Files
BlueArchiveMiniGame/Assets/Settings/AssetBundleCollectorConfig.xml
2025-10-09 07:51:05 +08:00

36 lines
3.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root Version="v2.1">
<Common ShowPackageView="True" ShowEditorAlias="False" UniqueBundleName="True" />
<Package PackageName="Preload" PackageDesc="" AutoAddressable="True" LocationToLower="False" IncludeAssetGUID="False" IgnoreRuleName="NormalIgnoreRule">
<Group GroupActiveRule="EnableGroup" GroupName="UIPanel" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Preload/UIPanel" CollectGUID="e8246a56301ba1440a28777341be6bcf" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="PreloadDLL" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Preload/HotUpdateDll" CollectGUID="5c272a6cdaca5804c8b6bac7820ca97d" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="ShaderVariants" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Preload/ShaderVariants" CollectGUID="d768850cee5f02d498615856f1f7d3fb" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectShaderVariants" UserData="" AssetTags="" />
</Group>
</Package>
<Package PackageName="Main" PackageDesc="" AutoAddressable="True" LocationToLower="False" IncludeAssetGUID="False" IgnoreRuleName="NormalIgnoreRule">
<Group GroupActiveRule="EnableGroup" GroupName="MainDLL" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Main/HotUpdateDll" CollectGUID="686a81b39d6eced4eb8463550b3f4759" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="Entity" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Main/Entity" CollectGUID="4d7c84745db8e884f8020a8c5356e67c" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackSeparately" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="Scene" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Main/Scene" CollectGUID="6070eae1192f2994887f2983a177d503" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="UIPanel" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Main/UIPanel" CollectGUID="12d33f33f3a55224c9c747d7bffa1c68" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="ShaderVariants" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Res/Main/ShaderVariants" CollectGUID="00781758c26692e40a9634ddeac838be" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectShaderVariants" UserData="" AssetTags="" />
</Group>
<Group GroupActiveRule="EnableGroup" GroupName="Setting" GroupDesc="" AssetTags="">
<Collector CollectPath="Assets/Settings/SampleSceneProfile.asset" CollectGUID="a6560a915ef98420e9faacc1c7438823" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
<Collector CollectPath="Assets/Settings/AudioMixer.mixer" CollectGUID="8c149e50a4c309540873233c573bd588" CollectType="MainAssetCollector" AddressRule="AddressByFileName" PackRule="PackDirectory" FilterRule="CollectAll" UserData="" AssetTags="" />
</Group>
</Package>
</root>