 debrisToReParentByName: [] debrisToReParentIsKinematic: 0 childrenToReParentByName: [] destructibleGroupId: 0 isDebrisChipAway: 0 chipAwayDebrisMass: 1 chipAwayDebrisDrag: 0 chipAwayDebrisAngularDrag: 0.05 autoPoolDestroyedPrefab: 1 useFallbackParticle: 1 centerPointOverride: {x: 0, y: 0, z: 0} sinkWhenDestroyed: 0 shouldDeactivate: 0 isTerrainTree: 0 --- !u!114 &114235779004875596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188050} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9ae5a7a1942384f45a292ce82d781740, type: 3} m_Name: m_EditorClassIdentifier: effects: - hitBy: -1 effect: {fileID: 100006, guid: 0da8c6a137c3b2c4fbd5d6215306185c, type: 3}