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2025-11-26 21:34:22 +08:00
parent a2dc1f199a
commit be99a8ce1d
606 changed files with 8256 additions and 2685 deletions

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// Cristian Pop - https://boxophobic.com/
using UnityEngine;
using UnityEditor;
using System;
namespace Boxophobic.StyledGUI
{
public class StyledKeywordDrawer : MaterialPropertyDrawer
{
public string allParentOnStr = "false";
public string parentsStr = "";
public string propertiesStr = "";
public string keywordsStr = "";
public StyledKeywordDrawer(string allParentOnStr, string propertiesStr, string keywordsStr)
{
this.allParentOnStr = allParentOnStr;
this.propertiesStr = propertiesStr;
this.keywordsStr = keywordsStr;
}
public StyledKeywordDrawer(string allParentOnStr, string parentsStr, string propertiesStr, string keywordsStr)
{
this.allParentOnStr = allParentOnStr;
this.propertiesStr = propertiesStr;
this.keywordsStr = keywordsStr;
this.parentsStr = parentsStr;
}
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
{
Material material = materialEditor.target as Material;
var parents = parentsStr.Split(" ");
var properties = propertiesStr.Split(" ");
var keywords = keywordsStr.Split(" ");
var parentCount = parents.Length;
var propertiesCount = properties.Length;
var keywordsCount = keywords.Length;
bool allParentsOn = false;
if (allParentOnStr == "true")
{
allParentsOn = true;
}
if (parentCount == 0)
{
if (propertiesCount == 0)
{
if (keywordsCount == 0)
{
SetMaterialKeyword(material, properties[0], keywords[0]);
}
else
{
SetMaterialKeyword(material, properties[0], keywords);
}
}
else
{
SetMaterialKeyword(material, allParentsOn, properties, keywords[0]);
}
}
else if (parentCount == 1)
{
if (propertiesCount == 0)
{
if (keywordsCount == 0)
{
SetMaterialKeyword(material, parents[0], properties[0], keywords[0]);
}
else
{
SetMaterialKeyword(material, parents[0], properties[0], keywords);
}
}
}
else
{
if (propertiesCount == 0)
{
if (keywordsCount == 0)
{
SetMaterialKeyword(material, allParentsOn, parents, properties[0], keywords[0]);
}
else
{
SetMaterialKeyword(material, allParentsOn, parents, properties[0], keywords);
}
}
}
}
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
{
return -2;
}
void SetMaterialKeyword(Material material, string property, string keyword)
{
if (material.HasFloat(property))
{
var mode = material.GetFloat(property);
if (mode == 0)
{
material.DisableKeyword(keyword);
}
else
{
material.EnableKeyword(keyword);
}
}
}
void SetMaterialKeyword(Material material, string property, string[] keywords)
{
if (material.HasFloat(property))
{
var mode = material.GetFloat(property);
for (int i = 0; i < keywords.Length; i++)
{
if (i == mode)
{
material.EnableKeyword(keywords[i]);
}
else
{
material.DisableKeyword(keywords[i]);
}
}
}
}
void SetMaterialKeyword(Material material, string parent, string property, string keyword)
{
if (material.HasFloat(parent) && material.HasFloat(property))
{
var parentMode = material.GetFloat(parent);
if (parentMode > 0)
{
var propertyMode = material.GetFloat(property);
if (propertyMode == 0)
{
material.DisableKeyword(keyword);
}
else
{
material.EnableKeyword(keyword);
}
}
else
{
material.DisableKeyword(keyword);
}
}
}
void SetMaterialKeyword(Material material, string parent, string property, string[] keywords)
{
if (material.HasFloat(parent) && material.HasFloat(property))
{
var parentMode = material.GetFloat(parent);
if (parentMode > 0)
{
var propertyMode = material.GetFloat(property);
for (int i = 0; i < keywords.Length; i++)
{
if (i == propertyMode)
{
material.EnableKeyword(keywords[i]);
}
else
{
material.DisableKeyword(keywords[i]);
}
}
}
else
{
for (int i = 0; i < keywords.Length; i++)
{
material.DisableKeyword(keywords[i]);
}
}
}
}
void SetMaterialKeyword(Material material, bool allParentsOn, string[] parents, string property, string keyword)
{
bool parentMode = false;
float propertyMode = 0;
if (allParentsOn)
{
int enableCount = 0;
for (int i = 0; i < parents.Length; i++)
{
var parent = parents[i];
if (material.HasProperty(parent))
{
if (material.GetFloat(parent) > 0)
{
enableCount++;
}
}
}
if (parents.Length == enableCount)
{
parentMode = true;
}
}
else
{
float enableFloat = 0;
for (int i = 0; i < parents.Length; i++)
{
var parent = parents[i];
if (material.HasProperty(parent))
{
enableFloat += material.GetFloat(parent);
}
}
if (enableFloat > 0)
{
parentMode = true;
}
}
if (material.HasProperty(property))
{
propertyMode = material.GetFloat(property);
}
if (parentMode && propertyMode > 0)
{
material.EnableKeyword(keyword);
}
else
{
material.DisableKeyword(keyword);
}
}
void SetMaterialKeyword(Material material, bool allParentsOn, string[] parents, string property, string[] keywords)
{
bool parentsMode = false;
if (allParentsOn)
{
int enableCount = 0;
for (int i = 0; i < parents.Length; i++)
{
var parent = parents[i];
if (material.HasProperty(parent))
{
if (material.GetFloat(parent) > 0)
{
enableCount++;
}
}
}
if (parents.Length == enableCount)
{
parentsMode = true;
}
}
else
{
float enableFloat = 0;
for (int i = 0; i < parents.Length; i++)
{
var parent = parents[i];
if (material.HasProperty(parent))
{
enableFloat += material.GetFloat(parent);
}
}
if (enableFloat > 0)
{
parentsMode = true;
}
}
if (material.HasFloat(property))
{
if (parentsMode)
{
var propertyMode = material.GetInt(property);
for (int i = 0; i < keywords.Length; i++)
{
if (i == propertyMode)
{
material.EnableKeyword(keywords[i]);
}
else
{
material.DisableKeyword(keywords[i]);
}
}
}
else
{
for (int i = 0; i < keywords.Length; i++)
{
material.DisableKeyword(keywords[i]);
}
}
}
}
void SetMaterialKeyword(Material material, bool allParentsOn, string[] properties, string keyword)
{
bool parentMode = false;
if (allParentsOn)
{
int enableCount = 0;
for (int i = 0; i < properties.Length; i++)
{
var property = properties[i];
if (material.HasProperty(property))
{
if (material.GetFloat(property) > 0)
{
enableCount++;
}
}
}
if (properties.Length == enableCount)
{
parentMode = true;
}
}
else
{
float enableFloat = 0;
for (int i = 0; i < properties.Length; i++)
{
var property = properties[i];
if (material.HasProperty(property))
{
enableFloat += material.GetFloat(property);
}
}
if (enableFloat > 0)
{
parentMode = true;
}
}
if (parentMode)
{
material.EnableKeyword(keyword);
}
else
{
material.DisableKeyword(keyword);
}
}
}
}