Files
BlueArchiveMiniGame/Assets/Res/Main/Entity/MyRoomPlayer.prefab
2025-09-17 18:56:28 +08:00

6748 lines
206 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &107224441337696650
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6139685375096731851}
m_Layer: 0
m_Name: Bbone_Railgunup_part_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6139685375096731851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107224441337696650}
serializedVersion: 2
m_LocalRotation: {x: -0.000000011537164, y: 0.0000002410427, z: 0.7722443, w: 0.63532573}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.99999976}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1332713981459022478}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &285151286023071050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4028551584301967918}
m_Layer: 0
m_Name: HaloRoot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4028551584301967918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 285151286023071050}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.010299999, z: -0.002}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4613338473314761298}
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &324238147155160442
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5171653199525027990}
m_Layer: 0
m_Name: Bip001_B_R Deltoid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5171653199525027990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 324238147155160442}
serializedVersion: 2
m_LocalRotation: {x: 0.19014248, y: 0.20512784, z: 0.23186538, w: 0.9316689}
m_LocalPosition: {x: -0.00040330313, y: -0.000012942122, z: -0.000051228137}
m_LocalScale: {x: 1.0000002, y: 0.9999999, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8807035946619061815}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &331095309333786120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5998851588904633741}
m_Layer: 0
m_Name: Bone L ForeArm Twist
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5998851588904633741
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 331095309333786120}
serializedVersion: 2
m_LocalRotation: {x: 0.3727776, y: -0.00000006431997, z: 0.000000009780884, w: 0.9279207}
m_LocalPosition: {x: -0.0000000017166136, y: 0, z: 0.000000002670288}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 315792848518404674}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &368449129197292567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6557554401258485750}
m_Layer: 0
m_Name: bone_hair_b_l_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6557554401258485750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 368449129197292567}
serializedVersion: 2
m_LocalRotation: {x: -0.0384818, y: 0.17515565, z: 0.014131446, w: 0.9836869}
m_LocalPosition: {x: -0.0013347138, y: 6.68168e-10, z: 0.0000000010871887}
m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1438331025051686869}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &381601863281380005
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7226381443917040291}
m_Layer: 0
m_Name: Bip001 R Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7226381443917040291
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 381601863281380005}
serializedVersion: 2
m_LocalRotation: {x: -0.000000051812627, y: -0.000000030971577, z: -0.12599523,
w: 0.99203086}
m_LocalPosition: {x: -0.00031005478, y: -7.152557e-11, z: -1.9073486e-10}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 108926198395752182}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &413722552831754614
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9189685843110710530}
m_Layer: 0
m_Name: bone_skirtB_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9189685843110710530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 413722552831754614}
serializedVersion: 2
m_LocalRotation: {x: 0.0009502387, y: 0.055861816, z: -0.035245176, w: 0.9978158}
m_LocalPosition: {x: -0.0004838522, y: 0.00000039754866, z: -0.0000000050735474}
m_LocalScale: {x: 0.9999996, y: 0.9999998, z: 0.99999976}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1245909355343966211}
m_Father: {fileID: 2878833097775871961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &428238353686846683
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2743434909158217130}
m_Layer: 0
m_Name: bone_Eyering_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2743434909158217130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 428238353686846683}
serializedVersion: 2
m_LocalRotation: {x: 0.99999964, y: 0.0008463856, z: 0.000001301206, w: 0.00020506237}
m_LocalPosition: {x: -0.0014922491, y: -0.000000001267679, z: 0.00000003936529}
m_LocalScale: {x: -0.99999976, y: -0.9999999, z: -0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5617776936685661454}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &474864586679071072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7336301384283946520}
m_Layer: 0
m_Name: fire_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7336301384283946520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 474864586679071072}
serializedVersion: 2
m_LocalRotation: {x: 0.00000029802325, y: 1.9539927e-13, z: 0.0000006556511, w: 1}
m_LocalPosition: {x: -4.712729e-10, y: 0.00029937297, z: 0.006418883}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &488717049910717477
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4265999606420840984}
m_Layer: 0
m_Name: bone_skirtB00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4265999606420840984
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 488717049910717477}
serializedVersion: 2
m_LocalRotation: {x: -0.060158316, y: -0.70454085, z: 0.7045553, w: 0.06004246}
m_LocalPosition: {x: -0.0012069908, y: -0.0006379821, z: 0.0000000035591208}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5547065325514519139}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &547437901716712730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3349247188021280187}
m_Layer: 0
m_Name: Bip001 R Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3349247188021280187
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 547437901716712730}
serializedVersion: 2
m_LocalRotation: {x: -0.00000008607433, y: 0.00000003142086, z: -0.72680634, w: 0.68684244}
m_LocalPosition: {x: -0.00018230437, y: 0, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2684689887321112529}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &560890774377984374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3569501896768247976}
m_Layer: 0
m_Name: bone_hair_m_l_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3569501896768247976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 560890774377984374}
serializedVersion: 2
m_LocalRotation: {x: 0.031386893, y: 0.04379101, z: 0.060908902, w: 0.9966882}
m_LocalPosition: {x: -0.0009720431, y: 7.2479245e-10, z: -0.0000000029897689}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2741481272030105536}
m_Father: {fileID: 4170783253362373845}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &676685714760673979
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1269671718179213577}
m_Layer: 0
m_Name: bone_skirtB02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1269671718179213577
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676685714760673979}
serializedVersion: 2
m_LocalRotation: {x: 0.0008136958, y: 0.0745733, z: -0.012501983, w: 0.99713683}
m_LocalPosition: {x: -0.00048408326, y: -4.5299528e-10, z: 7.2479245e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3774939474592427567}
m_Father: {fileID: 5547065325514519139}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &813934115613533484
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4399997162701160854}
m_Layer: 0
m_Name: Bone_deco_02_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4399997162701160854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 813934115613533484}
serializedVersion: 2
m_LocalRotation: {x: -0.081743605, y: 0.056071606, z: 0.034999777, w: 0.99445915}
m_LocalPosition: {x: -0.00041980724, y: 0.000107806445, z: 0.000098808414}
m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6909625388358650613}
m_Father: {fileID: 8955629171679332886}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &963362293405458238
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8470343622236260430}
m_Layer: 0
m_Name: Bip001 eye_L_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8470343622236260430
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963362293405458238}
serializedVersion: 2
m_LocalRotation: {x: -0.21635929, y: -0.0003444591, z: 0.0000003599192, w: 0.97631377}
m_LocalPosition: {x: -0.000000027179716, y: 0.000054668806, z: 0.00030483885}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4198964501918695437}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &968024899536318749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6319165523288846546}
m_Layer: 0
m_Name: Bip001 bone_eye_D_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6319165523288846546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 968024899536318749}
serializedVersion: 2
m_LocalRotation: {x: 0.000003337861, y: -0.000006243586, z: 0.00000014903246, w: 1}
m_LocalPosition: {x: -0.000000088977814, y: 0.00008387833, z: 0.0002540288}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2887763580272245003}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1015897191822414494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 124268257596208553}
m_Layer: 0
m_Name: Bip001 L Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &124268257596208553
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015897191822414494}
serializedVersion: 2
m_LocalRotation: {x: -0.6842977, y: 0.72194475, z: -0.102485806, w: 0.0053987773}
m_LocalPosition: {x: 9.536743e-10, y: 0.000000001001358, z: 0.0007303864}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5184725887913766995}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1017443938264270029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8102943415233157841}
m_Layer: 0
m_Name: Bip001 R Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8102943415233157841
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1017443938264270029}
serializedVersion: 2
m_LocalRotation: {x: 0.00000009706938, y: -0.0000000127318645, z: -0.6512163, w: 0.7588922}
m_LocalPosition: {x: -0.00021497726, y: 3.8146972e-10, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8696984253819309054}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1077521014717947394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5781044225575300789}
m_Layer: 0
m_Name: Aris_Original_Exs_Cam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5781044225575300789
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1077521014717947394}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 944354669016308225}
- {fileID: 1511989529842747451}
- {fileID: 723432995513353683}
m_Father: {fileID: 5111520360901029412}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1166494141819888532
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1064236884231624103}
m_Layer: 0
m_Name: bone_hair_b_r_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1064236884231624103
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1166494141819888532}
serializedVersion: 2
m_LocalRotation: {x: 0.044018127, y: 0.0772935, z: 0.033419862, w: 0.9954754}
m_LocalPosition: {x: -0.0012934457, y: 7.2479245e-10, z: 0.0000000018119811}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6888325388561177224}
m_Father: {fileID: 8319497985785656365}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1168209758990329823
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2537106505405658858}
m_Layer: 0
m_Name: Bip001 Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2537106505405658858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168209758990329823}
serializedVersion: 2
m_LocalRotation: {x: -0.5000001, y: 0.49999988, z: 0.49999925, w: 0.5000007}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 124268257596208553}
- {fileID: 3100776687317943450}
- {fileID: 5600825763862257629}
- {fileID: 4265999606420840984}
- {fileID: 939249685989614969}
- {fileID: 6360243047430822513}
- {fileID: 2632369961793589951}
- {fileID: 2065204257358210190}
- {fileID: 3724155526907348511}
- {fileID: 862073706052633987}
- {fileID: 4528951087140717079}
m_Father: {fileID: 6214367690805130557}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1207548392749059033
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2088204919512170303}
m_Layer: 0
m_Name: Bip001 eye_R_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2088204919512170303
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207548392749059033}
serializedVersion: 2
m_LocalRotation: {x: 0.21635927, y: 0.00034443822, z: 0.00000033405914, w: 0.97631377}
m_LocalPosition: {x: -0.000000027179716, y: 0.000054670712, z: -0.00030483864}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4128398955932846757}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1208271691677647516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6284126061332852576}
m_Layer: 0
m_Name: bone_Railgunup_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6284126061332852576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1208271691677647516}
serializedVersion: 2
m_LocalRotation: {x: -0.00000021894368, y: -0.000000095546504, z: 0.34202027, w: 0.93969256}
m_LocalPosition: {x: -0.00039114567, y: 0.0031268173, z: -0.0000000019073485}
m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1332713981459022478}
m_Father: {fileID: 3245560035002104260}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1300666155712977173
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4034203472686108077}
m_Layer: 0
m_Name: Bip001 Xtra_eyeblowR1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4034203472686108077
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300666155712977173}
serializedVersion: 2
m_LocalRotation: {x: -0.31012824, y: -0.31037667, z: 0.63515425, w: 0.6356618}
m_LocalPosition: {x: -0.0012590354, y: 0.00093865464, z: -0.0002535602}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1521028145588082557
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1022350015722354903}
m_Layer: 0
m_Name: bone_hair_b_m_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1022350015722354903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1521028145588082557}
serializedVersion: 2
m_LocalRotation: {x: -0.014673247, y: 0.20568968, z: 0.07816322, w: 0.9753804}
m_LocalPosition: {x: -0.0013318443, y: 5.039572e-10, z: -7.2479245e-10}
m_LocalScale: {x: 0.9999998, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7029425016667188329}
m_Father: {fileID: 123023550340302634}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1585078000800320972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3536883486099610481}
m_Layer: 0
m_Name: Bip001 Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3536883486099610481
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1585078000800320972}
serializedVersion: 2
m_LocalRotation: {x: 0.000000045261444, y: 0.0000005919213, z: -0.17907296, w: 0.9838358}
m_LocalPosition: {x: -0.0010455917, y: -0.00012352123, z: -7.152557e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3045830357059551928}
m_Father: {fileID: 1039837547405405146}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1613212039145947533
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2499886491239448531}
m_Layer: 0
m_Name: Bip001 Xtra_eyeL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2499886491239448531
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1613212039145947533}
serializedVersion: 2
m_LocalRotation: {x: 0.11124121, y: 0.12135362, z: -0.7022355, w: 0.69264996}
m_LocalPosition: {x: -0.000556472, y: -0.00080423144, z: 0.00022800482}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8393341534370839452}
- {fileID: 9028254341959377171}
- {fileID: 6455161453919694972}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1670073284177327675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6809342404964002134}
m_Layer: 0
m_Name: Bip001 R Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6809342404964002134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1670073284177327675}
serializedVersion: 2
m_LocalRotation: {x: 0.0000000023409183, y: 0.0000000071343265, z: 0.9041517, w: 0.42721164}
m_LocalPosition: {x: -0.0015909448, y: 9.536743e-11, z: -9.536743e-11}
m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8667876984483889911}
m_Father: {fileID: 3100776687317943450}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1675645999121436620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 939249685989614969}
m_Layer: 0
m_Name: bone_skirtB_L_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &939249685989614969
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1675645999121436620}
serializedVersion: 2
m_LocalRotation: {x: -0.08739387, y: -0.45658407, z: 0.88502824, w: 0.024866136}
m_LocalPosition: {x: -0.0012559715, y: -0.00046664718, z: 0.0005643058}
m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2878833097775871961}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1783807823036166782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1793037463322563903}
m_Layer: 0
m_Name: bone_skirtF_L_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1793037463322563903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783807823036166782}
serializedVersion: 2
m_LocalRotation: {x: -0.00214525, y: -0.43060172, z: 0.004831341, w: 0.90252656}
m_LocalPosition: {x: -0.0007214856, y: 4.5299528e-10, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2721653368811682586}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1852258820893565651
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4981697800353548859}
m_Layer: 0
m_Name: bone_skirtL01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4981697800353548859
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852258820893565651}
serializedVersion: 2
m_LocalRotation: {x: 0.06218115, y: 0.09456859, z: -0.013872003, w: 0.99347764}
m_LocalPosition: {x: -0.00021119835, y: 3.2559035e-11, z: 1.0115461e-10}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4611746464727221776}
m_Father: {fileID: 862073706052633987}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1898220190523000920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1511989529842747451}
m_Layer: 0
m_Name: Camera001.Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1511989529842747451
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898220190523000920}
serializedVersion: 2
m_LocalRotation: {x: 0.016804695, y: 0.91538566, z: -0.038419656, w: 0.40038818}
m_LocalPosition: {x: 0.0017295288, y: 0.006477501, z: -0.00054535206}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5781044225575300789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1916058540358238898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2507681519527080541}
m_Layer: 0
m_Name: bone_root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2507681519527080541
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1916058540358238898}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6214367690805130557}
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1925675418708223864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5127983549675591252}
m_Layer: 0
m_Name: Bip001 L UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5127983549675591252
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925675418708223864}
serializedVersion: 2
m_LocalRotation: {x: -0.21530662, y: -0.3731128, z: 0.34640312, w: 0.8333276}
m_LocalPosition: {x: -0.00046123436, y: 0, z: 3.8146972e-10}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 315792848518404674}
m_Father: {fileID: 4479313378187633516}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1928727322474442131
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1402430243376209437}
m_Layer: 0
m_Name: bone_Eyering_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1402430243376209437
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928727322474442131}
serializedVersion: 2
m_LocalRotation: {x: 0.99999964, y: 0.0008463856, z: 0.000001301206, w: 0.00020506237}
m_LocalPosition: {x: -0.0014922491, y: -0.000000001267679, z: 0.00000003936529}
m_LocalScale: {x: -0.99999976, y: -0.9999999, z: -0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5617776936685661454}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1962266156719635118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9016513896819312314}
m_Layer: 0
m_Name: bone_hair_m_l_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9016513896819312314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962266156719635118}
serializedVersion: 2
m_LocalRotation: {x: 0.01773361, y: -0.057781756, z: -0.019022852, w: 0.9979904}
m_LocalPosition: {x: -0.00090105686, y: -0.000010611777, z: -0.000014415034}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4170783253362373845}
m_Father: {fileID: 2221744701901598551}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2076203268696639867
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1332713981459022478}
m_Layer: 0
m_Name: Point024
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1332713981459022478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2076203268696639867}
serializedVersion: 2
m_LocalRotation: {x: 0.3420204, y: 0.93969256, z: -0.00004149683, w: -0.000015245328}
m_LocalPosition: {x: 0.00075035816, y: 0.00026055909, z: -0.0000007053375}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6139685375096731851}
m_Father: {fileID: 6284126061332852576}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2109434444015915147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7893769325172947109}
m_Layer: 0
m_Name: bone_hair_f_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7893769325172947109
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2109434444015915147}
serializedVersion: 2
m_LocalRotation: {x: -0.04358118, y: 0.717875, z: 0.69183636, w: -0.06417761}
m_LocalPosition: {x: -0.0021982281, y: 0.0010240099, z: -0.00008663483}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8680579631345977685}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2129002697868597288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8807035946619061815}
m_Layer: 0
m_Name: Bip001 R Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8807035946619061815
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2129002697868597288}
serializedVersion: 2
m_LocalRotation: {x: 0.77962935, y: 0.011164753, z: 0.62600106, w: 0.013268955}
m_LocalPosition: {x: -0.0006258724, y: -0.00014397888, z: -0.0002332095}
m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5908154014107135027}
- {fileID: 5171653199525027990}
- {fileID: 6343223884906398725}
m_Father: {fileID: 1039837547405405146}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2287294952572754232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8165794791674363658}
m_Layer: 0
m_Name: Bip001 L Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8165794791674363658
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2287294952572754232}
serializedVersion: 2
m_LocalRotation: {x: 0.00000003038486, y: -0.00000005643214, z: -0.12599535, w: 0.99203086}
m_LocalPosition: {x: -0.00031005545, y: -4.7683715e-11, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 445825687889952566}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2320186324299421463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3201380069126422032}
m_Layer: 0
m_Name: bone_Railgunup_part_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3201380069126422032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2320186324299421463}
serializedVersion: 2
m_LocalRotation: {x: -0.00000009789925, y: 0.0000002375258, z: 0.6328138, w: 0.77430403}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 0.99999976}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6135652173611912351}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2324612141391144930
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2884006767217811763}
m_Layer: 0
m_Name: bone_skirtF_R_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2884006767217811763
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2324612141391144930}
serializedVersion: 2
m_LocalRotation: {x: -0.0038043521, y: 0.11590663, z: -0.058296606, w: 0.99154055}
m_LocalPosition: {x: -0.0007214861, y: -4.75645e-10, z: 5.4359434e-10}
m_LocalScale: {x: 0.99999976, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3117736639252043988}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2327891220235712588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3062053694945331973}
m_Layer: 0
m_Name: bone_skirtB_R_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3062053694945331973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2327891220235712588}
serializedVersion: 2
m_LocalRotation: {x: -0.0076208855, y: -0.11945338, z: -0.07097096, w: 0.9902707}
m_LocalPosition: {x: -0.00056033704, y: -3.3974645e-10, z: -9.0599056e-11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4370716582554874436}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2366685844009042509
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3704083260613582595}
m_Layer: 0
m_Name: Bip001 L Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3704083260613582595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2366685844009042509}
serializedVersion: 2
m_LocalRotation: {x: -0.00000009844396, y: -0.00000012705067, z: -0.54574, w: 0.8379545}
m_LocalPosition: {x: -0.00021497754, y: 3.8146972e-10, z: -4.7683715e-11}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7878958866782247319}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2376842812984573414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445825687889952566}
m_Layer: 0
m_Name: Bip001 L Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &445825687889952566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2376842812984573414}
serializedVersion: 2
m_LocalRotation: {x: 0.6269171, y: -0.24083395, z: 0.011280239, w: 0.74084187}
m_LocalPosition: {x: -0.00018107014, y: 0.000091439055, z: -0.0001999126}
m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8165794791674363658}
m_Father: {fileID: 6921057032629813434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2412854275959857448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6909625388358650613}
m_Layer: 0
m_Name: Bone_deco_02_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6909625388358650613
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2412854275959857448}
serializedVersion: 2
m_LocalRotation: {x: 0.023747604, y: -0.46232527, z: 0.20103396, w: 0.8632941}
m_LocalPosition: {x: -0.0006418847, y: 0, z: 7.2479245e-10}
m_LocalScale: {x: 0.99999964, y: 0.9999997, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4399997162701160854}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2429324425161242555
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5184725887913766995}
m_Layer: 0
m_Name: Bip001 L Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5184725887913766995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2429324425161242555}
serializedVersion: 2
m_LocalRotation: {x: 0.000000011529987, y: -0.000000009485327, z: 0.810383, w: 0.5859005}
m_LocalPosition: {x: -0.0015909453, y: -9.536743e-11, z: 0}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3825494988273487925}
m_Father: {fileID: 124268257596208553}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2518928779156099804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4095779731271604612}
m_Layer: 0
m_Name: Bip001 Xtra_eyeblowL2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4095779731271604612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2518928779156099804}
serializedVersion: 2
m_LocalRotation: {x: 0.01771164, y: 0.0177238, z: 0.70660293, w: 0.70716655}
m_LocalPosition: {x: -0.0011141098, y: 0.00092600327, z: 0.00080490124}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2577968108952857358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4265931875694571636}
m_Layer: 0
m_Name: Bip001 bone_eye_D_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4265931875694571636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2577968108952857358}
serializedVersion: 2
m_LocalRotation: {x: 0.000000070780835, y: -0.0000037364653, z: 0.00000008940721,
w: 1}
m_LocalPosition: {x: -0.000000092506404, y: 0.000044868084, z: -0.00025402813}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3373605640765101076}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2623218137343008715
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2030541022883768550}
m_Layer: 0
m_Name: Point027
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2030541022883768550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2623218137343008715}
serializedVersion: 2
m_LocalRotation: {x: 0.000043990098, y: 0.00000001490141, z: 0.0000000055872813,
w: 1}
m_LocalPosition: {x: -0.000118179414, y: 0.0025869287, z: 0.00000059852596}
m_LocalScale: {x: 0.99999976, y: 0.9999998, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7910550639225676258}
- {fileID: 2457401285811999459}
m_Father: {fileID: 2730512706746714595}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2634088989270346405
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3117736639252043988}
m_Layer: 0
m_Name: bone_skirtF_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3117736639252043988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2634088989270346405}
serializedVersion: 2
m_LocalRotation: {x: 0.0005713934, y: 0.11258454, z: 0.05071062, w: 0.9923471}
m_LocalPosition: {x: -0.00058216107, y: 9.0599056e-11, z: -3.6239622e-10}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2884006767217811763}
m_Father: {fileID: 4578051611492324725}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2665741190625779862
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7646176347468385059}
m_Layer: 0
m_Name: bone_hair_l_06
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7646176347468385059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2665741190625779862}
serializedVersion: 2
m_LocalRotation: {x: -0.7634343, y: 0.07955162, z: 0.065801725, w: 0.6375812}
m_LocalPosition: {x: -0.00010913635, y: 0.00032762703, z: -0.00013163245}
m_LocalScale: {x: 1.0000002, y: 0.9999993, z: 0.9999995}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2176575699711394087}
m_Father: {fileID: 6792072843290414180}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2736050966233696005
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7878958866782247319}
m_Layer: 0
m_Name: Bip001 L Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7878958866782247319
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2736050966233696005}
serializedVersion: 2
m_LocalRotation: {x: -0.0061766556, y: 0.032587573, z: -0.27098045, w: 0.9620133}
m_LocalPosition: {x: -0.0005892866, y: -0.00006806774, z: -0.00024839677}
m_LocalScale: {x: 0.9999996, y: 1.0000001, z: 0.9999996}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3704083260613582595}
m_Father: {fileID: 6921057032629813434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2772321895497505661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2372519514960291603}
m_Layer: 0
m_Name: bone_skirtB_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2372519514960291603
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2772321895497505661}
serializedVersion: 2
m_LocalRotation: {x: 0.037263084, y: 0.04705331, z: 0.072063275, w: 0.9955925}
m_LocalPosition: {x: -0.00021119732, y: -0.000000006362056, z: -0.000000026821114}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1733776823297522616}
m_Father: {fileID: 6360243047430822513}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2781537036497757165
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 944354669016308225}
m_Layer: 0
m_Name: Camera001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &944354669016308225
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2781537036497757165}
serializedVersion: 2
m_LocalRotation: {x: -0.39338866, y: 0.62111396, z: 0.45969838, w: 0.49813673}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5781044225575300789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2813402707771635035
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2684689887321112529}
m_Layer: 0
m_Name: Bip001 R Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2684689887321112529
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813402707771635035}
serializedVersion: 2
m_LocalRotation: {x: 0.102089785, y: 0.022118647, z: -0.5312256, w: 0.8407662}
m_LocalPosition: {x: -0.0006008274, y: -0.00006307163, z: -0.00004594679}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3349247188021280187}
m_Father: {fileID: 5688731392653609170}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2926675859223876965
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2176575699711394087}
m_Layer: 0
m_Name: bone_hair_l_07
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2176575699711394087
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2926675859223876965}
serializedVersion: 2
m_LocalRotation: {x: 0.035611264, y: 0.04136487, z: 0.017744726, w: 0.99835163}
m_LocalPosition: {x: -0.00055330724, y: -0.0000000021743773, z: 8.1539153e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7646176347468385059}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2950189119170367063
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6360243047430822513}
m_Layer: 0
m_Name: bone_skirtB_R_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6360243047430822513
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2950189119170367063}
serializedVersion: 2
m_LocalRotation: {x: 0.024864817, y: 0.88502675, z: -0.45658687, w: -0.087395065}
m_LocalPosition: {x: -0.0012562246, y: -0.00046756814, z: -0.00056426}
m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2372519514960291603}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2972001806661379956
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1438331025051686869}
m_Layer: 0
m_Name: bone_hair_b_l_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1438331025051686869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2972001806661379956}
serializedVersion: 2
m_LocalRotation: {x: -0.05321158, y: 0.20929135, z: 0.014401934, w: 0.9762983}
m_LocalPosition: {x: -0.0014724984, y: 1.1324882e-10, z: 0}
m_LocalScale: {x: 1, y: 1.0000002, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6557554401258485750}
m_Father: {fileID: 7817503621529448744}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3029316534564337748
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5680461813551471703}
m_Layer: 0
m_Name: bone_skirtF_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5680461813551471703
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3029316534564337748}
serializedVersion: 2
m_LocalRotation: {x: -0.0096626, y: 0.312097, z: 0.018583044, w: 0.9498193}
m_LocalPosition: {x: -0.00048408197, y: -7.2479245e-10, z: 3.6239622e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2721653368811682586}
m_Father: {fileID: 8597219762171653665}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3428855250396597567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6455161453919694972}
m_Layer: 0
m_Name: bone_Eyering_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6455161453919694972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3428855250396597567}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0.000000078279626, z: -0, w: 1}
m_LocalPosition: {x: -0.0014922604, y: -0.0000000011777876, z: 0}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2499886491239448531}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3432059808933299102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2398553200778213595}
- component: {fileID: 3838432568314703504}
- component: {fileID: 7739923990049260106}
m_Layer: 0
m_Name: Virtual Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2398553200778213595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3432059808933299102}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: -4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6573688935298784574}
m_Father: {fileID: 1006394152298373570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3838432568314703504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3432059808933299102}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ExcludedPropertiesInInspector:
- m_Script
m_LockStageInInspector:
m_StreamingVersion: 20170927
m_Priority: 10
m_StandbyUpdate: 2
m_LookAt: {fileID: 8651438984948838578}
m_Follow: {fileID: 1006394152298373570}
m_Lens:
FieldOfView: 60
OrthographicSize: 10
NearClipPlane: 0.01
FarClipPlane: 5000
Dutch: 0
ModeOverride: 0
LensShift: {x: 0, y: 0}
GateFit: 2
FocusDistance: 10
m_SensorSize: {x: 1, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0
m_OnCameraLive:
m_PersistentCalls:
m_Calls: []
m_LegacyBlendHint: 0
m_ComponentOwner: {fileID: 6573688935298784574}
--- !u!114 &7739923990049260106
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3432059808933299102}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e501d18bb52cf8c40b1853ca4904654f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_CollideAgainst:
serializedVersion: 2
m_Bits: 1
m_IgnoreTag: Player
m_TransparentLayers:
serializedVersion: 2
m_Bits: 0
m_MinimumDistanceFromTarget: 0.01
m_AvoidObstacles: 1
m_DistanceLimit: 0
m_MinimumOcclusionTime: 0
m_CameraRadius: 0.1
m_Strategy: 1
m_MaximumEffort: 4
m_SmoothingTime: 0
m_Damping: 0
m_DampingWhenOccluded: 0
m_OptimalTargetDistance: 0
--- !u!1 &3591601288016617040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8597219762171653665}
m_Layer: 0
m_Name: bone_skirtF_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8597219762171653665
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3591601288016617040}
serializedVersion: 2
m_LocalRotation: {x: 0.114904575, y: 0.08584706, z: 0.017974878, w: 0.9894969}
m_LocalPosition: {x: -0.00021119782, y: 2.4853097e-10, z: -3.6699696e-10}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8914024610207434710}
- {fileID: 5680461813551471703}
m_Father: {fileID: 2065204257358210190}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3647702105539379549
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2635643853164945958}
m_Layer: 0
m_Name: Bip001 bone_eye_D_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2635643853164945958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3647702105539379549}
serializedVersion: 2
m_LocalRotation: {x: 0.000003337861, y: -0.000006243586, z: 0.00000014903246, w: 1}
m_LocalPosition: {x: -0.00000012645721, y: 0.000114472954, z: -0.0002530628}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2887763580272245003}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3670475479568730186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3825494988273487925}
m_Layer: 0
m_Name: Bip001 L Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3825494988273487925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3670475479568730186}
serializedVersion: 2
m_LocalRotation: {x: 0.15071847, y: 0.12496833, z: -0.1343831, w: 0.9713949}
m_LocalPosition: {x: -0.0014601835, y: 9.536743e-11, z: 0}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8787017926829858956}
m_Father: {fileID: 5184725887913766995}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3696110088468919908
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2738115455314620207}
m_Layer: 0
m_Name: bone_hair_b_l_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2738115455314620207
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3696110088468919908}
serializedVersion: 2
m_LocalRotation: {x: -0.035931878, y: 0.09332124, z: -0.0567455, w: 0.993368}
m_LocalPosition: {x: -0.0012517746, y: 2.944469e-10, z: -0.0000000011777876}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7817503621529448744}
m_Father: {fileID: 1412996334420488231}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3734052998571086497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5111520360901029412}
m_Layer: 0
m_Name: Ex_Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5111520360901029412
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3734052998571086497}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5781044225575300789}
- {fileID: 4512932559979221530}
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3801247438364839603
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2721653368811682586}
m_Layer: 0
m_Name: bone_skirtF_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2721653368811682586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3801247438364839603}
serializedVersion: 2
m_LocalRotation: {x: 0.00064728444, y: -0.009958448, z: -0.00089249655, w: 0.9999498}
m_LocalPosition: {x: -0.0005821608, y: -4.5299528e-10, z: 5.4359434e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1793037463322563903}
m_Father: {fileID: 5680461813551471703}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3831906048264600490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1519854534961942401}
m_Layer: 0
m_Name: bone_Railgun_Muzzle_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1519854534961942401
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3831906048264600490}
serializedVersion: 2
m_LocalRotation: {x: 0.15775955, y: 0.68928367, z: 0.6892836, w: 0.15775952}
m_LocalPosition: {x: -5.7220456e-10, y: 0.00029778774, z: 0.0035697233}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3852575710873746987
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5673463168229939593}
m_Layer: 0
m_Name: bone_hair_b_m_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5673463168229939593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3852575710873746987}
serializedVersion: 2
m_LocalRotation: {x: -0.036530998, y: -0.020189948, z: 0.0006165711, w: 0.9991284}
m_LocalPosition: {x: -0.001176657, y: -1.5854836e-10, z: 1.8119811e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 123023550340302634}
m_Father: {fileID: 483726453162212738}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3895104457967252836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906237454654428852}
m_Layer: 0
m_Name: bone_Railgunup_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906237454654428852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3895104457967252836}
serializedVersion: 2
m_LocalRotation: {x: -0.48420414, y: 0.5375137, z: 0.51095206, w: -0.4642773}
m_LocalPosition: {x: -0.0006707854, y: -0.00020469625, z: -0.0012047326}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3915813401685202634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5617776936685661454}
m_Layer: 0
m_Name: Bip001 Xtra_eyeR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5617776936685661454
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3915813401685202634}
serializedVersion: 2
m_LocalRotation: {x: -0.0645841, y: -0.06635743, z: -0.7091221, w: 0.69897884}
m_LocalPosition: {x: -0.00055647123, y: -0.0008042274, z: -0.000227991}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1402430243376209437}
- {fileID: 2743434909158217130}
- {fileID: 2090550585431299041}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3957840865542606243
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7817503621529448744}
m_Layer: 0
m_Name: bone_hair_b_l_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7817503621529448744
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3957840865542606243}
serializedVersion: 2
m_LocalRotation: {x: -0.044803314, y: 0.17544848, z: -0.014886694, w: 0.98335594}
m_LocalPosition: {x: -0.001293446, y: -6.341934e-10, z: 0.0000000023555753}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1438331025051686869}
m_Father: {fileID: 2738115455314620207}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3959727575864873025
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2090550585431299041}
m_Layer: 0
m_Name: bone_Eyering_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2090550585431299041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3959727575864873025}
serializedVersion: 2
m_LocalRotation: {x: 0.99999964, y: 0.0008463856, z: 0.000001301206, w: 0.00020506237}
m_LocalPosition: {x: -0.0014922491, y: -0.000000001267679, z: 0.00000003936529}
m_LocalScale: {x: -0.99999976, y: -0.9999999, z: -0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5617776936685661454}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4021141846862567299
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5058604444207075899}
m_Layer: 0
m_Name: Bip001 R Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5058604444207075899
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4021141846862567299}
serializedVersion: 2
m_LocalRotation: {x: 0.2028364, y: 0.09517251, z: 0.9258372, w: -0.30434364}
m_LocalPosition: {x: -0.0004570623, y: 0.00038251613, z: -9.536743e-11}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8667876984483889911}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4024700538727074437
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4916591368995948158}
m_Layer: 0
m_Name: bone_skirtL04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4916591368995948158
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4024700538727074437}
serializedVersion: 2
m_LocalRotation: {x: 0.0029048293, y: 0.028304338, z: 0.08408477, w: 0.9960523}
m_LocalPosition: {x: -0.0007214867, y: 2.2649764e-11, z: -7.2479245e-10}
m_LocalScale: {x: 1.0000005, y: 0.9999999, z: 0.99999976}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7871010180281349119}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4031829888063257670
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2457401285811999459}
m_Layer: 0
m_Name: bone_Railgunup_part_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2457401285811999459
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4031829888063257670}
serializedVersion: 2
m_LocalRotation: {x: 0.000020920936, y: 0.000038854247, z: 0.8844453, w: -0.46664396}
m_LocalPosition: {x: 0.00018101175, y: 0.00011579666, z: -0.0000006092071}
m_LocalScale: {x: 0.9999998, y: 0.9999997, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4570840992802639918}
m_Father: {fileID: 2030541022883768550}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4103794353880430625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8696984253819309054}
m_Layer: 0
m_Name: Bip001 R Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8696984253819309054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4103794353880430625}
serializedVersion: 2
m_LocalRotation: {x: -0.10294701, y: 0.035313454, z: -0.41881633, w: 0.90152526}
m_LocalPosition: {x: -0.0005892864, y: -0.00006806812, z: 0.00024839683}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 0.9999995}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8102943415233157841}
m_Father: {fileID: 5688731392653609170}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4154756068622435737
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 123023550340302634}
m_Layer: 0
m_Name: bone_hair_b_m_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &123023550340302634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4154756068622435737}
serializedVersion: 2
m_LocalRotation: {x: 0.0041875932, y: 0.10129432, z: 0.033802014, w: 0.9942733}
m_LocalPosition: {x: -0.0013849322, y: -2.7179717e-10, z: 7.2479245e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1022350015722354903}
m_Father: {fileID: 5673463168229939593}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4299689863165019554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3245560035002104260}
m_Layer: 0
m_Name: bone_Railgunup_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3245560035002104260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4299689863165019554}
serializedVersion: 2
m_LocalRotation: {x: 0.5047209, y: 0.4952342, z: 0.49523404, w: 0.5047208}
m_LocalPosition: {x: 7.6293943e-10, y: -0.00050027267, z: 0.0015525719}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6284126061332852576}
- {fileID: 8339413146861988302}
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4364955163331642222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6324520631068601936}
m_Layer: 0
m_Name: bone_Lapel_r_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6324520631068601936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4364955163331642222}
serializedVersion: 2
m_LocalRotation: {x: 0.01451396, y: -0.06396087, z: -0.0058749462, w: 0.99782956}
m_LocalPosition: {x: -0.00031340818, y: 0.0000000014495849, z: 0.0000000018119811}
m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.9999997}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6343223884906398725}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4378163452761712722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3724155526907348511}
m_Layer: 0
m_Name: bone_skirtF_R_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3724155526907348511
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4378163452761712722}
serializedVersion: 2
m_LocalRotation: {x: -0.034416765, y: 0.8609849, z: 0.4915833, w: -0.12596197}
m_LocalPosition: {x: -0.0012760721, y: 0.00047289478, z: -0.00049121876}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1803518044060442906}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4405506183743074383
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 383455437774433487}
m_Layer: 0
m_Name: bone_skirtF01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &383455437774433487
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4405506183743074383}
serializedVersion: 2
m_LocalRotation: {x: 0.06720223, y: 0.05595982, z: -0.03294043, w: 0.9956241}
m_LocalPosition: {x: -0.00021119717, y: -1.9935631e-10, z: -2.0276805e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7202496632660191971}
m_Father: {fileID: 2632369961793589951}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4429107871070212623
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1006394152298373570}
- component: {fileID: 9199929730848364389}
- component: {fileID: 7863503392358857816}
m_Layer: 0
m_Name: MyRoomPlayer
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1006394152298373570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4429107871070212623}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.08, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7984716200357263483}
- {fileID: 8651438984948838578}
- {fileID: 2398553200778213595}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9199929730848364389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4429107871070212623}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
_assetId: 11272365
serverOnly: 0
visibility: 0
hasSpawned: 0
--- !u!114 &7863503392358857816
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4429107871070212623}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84f3d79682e31e6478b25d85b6ff3f2a, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMethod: 0
syncDirection: 0
syncMode: 0
syncInterval: 0.1
showRoomGUI: 1
readyToBegin: 0
index: 0
vCam: {fileID: 3838432568314703504}
model: {fileID: 7124393440632264342}
--- !u!1 &4437483146122896260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1676979491527767768}
m_Layer: 0
m_Name: bone_Lapel_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1676979491527767768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4437483146122896260}
serializedVersion: 2
m_LocalRotation: {x: 0.22949997, y: 0.12594654, z: 0.35117066, w: 0.89896965}
m_LocalPosition: {x: -0.0003710754, y: -0.00040792473, z: 0.0001163194}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6406479777742686425}
m_Father: {fileID: 4479313378187633516}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4450497368139388349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3511101131929107571}
m_Layer: 0
m_Name: bone_skirtR02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3511101131929107571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4450497368139388349}
serializedVersion: 2
m_LocalRotation: {x: 0.0014274401, y: 0.06359936, z: 0.049644936, w: 0.996739}
m_LocalPosition: {x: -0.00048408235, y: -3.6239622e-10, z: 5.4359434e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8955629171679332886}
m_Father: {fileID: 4370784945666063544}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4451972738840463794
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2730512706746714595}
m_Layer: 0
m_Name: bone_Railgundown_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2730512706746714595
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4451972738840463794}
serializedVersion: 2
m_LocalRotation: {x: 0.5000004, y: -0.49999973, z: -0.49999952, w: 0.50000036}
m_LocalPosition: {x: -0.0000000019073485, y: 0.0011758968, z: 0.0015579868}
m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6147877940298163761}
- {fileID: 2030541022883768550}
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4597519164608778977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4570840992802639918}
m_Layer: 0
m_Name: bone_Railgunup_part_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4570840992802639918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4597519164608778977}
serializedVersion: 2
m_LocalRotation: {x: 0.00008747415, y: -0.00034167134, z: 0.2883631, w: 0.9575211}
m_LocalPosition: {x: -0.0005505895, y: -0.0000000017166136, z: -0.0000000011444091}
m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2457401285811999459}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4605440713669978135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1245909355343966211}
m_Layer: 0
m_Name: bone_skirtB_L_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1245909355343966211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4605440713669978135}
serializedVersion: 2
m_LocalRotation: {x: 0.0016581758, y: 0.07987119, z: -0.04231211, w: 0.9959054}
m_LocalPosition: {x: -0.0005821578, y: 1.8119811e-10, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6987200684201311989}
m_Father: {fileID: 9189685843110710530}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4621923658196972186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4479313378187633516}
m_Layer: 0
m_Name: Bip001 L Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4479313378187633516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4621923658196972186}
serializedVersion: 2
m_LocalRotation: {x: 0.72246546, y: 0.029295674, z: -0.6901303, w: -0.0300934}
m_LocalPosition: {x: -0.000625872, y: -0.00014398001, z: 0.00023320873}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5127983549675591252}
- {fileID: 6114705839580493099}
- {fileID: 1676979491527767768}
m_Father: {fileID: 1039837547405405146}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4772205855368322928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7202496632660191971}
m_Layer: 0
m_Name: bone_skirtF02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7202496632660191971
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4772205855368322928}
serializedVersion: 2
m_LocalRotation: {x: 0.00035447226, y: 0.24015203, z: -0.025225084, w: 0.9704074}
m_LocalPosition: {x: -0.00048408305, y: -2.7179717e-10, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7323669782060562424}
m_Father: {fileID: 383455437774433487}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4958673562572153830
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8921551621224172130}
m_Layer: 0
m_Name: bone_hair_m_r_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8921551621224172130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4958673562572153830}
serializedVersion: 2
m_LocalRotation: {x: 0.059624966, y: 0.035292573, z: 0.1871955, w: 0.9798761}
m_LocalPosition: {x: -0.0010964051, y: -9.5129e-10, z: 1.8119811e-10}
m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4746945937180115535}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4959677458472096229
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1815081341238311677}
m_Layer: 0
m_Name: Bip001 eye_R_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1815081341238311677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4959677458472096229}
serializedVersion: 2
m_LocalRotation: {x: -0.32601506, y: -0.00051942555, z: -0.000041001822, w: 0.9453644}
m_LocalPosition: {x: -0.000050121118, y: 0.00006555862, z: 0.00026100964}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4128398955932846757}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4960342283252443664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6135652173611912351}
m_Layer: 0
m_Name: Point026
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6135652173611912351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4960342283252443664}
serializedVersion: 2
m_LocalRotation: {x: 0.00004133001, y: -0.000015296624, z: -0.34202033, w: 0.93969256}
m_LocalPosition: {x: 0.0006639022, y: 0.00019861106, z: 0.00000070590966}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3201380069126422032}
m_Father: {fileID: 6147877940298163761}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5013799077869276851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2221744701901598551}
m_Layer: 0
m_Name: bone_hair_m_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2221744701901598551
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013799077869276851}
serializedVersion: 2
m_LocalRotation: {x: -0.04804764, y: 0.9570715, z: 0.2632344, w: -0.11141485}
m_LocalPosition: {x: -0.0023421647, y: 0.0007215135, z: -0.0008217915}
m_LocalScale: {x: 1.0000002, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9016513896819312314}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5014586868269791992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7043558314914255188}
m_Layer: 0
m_Name: bone_Necktie02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7043558314914255188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5014586868269791992}
serializedVersion: 2
m_LocalRotation: {x: -0.0023201725, y: 0.10865235, z: 0.022772232, w: 0.99381626}
m_LocalPosition: {x: -0.0004532256, y: -1.9918608e-10, z: 2.1234153e-11}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4231514482605741618}
m_Father: {fileID: 2336912668364488771}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5082044606834473249
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5510754814893789718}
m_Layer: 0
m_Name: bone_Railgunup_part_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5510754814893789718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5082044606834473249}
serializedVersion: 2
m_LocalRotation: {x: 0.000000027706609, y: -0.00000027122917, z: -0.6353257, w: 0.77224433}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8339413146861988302}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5156146262321238592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7918575645307448020}
m_Layer: 0
m_Name: bone_hair_m_r_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7918575645307448020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5156146262321238592}
serializedVersion: 2
m_LocalRotation: {x: 0.03143872, y: 0.10736594, z: 0.06682351, w: 0.9914731}
m_LocalPosition: {x: -0.0009366666, y: 1.8119811e-10, z: 1.3589858e-10}
m_LocalScale: {x: 0.9999996, y: 1.0000001, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4746945937180115535}
m_Father: {fileID: 2371513835542541677}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5159238978547541749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3373605640765101076}
m_Layer: 0
m_Name: Bip001 bone_eye_D_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3373605640765101076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5159238978547541749}
serializedVersion: 2
m_LocalRotation: {x: 0.70765823, y: -0.7065549, z: -0.000003617431, w: -0.0000019182864}
m_LocalPosition: {x: -0.00042995717, y: 0.00062561524, z: 0.00062910136}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3095704389653428611}
- {fileID: 4265931875694571636}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5210448936189132621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6792072843290414180}
m_Layer: 0
m_Name: bone_hair_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6792072843290414180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5210448936189132621}
serializedVersion: 2
m_LocalRotation: {x: -0.369521, y: 0.05384654, z: 0.92235607, w: -0.0990659}
m_LocalPosition: {x: -0.0018650717, y: -0.00088433054, z: 0.001604338}
m_LocalScale: {x: 0.9999998, y: 1.0000005, z: 1.0000008}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5142363566769825992}
- {fileID: 7646176347468385059}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5246784809054194977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6343223884906398725}
m_Layer: 0
m_Name: bone_Lapel_r_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6343223884906398725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5246784809054194977}
serializedVersion: 2
m_LocalRotation: {x: 0.86866695, y: 0.027183471, z: -0.082589366, w: 0.4877067}
m_LocalPosition: {x: -0.0003710667, y: -0.00040792295, z: -0.00011632013}
m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6324520631068601936}
m_Father: {fileID: 8807035946619061815}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5283285158730739625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4578051611492324725}
m_Layer: 0
m_Name: bone_skirtF_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4578051611492324725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5283285158730739625}
serializedVersion: 2
m_LocalRotation: {x: -0.09754382, y: 0.050375555, z: 0.047411144, w: 0.99282414}
m_LocalPosition: {x: -0.00048408197, y: 6.341934e-10, z: 0.0000000016307831}
m_LocalScale: {x: 1, y: 0.99999964, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3117736639252043988}
m_Father: {fileID: 1803518044060442906}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5348462948101358689
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 723432995513353683}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &723432995513353683
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5348462948101358689}
serializedVersion: 2
m_LocalRotation: {x: -0.46289164, y: -0.55207825, z: 0.57396275, w: -0.3892401}
m_LocalPosition: {x: -0, y: 0.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5781044225575300789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5349556316945667392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8118037975954763020}
m_Layer: 0
m_Name: Bone R ForeArm Twist
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8118037975954763020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5349556316945667392}
serializedVersion: 2
m_LocalRotation: {x: 0.3963799, y: 0.000000022540334, z: 0.0000000146143115, w: 0.9180866}
m_LocalPosition: {x: 3.8146972e-10, y: 9.536743e-11, z: 0}
m_LocalScale: {x: 1.0000001, y: 0.99999976, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6154908215868790787}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5363822547247510002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7910550639225676258}
m_Layer: 0
m_Name: bone_Railgunup_part_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7910550639225676258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5363822547247510002}
serializedVersion: 2
m_LocalRotation: {x: -0.00000023131676, y: -0.00000024678144, z: -0.7743042, w: 0.63281363}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2030541022883768550}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5439887916746768873
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3095704389653428611}
m_Layer: 0
m_Name: Bip001 bone_eye_D_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3095704389653428611
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5439887916746768873}
serializedVersion: 2
m_LocalRotation: {x: 0.00000006333051, y: -0.0000038985163, z: 0.00000014901187,
w: 1}
m_LocalPosition: {x: 0.000032862663, y: 0.00007070465, z: 0.00025306336}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3373605640765101076}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5445141354532372782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1803518044060442906}
m_Layer: 0
m_Name: bone_skirtF_R_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1803518044060442906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5445141354532372782}
serializedVersion: 2
m_LocalRotation: {x: 0.053926185, y: -0.017359093, z: -0.010086858, w: 0.9983431}
m_LocalPosition: {x: -0.00021119749, y: -3.170967e-10, z: -0.0000000018119811}
m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4578051611492324725}
m_Father: {fileID: 3724155526907348511}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5576963429225561438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 108926198395752182}
m_Layer: 0
m_Name: Bip001 R Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &108926198395752182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5576963429225561438}
serializedVersion: 2
m_LocalRotation: {x: -0.66285706, y: 0.14089158, z: -0.13386983, w: 0.72308296}
m_LocalPosition: {x: -0.00018107033, y: 0.00009143886, z: 0.00019991252}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7226381443917040291}
m_Father: {fileID: 5688731392653609170}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5620230466894933171
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1412996334420488231}
m_Layer: 0
m_Name: bone_hair_b_l_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1412996334420488231
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5620230466894933171}
serializedVersion: 2
m_LocalRotation: {x: 0.0890571, y: -0.24097557, z: 0.9519305, w: -0.16681686}
m_LocalPosition: {x: -0.0012219722, y: -0.0011220207, z: 0.00117267}
m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2738115455314620207}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5708019334722309490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8319497985785656365}
m_Layer: 0
m_Name: bone_hair_b_r_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8319497985785656365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5708019334722309490}
serializedVersion: 2
m_LocalRotation: {x: 0.0542177, y: 0.080286495, z: -0.046691764, w: 0.9942004}
m_LocalPosition: {x: -0.001251776, y: 1.8119811e-10, z: -9.0599056e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1064236884231624103}
m_Father: {fileID: 7806367116145943055}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5739483849333970349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9212497179248947766}
m_Layer: 0
m_Name: bone_hair_b_r_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9212497179248947766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5739483849333970349}
serializedVersion: 2
m_LocalRotation: {x: 0.09765744, y: 0.24391268, z: 0.13568601, w: 0.9552795}
m_LocalPosition: {x: -0.0013347135, y: -9.0599056e-11, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6888325388561177224}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5762806032247577477
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 163609295289490916}
m_Layer: 0
m_Name: Bip001 L Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &163609295289490916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5762806032247577477}
serializedVersion: 2
m_LocalRotation: {x: 0.00000004357128, y: -0.00000007681707, z: -0.54158735, w: 0.84064454}
m_LocalPosition: {x: -0.00018230389, y: 0, z: -4.7683715e-11}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7825689420865739335}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5773241324117100273
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6888325388561177224}
m_Layer: 0
m_Name: bone_hair_b_r_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6888325388561177224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5773241324117100273}
serializedVersion: 2
m_LocalRotation: {x: 0.13615857, y: 0.22796807, z: 0.10601688, w: 0.95825464}
m_LocalPosition: {x: -0.0014724989, y: 9.0599056e-11, z: 0}
m_LocalScale: {x: 1, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9212497179248947766}
m_Father: {fileID: 1064236884231624103}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5897281901825417492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8339413146861988302}
m_Layer: 0
m_Name: Point025
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8339413146861988302
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5897281901825417492}
serializedVersion: 2
m_LocalRotation: {x: 0.00000013315805, y: 1, z: -0.000044341632, w: -5.9045065e-12}
m_LocalPosition: {x: -0.0002227274, y: 0.0025923443, z: -0.00000060005186}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5510754814893789718}
- {fileID: 7331385860721273371}
m_Father: {fileID: 3245560035002104260}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5904301555465443649
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4198964501918695437}
m_Layer: 0
m_Name: Bip001 eye_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4198964501918695437
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5904301555465443649}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000034020904, y: -0.0000019255829, z: 0.70682484, w: 0.70738864}
m_LocalPosition: {x: -0.0004020359, y: 0.00066762924, z: 0.0006152962}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9176719158804721722}
- {fileID: 8470343622236260430}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5917244641200697579
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8914024610207434710}
m_Layer: 0
m_Name: Bone_deco_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8914024610207434710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5917244641200697579}
serializedVersion: 2
m_LocalRotation: {x: 0.52330697, y: 0.19549952, z: 0.19967246, w: 0.8050222}
m_LocalPosition: {x: -0.0002627936, y: 0.0001686159, z: 0.00018438703}
m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8597219762171653665}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5924936066210546036
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6963338580326368830}
m_Layer: 0
m_Name: bone_Railgun_Muzzle_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6963338580326368830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5924936066210546036}
serializedVersion: 2
m_LocalRotation: {x: 0.15775955, y: 0.68928367, z: 0.6892836, w: 0.15775952}
m_LocalPosition: {x: -7.6293943e-10, y: 0.00029778795, z: 0.004247087}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5943560988889576562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6987200684201311989}
m_Layer: 0
m_Name: bone_skirtB_L_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6987200684201311989
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5943560988889576562}
serializedVersion: 2
m_LocalRotation: {x: -0.0005798674, y: -0.09538228, z: 0.0643129, w: 0.9933608}
m_LocalPosition: {x: -0.0005603374, y: 1.8119811e-10, z: -0.0000000010871887}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1245909355343966211}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5971835298625695527
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5813266199246154444}
m_Layer: 0
m_Name: bone_magazine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5813266199246154444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5971835298625695527}
serializedVersion: 2
m_LocalRotation: {x: -0.00000017063927, y: 0.00000016651023, z: -0.69839454, w: 0.71571296}
m_LocalPosition: {x: 5.063802e-10, y: 0.00070142, z: -0.00048209282}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5999918806863785600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7871010180281349119}
m_Layer: 0
m_Name: bone_skirtL03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7871010180281349119
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5999918806863785600}
serializedVersion: 2
m_LocalRotation: {x: 0.0014139091, y: 0.060054936, z: 0.0034395866, w: 0.99818814}
m_LocalPosition: {x: -0.00058216165, y: 0, z: -7.2479245e-10}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4916591368995948158}
m_Father: {fileID: 4611746464727221776}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6005115935049645380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1733776823297522616}
m_Layer: 0
m_Name: bone_skirtB_R_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1733776823297522616
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6005115935049645380}
serializedVersion: 2
m_LocalRotation: {x: -0.00070818583, y: 0.07059945, z: 0.02342724, w: 0.9972294}
m_LocalPosition: {x: -0.00048408456, y: 0.00000016373515, z: 0.00000062649247}
m_LocalScale: {x: 0.9999995, y: 0.9999998, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4370716582554874436}
m_Father: {fileID: 2372519514960291603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6083812246567364421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8984547023614446696}
m_Layer: 0
m_Name: bone_skirtR04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8984547023614446696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6083812246567364421}
serializedVersion: 2
m_LocalRotation: {x: -0.0066184863, y: 0.010702304, z: -0.12928651, w: 0.99152744}
m_LocalPosition: {x: -0.0007214856, y: 0, z: 5.4359434e-10}
m_LocalScale: {x: 1.0000005, y: 0.99999976, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8955629171679332886}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6115998975566838953
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 315792848518404674}
m_Layer: 0
m_Name: Bip001 L Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &315792848518404674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6115998975566838953}
serializedVersion: 2
m_LocalRotation: {x: -0.000000026826935, y: -0.000000042170093, z: 0.5146199, w: 0.8574184}
m_LocalPosition: {x: -0.0010578013, y: -9.536743e-11, z: -3.8146972e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6921057032629813434}
- {fileID: 5998851588904633741}
m_Father: {fileID: 5127983549675591252}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6194060116948413041
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3100776687317943450}
m_Layer: 0
m_Name: Bip001 R Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3100776687317943450
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6194060116948413041}
serializedVersion: 2
m_LocalRotation: {x: -0.040085036, y: 0.96140265, z: -0.21798636, w: -0.16303383}
m_LocalPosition: {x: -0.0000000011444091, y: -9.536743e-10, z: -0.0007303863}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6809342404964002134}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6210349665306685503
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7825689420865739335}
m_Layer: 0
m_Name: Bip001 L Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7825689420865739335
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6210349665306685503}
serializedVersion: 2
m_LocalRotation: {x: -0.08788119, y: 0.141759, z: -0.44238463, w: 0.8811794}
m_LocalPosition: {x: -0.00060082774, y: -0.00006307163, z: 0.00004594662}
m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 163609295289490916}
m_Father: {fileID: 6921057032629813434}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6253027219944065330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7466142441388733993}
m_Layer: 0
m_Name: Bip001_Weapon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7466142441388733993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6253027219944065330}
serializedVersion: 2
m_LocalRotation: {x: -0.71935254, y: 0.087999724, z: 0.03589339, w: 0.6881131}
m_LocalPosition: {x: -0.0021377304, y: 0.00009997489, z: -0.00019506339}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5813266199246154444}
- {fileID: 1519854534961942401}
- {fileID: 3149579874505919621}
- {fileID: 6963338580326368830}
- {fileID: 2730512706746714595}
- {fileID: 4906237454654428852}
- {fileID: 3245560035002104260}
- {fileID: 1969314458980782903}
- {fileID: 7336301384283946520}
- {fileID: 8513223230078199822}
m_Father: {fileID: 6214367690805130557}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6360305057077362796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1399395881968728006}
m_Layer: 0
m_Name: Bip001 Xtra_eyeblowR2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1399395881968728006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6360305057077362796}
serializedVersion: 2
m_LocalRotation: {x: -0.01771166, y: -0.017727705, z: 0.7066028, w: 0.70716655}
m_LocalPosition: {x: -0.0011141098, y: 0.0009260077, z: -0.0008048962}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6371369593212645751
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4370716582554874436}
m_Layer: 0
m_Name: bone_skirtB_R_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4370716582554874436
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6371369593212645751}
serializedVersion: 2
m_LocalRotation: {x: 0.00017364384, y: 0.12924242, z: -0.04209463, w: 0.99071914}
m_LocalPosition: {x: -0.00058215926, y: 0, z: 0}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3062053694945331973}
m_Father: {fileID: 1733776823297522616}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6457133746627157556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8098588308730780428}
- component: {fileID: 2839514389439202860}
m_Layer: 0
m_Name: Aris_Original_Weapon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8098588308730780428
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6457133746627157556}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0.00000003652772, z: -0.00000003652772, w: 0.7071068}
m_LocalPosition: {x: 0.006889585, y: 0.0040527275, z: -1.5414935e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2839514389439202860
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6457133746627157556}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 63a650caf02181c4a9d27e82c49f9cb8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 231674777334290188, guid: 6ecf9e79cb9035d4cb84fb9127d7fe8e, type: 3}
m_Bones:
- {fileID: 6147877940298163761}
- {fileID: 6284126061332852576}
- {fileID: 7466142441388733993}
- {fileID: 3245560035002104260}
- {fileID: 5311262353970271207}
- {fileID: 5510754814893789718}
- {fileID: 6139685375096731851}
- {fileID: 2730512706746714595}
- {fileID: 5813266199246154444}
- {fileID: 7331385860721273371}
- {fileID: 3149579874505919621}
- {fileID: 6963338580326368830}
- {fileID: 7910550639225676258}
- {fileID: 3201380069126422032}
- {fileID: 1519854534961942401}
- {fileID: 1969314458980782903}
- {fileID: 4906237454654428852}
- {fileID: 4570840992802639918}
- {fileID: 2457401285811999459}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7466142441388733993}
m_AABB:
m_Center: {x: 0.00031115045, y: 0.00027558475, z: 0.0015757529}
m_Extent: {x: 0.0014263574, y: 0.0026626815, z: 0.0054930467}
m_DirtyAABB: 0
--- !u!1 &6478422918526030783
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8787017926829858956}
m_Layer: 0
m_Name: Bip001 L Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8787017926829858956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6478422918526030783}
serializedVersion: 2
m_LocalRotation: {x: -0.0106064, y: 0.003850701, z: -0.71042067, w: 0.7036869}
m_LocalPosition: {x: -0.0004570623, y: 0.00038251607, z: 9.536743e-11}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3825494988273487925}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6628697609182614366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2065204257358210190}
m_Layer: 0
m_Name: bone_skirtF_L_00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2065204257358210190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6628697609182614366}
serializedVersion: 2
m_LocalRotation: {x: -0.12596053, y: 0.49158537, z: 0.86098385, w: -0.034417685}
m_LocalPosition: {x: -0.0015680119, y: 0.00041755394, z: 0.00043589354}
m_LocalScale: {x: 1.0000001, y: 0.9999997, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8597219762171653665}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6683669162238271529
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8955629171679332886}
m_Layer: 0
m_Name: bone_skirtR03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8955629171679332886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683669162238271529}
serializedVersion: 2
m_LocalRotation: {x: 0.000096109514, y: 0.12784632, z: -0.012718201, w: 0.99171245}
m_LocalPosition: {x: -0.00058216165, y: 0, z: 5.4359434e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4399997162701160854}
- {fileID: 8984547023614446696}
m_Father: {fileID: 3511101131929107571}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6688913770696029485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 862073706052633987}
m_Layer: 0
m_Name: bone_skirtL00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &862073706052633987
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6688913770696029485}
serializedVersion: 2
m_LocalRotation: {x: -0.17364742, y: 0.000004158754, z: 0.9848079, w: -0.00000028316663}
m_LocalPosition: {x: -0.0013191721, y: 0.00006641365, z: 0.0007445267}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4981697800353548859}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6757147257797733053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4170783253362373845}
m_Layer: 0
m_Name: bone_hair_m_l_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4170783253362373845
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6757147257797733053}
serializedVersion: 2
m_LocalRotation: {x: -0.021690184, y: 0.124378264, z: -0.04055952, w: 0.99116826}
m_LocalPosition: {x: -0.0009437189, y: 0, z: 0.0000000021290778}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3569501896768247976}
m_Father: {fileID: 9016513896819312314}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6759506195862508751
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8393341534370839452}
m_Layer: 0
m_Name: bone_Eyering_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8393341534370839452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6759506195862508751}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0.000000078279626, z: -0, w: 1}
m_LocalPosition: {x: -0.0014922604, y: -0.0000000011777876, z: 0}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2499886491239448531}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6792549185089247743
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1497288749304448771}
m_Layer: 0
m_Name: bone_hair_f_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1497288749304448771
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6792549185089247743}
serializedVersion: 2
m_LocalRotation: {x: 0.010223959, y: 0.110854916, z: -0.031722132, w: 0.9932776}
m_LocalPosition: {x: -0.0010371935, y: -3.6239622e-10, z: 6.341934e-10}
m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7683538770842761349}
m_Father: {fileID: 8680579631345977685}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6804309383945553852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7984716200357263483}
m_Layer: 0
m_Name: Forward
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7984716200357263483
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6804309383945553852}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1006394152298373570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6869537521808439133
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5688731392653609170}
m_Layer: 0
m_Name: Bip001 R Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5688731392653609170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6869537521808439133}
serializedVersion: 2
m_LocalRotation: {x: 0.88738596, y: -0.23420177, z: 0.18344176, w: 0.35219997}
m_LocalPosition: {x: -0.0011382693, y: 0, z: -1.9073486e-10}
m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 108926198395752182}
- {fileID: 8696984253819309054}
- {fileID: 2684689887321112529}
m_Father: {fileID: 6154908215868790787}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6979165995846130225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2632369961793589951}
m_Layer: 0
m_Name: bone_skirtF00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2632369961793589951
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6979165995846130225}
serializedVersion: 2
m_LocalRotation: {x: -0.07313119, y: 0.703315, z: 0.7033104, w: -0.07317433}
m_LocalPosition: {x: -0.0015458824, y: 0.0006180358, z: -0.000028356939}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 383455437774433487}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7029450682644316265
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1969314458980782903}
m_Layer: 0
m_Name: bone_Railgunup_Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1969314458980782903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7029450682644316265}
serializedVersion: 2
m_LocalRotation: {x: 0.49999964, y: 0.5000004, z: 0.50000036, w: 0.49999955}
m_LocalPosition: {x: 0.0013804187, y: 0.00012704736, z: 0.0021176555}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7124393440632264342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8651438984948838578}
m_Layer: 0
m_Name: Model
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8651438984948838578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7124393440632264342}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8638503796570230209}
m_Father: {fileID: 1006394152298373570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7133121327417555810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5908154014107135027}
m_Layer: 0
m_Name: Bip001 R UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5908154014107135027
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7133121327417555810}
serializedVersion: 2
m_LocalRotation: {x: 0.6188672, y: 0.41801324, z: 0.18245357, w: 0.6395146}
m_LocalPosition: {x: -0.00046123425, y: 0, z: 3.8146972e-10}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6154908215868790787}
m_Father: {fileID: 8807035946619061815}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7230411016792654849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6154908215868790787}
m_Layer: 0
m_Name: Bip001 R Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6154908215868790787
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7230411016792654849}
serializedVersion: 2
m_LocalRotation: {x: 0.00000003616526, y: 2.354555e-10, z: 0.82771283, w: 0.5611519}
m_LocalPosition: {x: -0.0010578013, y: 0, z: 1.9073486e-10}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5688731392653609170}
- {fileID: 8118037975954763020}
m_Father: {fileID: 5908154014107135027}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7231150106102113772
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4746945937180115535}
m_Layer: 0
m_Name: bone_hair_m_r_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4746945937180115535
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7231150106102113772}
serializedVersion: 2
m_LocalRotation: {x: 0.025850384, y: 0.04001375, z: 0.02588003, w: 0.9985294}
m_LocalPosition: {x: -0.0009724555, y: -4.5299528e-11, z: -0.0000000018119811}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8921551621224172130}
m_Father: {fileID: 7918575645307448020}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7242042040182008385
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5600825763862257629}
m_Layer: 0
m_Name: Bip001 Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5600825763862257629
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7242042040182008385}
serializedVersion: 2
m_LocalRotation: {x: -0.021341866, y: 0.0047762627, z: -0.10086219, w: 0.99466}
m_LocalPosition: {x: -0.0009158773, y: -0.0000005163669, z: 0.000000024485587}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1039837547405405146}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7286410848670866599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4370784945666063544}
m_Layer: 0
m_Name: bone_skirtR01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4370784945666063544
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7286410848670866599}
serializedVersion: 2
m_LocalRotation: {x: 0.03266917, y: 0.02831109, z: 0.05357912, w: 0.99762744}
m_LocalPosition: {x: -0.00021119571, y: -4.2074444e-10, z: 5.710344e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3511101131929107571}
m_Father: {fileID: 4528951087140717079}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7288611372228842990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4528951087140717079}
m_Layer: 0
m_Name: bone_skirtR00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4528951087140717079
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7288611372228842990}
serializedVersion: 2
m_LocalRotation: {x: 0.0000052536966, y: 0.9848011, z: -0.000004790911, w: -0.17368582}
m_LocalPosition: {x: -0.0013191765, y: 0.000066410445, z: -0.00074452214}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4370784945666063544}
m_Father: {fileID: 2537106505405658858}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7309937249855494084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5477561444125546242}
m_Layer: 0
m_Name: bone_hair_l_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5477561444125546242
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7309937249855494084}
serializedVersion: 2
m_LocalRotation: {x: 0.3670029, y: 0.13826741, z: -0.041097783, w: 0.9189679}
m_LocalPosition: {x: -0.0018902093, y: -0.0010488181, z: 0.0015191981}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7331519896946072478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611746464727221776}
m_Layer: 0
m_Name: bone_skirtL02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611746464727221776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7331519896946072478}
serializedVersion: 2
m_LocalRotation: {x: 0.0015014976, y: 0.000367865, z: -0.039100364, w: 0.9992341}
m_LocalPosition: {x: -0.00048408165, y: -6.568432e-10, z: 3.6239622e-10}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7871010180281349119}
m_Father: {fileID: 4981697800353548859}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7360439112385620868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6214367690805130557}
m_Layer: 0
m_Name: Bip001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6214367690805130557
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7360439112385620868}
serializedVersion: 2
m_LocalRotation: {x: -0.14266221, y: 0.07037932, z: 0.98316157, w: 0.08993103}
m_LocalPosition: {x: -0, y: 0.0004071037, z: 0.001631688}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2537106505405658858}
- {fileID: 7466142441388733993}
m_Father: {fileID: 2507681519527080541}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7378905955260744245
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6114705839580493099}
m_Layer: 0
m_Name: Bip001_B_L Deltoid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6114705839580493099
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7378905955260744245}
serializedVersion: 2
m_LocalRotation: {x: -0.041001257, y: -0.21468255, z: 0.27620944, w: 0.93591595}
m_LocalPosition: {x: -0.00040330304, y: -0.000012941931, z: 0.00005122833}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4479313378187633516}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7424115858355557342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2741481272030105536}
m_Layer: 0
m_Name: bone_hair_m_l_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2741481272030105536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7424115858355557342}
serializedVersion: 2
m_LocalRotation: {x: -0.0075350786, y: 0.05451768, z: -0.007728371, w: 0.9984545}
m_LocalPosition: {x: -0.0010978373, y: 0.0000000010871887, z: -1.8119811e-10}
m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 0.99999964}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3569501896768247976}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7445100991376283369
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 174132238791173761}
m_Layer: 0
m_Name: bone_hair_f_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &174132238791173761
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7445100991376283369}
serializedVersion: 2
m_LocalRotation: {x: -0.06303842, y: -0.06359223, z: 0.13205363, w: 0.98719}
m_LocalPosition: {x: -0.00089790754, y: -3.6239622e-10, z: -0.0000000014495849}
m_LocalScale: {x: 1.0000004, y: 1, z: 0.9999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7683538770842761349}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7549608568471919109
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 483726453162212738}
m_Layer: 0
m_Name: bone_hair_b_m_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &483726453162212738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7549608568471919109}
serializedVersion: 2
m_LocalRotation: {x: 0.13055862, y: -0.6764036, z: 0.7247293, w: 0.014146996}
m_LocalPosition: {x: -0.0012448621, y: -0.0016548578, z: -0.0000000014042854}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5673463168229939593}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7585229902849313562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5142363566769825992}
m_Layer: 0
m_Name: bone_hair_l_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5142363566769825992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7585229902849313562}
serializedVersion: 2
m_LocalRotation: {x: 0.0022743668, y: -0.33672515, z: 0.13463286, w: 0.9319255}
m_LocalPosition: {x: -0.0005915078, y: 0.0000000030803677, z: -0.0000000028991698}
m_LocalScale: {x: 0.9999999, y: 0.99999964, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4751282147836833453}
m_Father: {fileID: 6792072843290414180}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7614465139144187863
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8513223230078199822}
m_Layer: 0
m_Name: fire_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8513223230078199822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7614465139144187863}
serializedVersion: 2
m_LocalRotation: {x: -0.50000006, y: 0.50000054, z: 0.49999952, w: -0.5}
m_LocalPosition: {x: -0.0000000019406738, y: 0.0007183495, z: -0.0004696546}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7770537267670855799
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2747311433112347693}
- component: {fileID: 1331515874740896658}
m_Layer: 0
m_Name: FX_Aris_Original_Weapon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2747311433112347693
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7770537267670855799}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0.0065354523, y: 0.003913128, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &1331515874740896658
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7770537267670855799}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8a1dfb4d3bffc3d48a523b328c149165, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6143601041428911181, guid: 6ecf9e79cb9035d4cb84fb9127d7fe8e, type: 3}
m_Bones:
- {fileID: 7466142441388733993}
m_BlendShapeWeights: []
m_RootBone: {fileID: 7466142441388733993}
m_AABB:
m_Center: {x: -0.00008654856, y: 0.00024372205, z: -0.0007236297}
m_Extent: {x: 0.0007332079, y: 0.00061214174, z: 0.0029794965}
m_DirtyAABB: 0
--- !u!1 &7789062275092673933
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7331385860721273371}
m_Layer: 0
m_Name: bone_Railgunup_part_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7331385860721273371
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7789062275092673933}
serializedVersion: 2
m_LocalRotation: {x: -0.00008760096, y: 0.000031742235, z: -0.46510488, w: 0.8852556}
m_LocalPosition: {x: -0.00018131417, y: 0.00012077255, z: -0.00000061473844}
m_LocalScale: {x: 0.9999993, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5311262353970271207}
m_Father: {fileID: 8339413146861988302}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7889956793578520139
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4231514482605741618}
m_Layer: 0
m_Name: bone_Necktie03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4231514482605741618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7889956793578520139}
serializedVersion: 2
m_LocalRotation: {x: 0.20534962, y: 0.34179807, z: 0.0801366, w: 0.91355556}
m_LocalPosition: {x: -0.00048493207, y: 3.5292658e-10, z: -1.863297e-10}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7043558314914255188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8033311023955181205
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7806367116145943055}
m_Layer: 0
m_Name: bone_hair_b_r_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7806367116145943055
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8033311023955181205}
serializedVersion: 2
m_LocalRotation: {x: -0.116863176, y: 0.9692667, z: -0.21518433, w: 0.023680191}
m_LocalPosition: {x: -0.0012219707, y: -0.0011220177, z: -0.0011726711}
m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8319497985785656365}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8036388905082970640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4751282147836833453}
m_Layer: 0
m_Name: bone_hair_l_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4751282147836833453
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8036388905082970640}
serializedVersion: 2
m_LocalRotation: {x: -0.0147663485, y: 0.19859941, z: -0.042132147, w: 0.9790634}
m_LocalPosition: {x: -0.001205286, y: 0.000000011053086, z: 0.0000000010871887}
m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4634784411202051132}
m_Father: {fileID: 5142363566769825992}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8046054703226009673
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2878833097775871961}
m_Layer: 0
m_Name: bone_skirtB_L_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2878833097775871961
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8046054703226009673}
serializedVersion: 2
m_LocalRotation: {x: 0.048471924, y: 0.100541584, z: 0.0301594, w: 0.99329364}
m_LocalPosition: {x: -0.00021119704, y: -2.3326746e-10, z: -1.7872065e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9189685843110710530}
m_Father: {fileID: 939249685989614969}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8137032835659055661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8638503796570230209}
- component: {fileID: 4428316204140135177}
m_Layer: 0
m_Name: Aris_Original
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8638503796570230209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8137032835659055661}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -1.08, z: 0}
m_LocalScale: {x: 200, y: 200, z: 200}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4507982171908224117}
- {fileID: 8098588308730780428}
- {fileID: 2507681519527080541}
- {fileID: 5111520360901029412}
- {fileID: 2747311433112347693}
- {fileID: 4028551584301967918}
m_Father: {fileID: 8651438984948838578}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &4428316204140135177
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8137032835659055661}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 3687d2503d9d9ab4c8ac9427892b3764, type: 2}
m_Controller: {fileID: 9100000, guid: d1ae64ca0d356384caef208b02312cbb, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &8188630477250405613
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4128398955932846757}
m_Layer: 0
m_Name: Bip001 eye_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4128398955932846757
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8188630477250405613}
serializedVersion: 2
m_LocalRotation: {x: -0.000000035033203, y: -0.000001978254, z: 0.70682484, w: 0.70738864}
m_LocalPosition: {x: -0.0004020359, y: 0.00066763296, z: -0.00061529264}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1815081341238311677}
- {fileID: 2088204919512170303}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8200950841466421661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4634784411202051132}
m_Layer: 0
m_Name: bone_hair_l_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4634784411202051132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8200950841466421661}
serializedVersion: 2
m_LocalRotation: {x: 0.011407437, y: -0.003281281, z: -0.014014992, w: 0.9998314}
m_LocalPosition: {x: -0.0012139247, y: 0.000000009512901, z: 0.000000014495849}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999976}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4751282147836833453}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8264497602941493571
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2336912668364488771}
m_Layer: 0
m_Name: bone_Necktie01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2336912668364488771
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8264497602941493571}
serializedVersion: 2
m_LocalRotation: {x: -0.20736852, y: 0.67601603, z: 0.6760168, w: -0.20736921}
m_LocalPosition: {x: -0.00072629895, y: 0.00038309317, z: 0.0000000011297185}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7043558314914255188}
m_Father: {fileID: 1039837547405405146}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8312378837607736893
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2887763580272245003}
m_Layer: 0
m_Name: Bip001 bone_eye_D_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2887763580272245003
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8312378837607736893}
serializedVersion: 2
m_LocalRotation: {x: 0.7076583, y: -0.70655483, z: -0.00000018699892, w: -0.00000075120886}
m_LocalPosition: {x: -0.00037500303, y: 0.00060265546, z: -0.00062909786}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2635643853164945958}
- {fileID: 6319165523288846546}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8353000693086399169
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9028254341959377171}
m_Layer: 0
m_Name: bone_Eyering_L_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9028254341959377171
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8353000693086399169}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0.000000078279626, z: -0, w: 1}
m_LocalPosition: {x: -0.0014922604, y: -0.0000000011777876, z: 0}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2499886491239448531}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8360992037050410327
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1039837547405405146}
m_Layer: 0
m_Name: Bip001 Spine1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1039837547405405146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8360992037050410327}
serializedVersion: 2
m_LocalRotation: {x: -0.015232277, y: 0.03511224, z: -0.2358175, w: 0.9710434}
m_LocalPosition: {x: -0.00066293764, y: -0.00000073966976, z: 0.00000003840923}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4479313378187633516}
- {fileID: 3536883486099610481}
- {fileID: 8807035946619061815}
- {fileID: 2336912668364488771}
m_Father: {fileID: 5600825763862257629}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8397961310954630177
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5547065325514519139}
m_Layer: 0
m_Name: bone_skirtB01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5547065325514519139
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8397961310954630177}
serializedVersion: 2
m_LocalRotation: {x: 0.04035536, y: 0.07907728, z: 0.06204917, w: 0.9941168}
m_LocalPosition: {x: -0.00021119695, y: -1.807115e-10, z: -9.0554814e-11}
m_LocalScale: {x: 1, y: 0.99999976, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1269671718179213577}
m_Father: {fileID: 4265999606420840984}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8484135602375232185
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7323669782060562424}
m_Layer: 0
m_Name: bone_skirtF03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7323669782060562424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8484135602375232185}
serializedVersion: 2
m_LocalRotation: {x: 0.0032435588, y: -0.026992938, z: -0.044071537, w: 0.9986584}
m_LocalPosition: {x: -0.0005170531, y: 0, z: -0.0000000010871887}
m_LocalScale: {x: 1.0000001, y: 0.9999997, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7202496632660191971}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8517411304643211771
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3774939474592427567}
m_Layer: 0
m_Name: bone_skirtB03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3774939474592427567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8517411304643211771}
serializedVersion: 2
m_LocalRotation: {x: 0.00073463225, y: 0.105926715, z: -0.05297279, w: 0.9929617}
m_LocalPosition: {x: -0.00058216084, y: -9.0599056e-11, z: -1.8119811e-10}
m_LocalScale: {x: 1.0000007, y: 0.9999998, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3938162599494215145}
m_Father: {fileID: 1269671718179213577}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8540460591881038023
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4613338473314761298}
- component: {fileID: 8841068713288223270}
- component: {fileID: 8413099474862027397}
m_Layer: 0
m_Name: Aris_Original_Halo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4613338473314761298
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8540460591881038023}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: -0.00040199998, z: -0.000132}
m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4028551584301967918}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8841068713288223270
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8540460591881038023}
m_Mesh: {fileID: -5844520091943975066, guid: 6ecf9e79cb9035d4cb84fb9127d7fe8e, type: 3}
--- !u!23 &8413099474862027397
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8540460591881038023}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8776876765b1c6641b687deb1a66ef16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8545406443804802722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3938162599494215145}
m_Layer: 0
m_Name: bone_skirtB04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3938162599494215145
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8545406443804802722}
serializedVersion: 2
m_LocalRotation: {x: -0.004838111, y: -0.12796791, z: -0.00089064176, w: 0.99176615}
m_LocalPosition: {x: -0.00056033797, y: 1.8119811e-10, z: 3.6239622e-10}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3774939474592427567}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8565379690538702466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2371513835542541677}
m_Layer: 0
m_Name: bone_hair_m_r_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2371513835542541677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8565379690538702466}
serializedVersion: 2
m_LocalRotation: {x: -0.027439253, y: -0.11873198, z: 0.010837693, w: 0.99248797}
m_LocalPosition: {x: -0.00092283695, y: 0.0000108688055, z: -0.000014761123}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7918575645307448020}
m_Father: {fileID: 6589034941932024703}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8636175013999442801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3045830357059551928}
m_Layer: 0
m_Name: Bip001 Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3045830357059551928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8636175013999442801}
serializedVersion: 2
m_LocalRotation: {x: 0.09623937, y: 0.037137445, z: 0.15949742, w: 0.98179394}
m_LocalPosition: {x: -0.0005029081, y: -0.000038327405, z: -9.536743e-11}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3373605640765101076}
- {fileID: 2887763580272245003}
- {fileID: 4198964501918695437}
- {fileID: 4128398955932846757}
- {fileID: 506901833030414417}
- {fileID: 4095779731271604612}
- {fileID: 4034203472686108077}
- {fileID: 1399395881968728006}
- {fileID: 2499886491239448531}
- {fileID: 5617776936685661454}
- {fileID: 1412996334420488231}
- {fileID: 483726453162212738}
- {fileID: 7806367116145943055}
- {fileID: 7893769325172947109}
- {fileID: 6792072843290414180}
- {fileID: 5477561444125546242}
- {fileID: 2221744701901598551}
- {fileID: 6589034941932024703}
m_Father: {fileID: 3536883486099610481}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8671199691559151525
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7029425016667188329}
m_Layer: 0
m_Name: bone_hair_b_m_05
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7029425016667188329
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8671199691559151525}
serializedVersion: 2
m_LocalRotation: {x: -0.02145052, y: 0.1183614, z: 0.08598072, w: 0.9890085}
m_LocalPosition: {x: -0.0013755918, y: -9.0599056e-11, z: 0}
m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1022350015722354903}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8715334394049807575
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6589034941932024703}
m_Layer: 0
m_Name: bone_hair_m_r_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6589034941932024703
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8715334394049807575}
serializedVersion: 2
m_LocalRotation: {x: -0.13636279, y: 0.25714767, z: 0.9539574, w: -0.07242695}
m_LocalPosition: {x: -0.0023688434, y: 0.0004807401, z: 0.0009941006}
m_LocalScale: {x: 0.99999964, y: 1.0000005, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2371513835542541677}
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8727604502694797491
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6921057032629813434}
m_Layer: 0
m_Name: Bip001 L Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6921057032629813434
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8727604502694797491}
serializedVersion: 2
m_LocalRotation: {x: -0.38589093, y: 0.1715321, z: 0.06475828, w: 0.9041412}
m_LocalPosition: {x: -0.001138269, y: 0, z: 1.9073486e-10}
m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 445825687889952566}
- {fileID: 7878958866782247319}
- {fileID: 7825689420865739335}
m_Father: {fileID: 315792848518404674}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8763917740573407728
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8680579631345977685}
m_Layer: 0
m_Name: bone_hair_f_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8680579631345977685
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8763917740573407728}
serializedVersion: 2
m_LocalRotation: {x: -0.003932473, y: -0.06110451, z: -0.12256178, w: 0.99057025}
m_LocalPosition: {x: -0.0009427571, y: 0, z: -9.0599056e-11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1497288749304448771}
m_Father: {fileID: 7893769325172947109}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8796841585167037311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4512932559979221530}
m_Layer: 0
m_Name: FX_Local_DM
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4512932559979221530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8796841585167037311}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5111520360901029412}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8829436509075990377
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3149579874505919621}
m_Layer: 0
m_Name: bone_Railgun_Muzzle_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3149579874505919621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8829436509075990377}
serializedVersion: 2
m_LocalRotation: {x: 0.15775955, y: 0.68928367, z: 0.6892836, w: 0.15775952}
m_LocalPosition: {x: -3.8146972e-10, y: 0.00029778812, z: 0.0038593917}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7466142441388733993}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8836872048362367370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9176719158804721722}
m_Layer: 0
m_Name: Bip001 eye_L_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9176719158804721722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8836872048362367370}
serializedVersion: 2
m_LocalRotation: {x: 0.32601506, y: 0.00051938323, z: -0.000040987255, w: 0.9453644}
m_LocalPosition: {x: -0.00005012121, y: 0.00006555938, z: -0.00026100938}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4198964501918695437}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8858211734024039098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4507982171908224117}
- component: {fileID: 2704097331118013122}
m_Layer: 0
m_Name: Aris_Original_Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4507982171908224117
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8858211734024039098}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: -0.000000333786, z: 0.00001900463}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8638503796570230209}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &2704097331118013122
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8858211734024039098}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 628364750742df44b9a65c585eb61d62, type: 2}
- {fileID: 2100000, guid: 30f8151ed95e5b842a3c37c96340cd92, type: 2}
- {fileID: 2100000, guid: 2da66b344cbd9b244b282b5b83dd6cf2, type: 2}
- {fileID: 2100000, guid: 4796088a1ce632a4a976780879bd60e7, type: 2}
- {fileID: 2100000, guid: 550bbbe1dc264914ebbf077c179ecc58, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: -1150640180175658528, guid: 6ecf9e79cb9035d4cb84fb9127d7fe8e, type: 3}
m_Bones:
- {fileID: 315792848518404674}
- {fileID: 5998851588904633741}
- {fileID: 6921057032629813434}
- {fileID: 7825689420865739335}
- {fileID: 8165794791674363658}
- {fileID: 445825687889952566}
- {fileID: 3704083260613582595}
- {fileID: 7878958866782247319}
- {fileID: 163609295289490916}
- {fileID: 1039837547405405146}
- {fileID: 5600825763862257629}
- {fileID: 4479313378187633516}
- {fileID: 2537106505405658858}
- {fileID: 8597219762171653665}
- {fileID: 3536883486099610481}
- {fileID: 4611746464727221776}
- {fileID: 2721653368811682586}
- {fileID: 6154908215868790787}
- {fileID: 8118037975954763020}
- {fileID: 5688731392653609170}
- {fileID: 2684689887321112529}
- {fileID: 7226381443917040291}
- {fileID: 108926198395752182}
- {fileID: 8102943415233157841}
- {fileID: 8696984253819309054}
- {fileID: 3349247188021280187}
- {fileID: 8807035946619061815}
- {fileID: 3511101131929107571}
- {fileID: 3117736639252043988}
- {fileID: 8914024610207434710}
- {fileID: 4981697800353548859}
- {fileID: 2878833097775871961}
- {fileID: 5547065325514519139}
- {fileID: 1803518044060442906}
- {fileID: 4370784945666063544}
- {fileID: 2372519514960291603}
- {fileID: 8955629171679332886}
- {fileID: 2884006767217811763}
- {fileID: 4399997162701160854}
- {fileID: 4370716582554874436}
- {fileID: 8984547023614446696}
- {fileID: 3774939474592427567}
- {fileID: 6909625388358650613}
- {fileID: 2336912668364488771}
- {fileID: 7043558314914255188}
- {fileID: 4231514482605741618}
- {fileID: 7323669782060562424}
- {fileID: 7202496632660191971}
- {fileID: 5680461813551471703}
- {fileID: 4578051611492324725}
- {fileID: 7871010180281349119}
- {fileID: 1793037463322563903}
- {fileID: 3045830357059551928}
- {fileID: 7893769325172947109}
- {fileID: 2221744701901598551}
- {fileID: 6792072843290414180}
- {fileID: 6114705839580493099}
- {fileID: 5127983549675591252}
- {fileID: 1269671718179213577}
- {fileID: 9189685843110710530}
- {fileID: 4916591368995948158}
- {fileID: 1245909355343966211}
- {fileID: 6987200684201311989}
- {fileID: 1676979491527767768}
- {fileID: 3938162599494215145}
- {fileID: 6406479777742686425}
- {fileID: 383455437774433487}
- {fileID: 5908154014107135027}
- {fileID: 5171653199525027990}
- {fileID: 3062053694945331973}
- {fileID: 1733776823297522616}
- {fileID: 6343223884906398725}
- {fileID: 6324520631068601936}
- {fileID: 3825494988273487925}
- {fileID: 8787017926829858956}
- {fileID: 5184725887913766995}
- {fileID: 124268257596208553}
- {fileID: 8667876984483889911}
- {fileID: 5058604444207075899}
- {fileID: 6809342404964002134}
- {fileID: 3100776687317943450}
- {fileID: 8470343622236260430}
- {fileID: 4198964501918695437}
- {fileID: 9176719158804721722}
- {fileID: 4128398955932846757}
- {fileID: 3373605640765101076}
- {fileID: 4265931875694571636}
- {fileID: 3095704389653428611}
- {fileID: 506901833030414417}
- {fileID: 4095779731271604612}
- {fileID: 2088204919512170303}
- {fileID: 2887763580272245003}
- {fileID: 2635643853164945958}
- {fileID: 6319165523288846546}
- {fileID: 5617776936685661454}
- {fileID: 1815081341238311677}
- {fileID: 4034203472686108077}
- {fileID: 1399395881968728006}
- {fileID: 1412996334420488231}
- {fileID: 483726453162212738}
- {fileID: 2738115455314620207}
- {fileID: 5673463168229939593}
- {fileID: 123023550340302634}
- {fileID: 7806367116145943055}
- {fileID: 8319497985785656365}
- {fileID: 6589034941932024703}
- {fileID: 7029425016667188329}
- {fileID: 1022350015722354903}
- {fileID: 6557554401258485750}
- {fileID: 1438331025051686869}
- {fileID: 7817503621529448744}
- {fileID: 1064236884231624103}
- {fileID: 6888325388561177224}
- {fileID: 9212497179248947766}
- {fileID: 174132238791173761}
- {fileID: 8680579631345977685}
- {fileID: 7683538770842761349}
- {fileID: 1497288749304448771}
- {fileID: 9016513896819312314}
- {fileID: 4170783253362373845}
- {fileID: 3569501896768247976}
- {fileID: 2741481272030105536}
- {fileID: 5142363566769825992}
- {fileID: 4751282147836833453}
- {fileID: 4634784411202051132}
- {fileID: 7646176347468385059}
- {fileID: 2176575699711394087}
- {fileID: 5477561444125546242}
- {fileID: 2499886491239448531}
- {fileID: 2090550585431299041}
- {fileID: 2743434909158217130}
- {fileID: 1402430243376209437}
- {fileID: 2371513835542541677}
- {fileID: 7918575645307448020}
- {fileID: 4746945937180115535}
- {fileID: 8921551621224172130}
- {fileID: 8393341534370839452}
- {fileID: 9028254341959377171}
- {fileID: 6455161453919694972}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2537106505405658858}
m_AABB:
m_Center: {x: -0.002094569, y: -0.0005753804, z: 0.000012733275}
m_Extent: {x: 0.0042576417, y: 0.004842368, z: 0.004856456}
m_DirtyAABB: 0
--- !u!1 &8963412876436976284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8667876984483889911}
m_Layer: 0
m_Name: Bip001 R Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8667876984483889911
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8963412876436976284}
serializedVersion: 2
m_LocalRotation: {x: -0.036421828, y: 0.06871761, z: -0.48546883, w: 0.8707878}
m_LocalPosition: {x: -0.0014601839, y: 0, z: 0}
m_LocalScale: {x: 0.99999976, y: 0.9999998, z: 0.9999998}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5058604444207075899}
m_Father: {fileID: 6809342404964002134}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9002389718103198819
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6573688935298784574}
- component: {fileID: 8632568824688069013}
- component: {fileID: 6840110657567575337}
- component: {fileID: 1126899863271445876}
m_Layer: 0
m_Name: cm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6573688935298784574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9002389718103198819}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2398553200778213595}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8632568824688069013
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9002389718103198819}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &6840110657567575337
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9002389718103198819}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6ad980451443d70438faac0bc6c235a0, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TrackedObjectOffset: {x: 0, y: 0.5, z: 0}
m_LookaheadTime: 0
m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0
m_XDamping: 1
m_YDamping: 1
m_ZDamping: 1
m_TargetMovementOnly: 1
m_ScreenX: 0.5
m_ScreenY: 0.5
m_CameraDistance: 4
m_DeadZoneWidth: 0
m_DeadZoneHeight: 0
m_DeadZoneDepth: 0
m_UnlimitedSoftZone: 0
m_SoftZoneWidth: 0.8
m_SoftZoneHeight: 0.8
m_BiasX: 0
m_BiasY: 0
m_CenterOnActivate: 1
m_GroupFramingMode: 2
m_AdjustmentMode: 0
m_GroupFramingSize: 0.8
m_MaxDollyIn: 5000
m_MaxDollyOut: 5000
m_MinimumDistance: 1
m_MaximumDistance: 5000
m_MinimumFOV: 3
m_MaximumFOV: 60
m_MinimumOrthoSize: 1
m_MaximumOrthoSize: 5000
--- !u!114 &1126899863271445876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9002389718103198819}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c9beda531928fc40968802117a5d256, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RecenterTarget: 0
m_VerticalAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 300
m_AccelTime: 0.1
m_DecelTime: 0.1
m_InputAxisName: Mouse Y
m_InputAxisValue: 0
m_InvertInput: 1
m_MinValue: -60
m_MaxValue: 70
m_Wrap: 0
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_VerticalRecentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_HorizontalAxis:
Value: 0
m_SpeedMode: 0
m_MaxSpeed: 300
m_AccelTime: 0.1
m_DecelTime: 0.1
m_InputAxisName: Mouse X
m_InputAxisValue: 0
m_InvertInput: 0
m_MinValue: -180
m_MaxValue: 180
m_Wrap: 1
m_Recentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_HorizontalRecentering:
m_enabled: 0
m_WaitTime: 1
m_RecenteringTime: 2
m_LegacyHeadingDefinition: -1
m_LegacyVelocityFilterStrength: -1
m_ApplyBeforeBody: 0
--- !u!1 &9033130175056368947
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5311262353970271207}
m_Layer: 0
m_Name: bone_Railgunup_part_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5311262353970271207
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9033130175056368947}
serializedVersion: 2
m_LocalRotation: {x: -0.0000005484757, y: -0.00000016012103, z: -0.29498276, w: 0.95550257}
m_LocalPosition: {x: -0.00056197564, y: -3.8146972e-10, z: -3.8146972e-10}
m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7331385860721273371}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9037139709282941656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 506901833030414417}
m_Layer: 0
m_Name: Bip001 Xtra_eyeblowL1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &506901833030414417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9037139709282941656}
serializedVersion: 2
m_LocalRotation: {x: 0.3101282, y: 0.31037316, z: 0.635156, w: 0.6356618}
m_LocalPosition: {x: -0.0012590347, y: 0.000938653, z: 0.00025356532}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3045830357059551928}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9042004187433125582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6406479777742686425}
m_Layer: 0
m_Name: bone_Lapel_l_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6406479777742686425
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9042004187433125582}
serializedVersion: 2
m_LocalRotation: {x: -0.014746091, y: -0.06278183, z: 0.06859131, w: 0.99555826}
m_LocalPosition: {x: -0.00031340812, y: -1.0531758e-10, z: 2.5485833e-10}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1676979491527767768}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9052960899795005267
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7683538770842761349}
m_Layer: 0
m_Name: bone_hair_f_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7683538770842761349
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9052960899795005267}
serializedVersion: 2
m_LocalRotation: {x: 0.014354901, y: -0.00050501147, z: -0.10126526, w: 0.9947558}
m_LocalPosition: {x: -0.0010419221, y: 0, z: -0.0000000017666816}
m_LocalScale: {x: 1, y: 1, z: 1.0000004}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 174132238791173761}
m_Father: {fileID: 1497288749304448771}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9063785151806540800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6147877940298163761}
m_Layer: 0
m_Name: bone_Railgundown_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6147877940298163761
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9063785151806540800}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000796392, y: 0.000000240591, z: 0.34202015, w: 0.9396927}
m_LocalPosition: {x: -0.00025197, y: 0.0032244287, z: -7.6293943e-10}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6135652173611912351}
m_Father: {fileID: 2730512706746714595}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}