Files
BlueArchiveMiniGame/Assets/ThirdParty/DestroyIt/Scripts/Runtime/Behaviors/ClingPoint.cs
2025-09-17 18:56:28 +08:00

16 lines
471 B
C#

using UnityEngine;
namespace DestroyIt
{
public class ClingPoint : MonoBehaviour
{
public int chanceToCling = 75;
private void OnDrawGizmos()
{
Gizmos.color = Color.yellow;
Gizmos.DrawWireSphere(this.transform.position - (this.transform.forward * 0.025f), .01f);
Gizmos.DrawRay(this.transform.position - (this.transform.forward * 0.025f), this.transform.forward * 0.075f);
}
}
}