Files
HybridCLR_Addressable/Assets/Scripts/Runtime/SingletonBehaviour.cs
2025-10-31 15:31:34 +08:00

24 lines
571 B
C#

using UnityEngine;
public class SingletonBehaviour<T> : MonoBehaviour where T : MonoBehaviour
{
private static T _instance;
public static T Inst
{
get
{
if (_instance == null)
{
_instance = FindAnyObjectByType<T>();
if (_instance == null)
{
GameObject singletonObject = new GameObject(typeof(T).Name);
_instance = singletonObject.AddComponent<T>();
}
}
return _instance;
}
}
}