Files
HybridCLR_Addressable/.gitignore
2025-10-31 15:31:34 +08:00

14 lines
266 B
Plaintext

HybridCLRData/
Library/
Logs/
Temp/
Assembly-CSharp.csproj
HybridCLR_Addressable.sln
UnityScripts.Editor.csproj
UnityScripts.HotUpdate.csproj
UnityScripts.Runtime.csproj
.vsconfig
Build/Exe/HybridCLR_Addressable_BackUpThisFolder_ButDontShipItWithYourGame/
obj/
.vs/