case1
This commit is contained in:
@@ -0,0 +1,43 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cinemachine.Examples
|
||||
{
|
||||
public class PlayerMovement : MonoBehaviour
|
||||
{
|
||||
public float movementSpeed = 10f;
|
||||
public float lookatspeed = 5f;
|
||||
|
||||
void Update()
|
||||
{
|
||||
#if ENABLE_LEGACY_INPUT_MANAGER
|
||||
if (Input.GetKey("w"))
|
||||
{
|
||||
transform.position += transform.TransformDirection(Vector3.forward) * Time.deltaTime * movementSpeed;
|
||||
}
|
||||
else if (Input.GetKey("s"))
|
||||
{
|
||||
transform.position -= transform.TransformDirection(Vector3.forward) * Time.deltaTime * movementSpeed;
|
||||
}
|
||||
|
||||
if (Input.GetKey("a") && !Input.GetKey("d"))
|
||||
{
|
||||
transform.position += transform.TransformDirection(Vector3.left) * Time.deltaTime * movementSpeed;
|
||||
}
|
||||
else if (Input.GetKey("d") && !Input.GetKey("a"))
|
||||
{
|
||||
transform.position -= transform.TransformDirection(Vector3.left) * Time.deltaTime * movementSpeed;
|
||||
}
|
||||
|
||||
//mouse look at
|
||||
float horizontal = Input.GetAxis("Mouse X") * lookatspeed;
|
||||
float vertical = Input.GetAxis("Mouse Y") * lookatspeed;
|
||||
|
||||
transform.Rotate(0f, horizontal, 0f, Space.World);
|
||||
|
||||
//transform.Rotate(-vertical, 0f, 0f, Space.Self);
|
||||
#else
|
||||
InputSystemHelper.EnableBackendsWarningMessage();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user