%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Momoi_Original_Halo
  m_Shader: {fileID: 4800000, guid: 61a18576449307847a58f0dbe8429507, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords: []
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BaseMap:
        m_Texture: {fileID: 2800000, guid: e263a76df8867c24baa32fcb2db0da92, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _FaceTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: e263a76df8867c24baa32fcb2db0da92, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MouthTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OutlineZOffsetMaskTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_Lightmaps:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_LightmapsInd:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_ShadowMasks:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AdditionalLightIgnoreCelShade: 0.9
    - _AlphaClip: 0
    - _AlphaToMask: 0
    - _Blend: 0
    - _BlendModePreserveSpecular: 1
    - _BumpScale: 1
    - _CelShadeMidPoint: -0.5
    - _CelShadeSoftness: 0.05
    - _ClearCoatMask: 0
    - _ClearCoatSmoothness: 0
    - _Cull: 2
    - _Cutoff: 0.5
    - _DetailAlbedoMapScale: 1
    - _DetailNormalMapScale: 1
    - _DirectLightMultiplier: 1
    - _DstBlend: 0
    - _DstBlendAlpha: 0
    - _EmissionMulByBaseColor: 0
    - _EnvironmentReflections: 1
    - _GlossMapScale: 1
    - _Glossiness: 0.4472136
    - _GlossyReflections: 1
    - _IndirectLightMultiplier: 1
    - _IsFace: 0
    - _IsMouth: 0
    - _MainLightIgnoreCelShade: 0
    - _Metallic: 0
    - _Mode: 0
    - _Mouthc: 0
    - _Mouthr: 0
    - _OcclusionRemapEnd: 1
    - _OcclusionRemapStart: 0
    - _OcclusionStrength: 1
    - _OutlineWidth: 1
    - _OutlineZOffset: 0.0001
    - _OutlineZOffsetMaskRemapEnd: 1
    - _OutlineZOffsetMaskRemapStart: 0
    - _Parallax: 0.02
    - _QueueOffset: 0
    - _ReceiveShadowMappingAmount: 0.65
    - _ReceiveShadowMappingPosOffset: 0
    - _ReceiveShadows: 1
    - _Smoothness: 0.4472136
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _SrcBlendAlpha: 1
    - _Surface: 0
    - _UVSec: 0
    - _UseAlphaClipping: 0
    - _UseEmission: 0
    - _UseOcclusion: 0
    - _WorkflowMode: 1
    - _ZWrite: 1
    m_Colors:
    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0}
    - _IndirectLightMinColor: {r: 0.09999997, g: 0.09999997, b: 0.09999997, a: 1}
    - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
    - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1}
    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
  m_BuildTextureStacks: []
--- !u!114 &7071611514724785282
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 7
