case4
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@@ -885,8 +885,6 @@ namespace IngameDebugConsole
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}
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}
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}
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recycledListView.OnViewportWidthChanged();
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}
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// If SnapToBottom is enabled, force the scrollbar to the bottom
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@@ -950,11 +948,8 @@ namespace IngameDebugConsole
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if( screenDimensionsChanged )
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{
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// Update the recycled list view
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if( isLogWindowVisible )
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recycledListView.OnViewportHeightChanged();
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else
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popupManager.UpdatePosition( true );
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if (!isLogWindowVisible)
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popupManager.UpdatePosition(true);
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#if UNITY_EDITOR || UNITY_ANDROID || UNITY_IOS
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CheckScreenCutout();
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@@ -1643,9 +1638,6 @@ namespace IngameDebugConsole
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anchorMin.y = Mathf.Clamp01( localPoint.y / canvasSize.y );
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logWindowTR.anchorMin = anchorMin;
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// Update the recycled list view
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recycledListView.OnViewportHeightChanged();
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}
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// Determine the filtered list of debug entries to show on screen
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