HybridCLRData/ Library/ Logs/ Temp/ Assembly-CSharp.csproj HybridCLR_Addressable.sln UnityScripts.Editor.csproj UnityScripts.HotUpdate.csproj UnityScripts.Runtime.csproj .vsconfig Build/Exe/HybridCLR_Addressable_BackUpThisFolder_ButDontShipItWithYourGame/ obj/ .vs/