Files
BlueArchiveMiniGame/Assets/Scripts/HotUpdate/Main/UI/Base/UIBaseWindow.cs

20 lines
410 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class UIBaseWindow : MonoBehaviour
{
public virtual void Show()
{
gameObject.SetActive(true);
OnShow();
}
public virtual void Hide()
{
gameObject.SetActive(false);
OnHide();
}
protected virtual void OnShow() { }
protected virtual void OnHide() { }
}