61 lines
3.4 KiB
XML
61 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<linker>
|
|
<assembly fullname="Cinemachine">
|
|
<type fullname="Cinemachine.AxisState" preserve="all" />
|
|
<type fullname="Cinemachine.CinemachineFramingTransposer" preserve="all" />
|
|
<type fullname="Cinemachine.CinemachinePOV" preserve="all" />
|
|
<type fullname="Cinemachine.CinemachineVirtualCamera" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="System">
|
|
<type fullname="System.CodeDom.Compiler.GeneratedCodeAttribute" preserve="all" />
|
|
<type fullname="System.ComponentModel.EditorBrowsableAttribute" preserve="all" />
|
|
<type fullname="System.ComponentModel.EditorBrowsableState" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="Unity.Addressables">
|
|
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="Unity.InputSystem">
|
|
<type fullname="UnityEngine.InputSystem.InputAction" preserve="all" />
|
|
<type fullname="UnityEngine.InputSystem.InputAction/CallbackContext" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="Unity.ResourceManager">
|
|
<type fullname="UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1" preserve="all" />
|
|
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneInstance" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="UnityEngine.AnimationModule">
|
|
<type fullname="UnityEngine.Animator" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="UnityEngine.CoreModule">
|
|
<type fullname="UnityEngine.Cursor" preserve="all" />
|
|
<type fullname="UnityEngine.CursorLockMode" preserve="all" />
|
|
<type fullname="UnityEngine.Debug" preserve="all" />
|
|
<type fullname="UnityEngine.HeaderAttribute" preserve="all" />
|
|
<type fullname="UnityEngine.Mathf" preserve="all" />
|
|
<type fullname="UnityEngine.MonoBehaviour" preserve="all" />
|
|
<type fullname="UnityEngine.Object" preserve="all" />
|
|
<type fullname="UnityEngine.Quaternion" preserve="all" />
|
|
<type fullname="UnityEngine.SceneManagement.LoadSceneMode" preserve="all" />
|
|
<type fullname="UnityEngine.Time" preserve="all" />
|
|
<type fullname="UnityEngine.Transform" preserve="all" />
|
|
<type fullname="UnityEngine.Vector2" preserve="all" />
|
|
<type fullname="UnityEngine.Vector3" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="UnityEngine.PhysicsModule">
|
|
<type fullname="UnityEngine.CharacterController" preserve="all" />
|
|
<type fullname="UnityEngine.CollisionFlags" preserve="all" />
|
|
</assembly>
|
|
<assembly fullname="mscorlib">
|
|
<type fullname="System.Action`1" preserve="all" />
|
|
<type fullname="System.Array" preserve="all" />
|
|
<type fullname="System.Byte" preserve="all" />
|
|
<type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
|
|
<type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
|
|
<type fullname="System.Object" preserve="all" />
|
|
<type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
|
|
<type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
|
|
<type fullname="System.Runtime.CompilerServices.RuntimeCompatibilityAttribute" preserve="all" />
|
|
<type fullname="System.Runtime.CompilerServices.RuntimeHelpers" preserve="all" />
|
|
<type fullname="System.RuntimeFieldHandle" preserve="all" />
|
|
<type fullname="System.ValueType" preserve="all" />
|
|
</assembly>
|
|
</linker> |