studycase2
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// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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namespace Boxophobic.StyledGUI
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{
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[CustomPropertyDrawer(typeof(StyledButton))]
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public class StyledButtonAttributeDrawer : PropertyDrawer
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{
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StyledButton a;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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a = (StyledButton)attribute;
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GUILayout.Space(a.top);
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if (GUILayout.Button(a.text))
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{
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property.boolValue = true;
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}
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GUILayout.Space(a.down);
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return -2;
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}
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}
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}
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