Files

22 lines
442 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class UIBasePanel : MonoBehaviour
{
public virtual void OnShow() { }
public virtual void OnHide() { }
public virtual void Refresh() { }
public virtual void Show()
{
gameObject.SetActive(true);
OnShow();
}
public virtual void Hide()
{
gameObject.SetActive(false);
OnHide();
}
}