This commit is contained in:
2025-11-26 21:34:22 +08:00
parent a2dc1f199a
commit be99a8ce1d
606 changed files with 8256 additions and 2685 deletions

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using UnityEngine;
using System.Collections;
namespace Benjathemaker
{
public class SimpleGemsAnim : MonoBehaviour
{
public bool isRotating = false;
public bool rotateX = false;
public bool rotateY = false;
public bool rotateZ = false;
public float rotationSpeed = 90f; // Degrees per second
public bool isFloating = false;
public bool useEasingForFloating = false; // Separate toggle for floating ease
public float floatHeight = 1f; // Max height displacement
public float floatSpeed = 1f;
private Vector3 initialPosition;
private float floatTimer;
private Vector3 initialScale;
public Vector3 startScale;
public Vector3 endScale;
public bool isScaling = false;
public bool useEasingForScaling = false; // Separate toggle for scaling ease
public float scaleLerpSpeed = 1f; // Speed of scaling transition
private float scaleTimer;
void Start()
{
initialScale = transform.localScale;
initialPosition = transform.position;
// Adjust start and end scale based on initial scale
startScale = initialScale;
endScale = initialScale * (endScale.magnitude / startScale.magnitude);
}
void Update()
{
if (isRotating)
{
Vector3 rotationVector = new Vector3(
rotateX ? 1 : 0,
rotateY ? 1 : 0,
rotateZ ? 1 : 0
);
transform.Rotate(rotationVector * rotationSpeed * Time.deltaTime);
}
if (isFloating)
{
floatTimer += Time.deltaTime * floatSpeed;
float t = Mathf.PingPong(floatTimer, 1f);
if (useEasingForFloating) t = EaseInOutQuad(t);
transform.position = initialPosition + new Vector3(0, t * floatHeight, 0);
}
if (isScaling)
{
scaleTimer += Time.deltaTime * scaleLerpSpeed;
float t = Mathf.PingPong(scaleTimer, 1f); // Oscillates between 0 and 1
if (useEasingForScaling)
{
t = EaseInOutQuad(t);
}
transform.localScale = Vector3.Lerp(startScale, endScale, t);
}
}
float EaseInOutQuad(float t)
{
return t < 0.5f ? 2 * t * t : 1 - Mathf.Pow(-2 * t + 2, 2) / 2;
}
}
}

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