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TaiWan/Assets/Roaming/Extenders/ModelPlayerEx/Scripts/BtnPreHandler3.cs

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2025-10-31 15:20:38 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
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/// </summary>
public class BtnPreHandler3 : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
public void OnPointerDown(PointerEventData eventData)
{
ModelController.CanControl = false;
}
public void OnPointerUp(PointerEventData eventData)
{
Invoke("EnableClick", 0.2f);
}
void EnableClick()
{
if (!ModelController.CanControl)
{
ModelController.CanControl = true;
}
}
}