19 lines
442 B
C#
19 lines
442 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameSystem : Singleton<GameSystem>
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{
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public UIManager UI { get; private set; }
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public SettingsManager Settings { get; private set; }
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public GraphicsManager Graphics { get; private set; }
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public void Init()
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{
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UI = UIManager.Inst;
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Settings = SettingsManager.Inst;
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Graphics = GraphicsManager.Inst;
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}
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}
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