Files
StudyCase/Assets/Samples/Cinemachine/2.10.5/Cinemachine Example Scenes/Shared/Scripts/ActivateCamOnPlay.cs
2025-11-20 12:06:42 +08:00

21 lines
350 B
C#

using UnityEngine;
namespace Cinemachine.Examples
{
[AddComponentMenu("")] // Don't display in add component menu
public class ActivateCamOnPlay : MonoBehaviour
{
public CinemachineVirtualCameraBase vcam;
// Use this for initialization
void Start ()
{
if (vcam)
{
vcam.MoveToTopOfPrioritySubqueue();
}
}
}
}