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1
.gitignore
vendored
1
.gitignore
vendored
@@ -6,7 +6,6 @@
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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6
.vsconfig
Normal file
6
.vsconfig
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@@ -0,0 +1,6 @@
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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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@@ -7,7 +7,7 @@ TextureImporter:
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mipmaps:
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mipMapMode: 0
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enableMipMap: 1
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sRGBTexture: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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@@ -54,7 +54,7 @@ TextureImporter:
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alphaUsage: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 1
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@@ -36,6 +36,9 @@ MonoBehaviour:
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cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3}
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objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3}
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dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3}
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terrainDetailLitPS: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144, type: 3}
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terrainDetailGrassPS: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1, type: 3}
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terrainDetailGrassBillboardPS: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90, type: 3}
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m_AssetVersion: 2
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m_OpaqueLayerMask:
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serializedVersion: 2
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BIN
Build/WebGL.zip
Normal file
BIN
Build/WebGL.zip
Normal file
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