studycase2
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// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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namespace Boxophobic.StyledGUI
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{
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[CustomPropertyDrawer(typeof(StyledSpace))]
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public class StyledSpaceAttributeDrawer : PropertyDrawer
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{
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StyledSpace a;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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a = (StyledSpace)attribute;
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GUILayout.Space(a.space);
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return -2;
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}
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}
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}
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