using UnityEngine;
using UnityEngine.UI;
using System.Linq;
///
/// 按钮控制类
///
public class BtnController : MonoBehaviour
{
public static BtnController Instance;
private void Awake()
{
Instance = this;
}
Animator anim;
///
/// 展厅面板
///
public GameObject pnlEx;
///
/// 小地图
///
public GameObject objMinimap;
///
/// 音量按钮图像
///
public Image imgBGSetting;
///
/// 音量开图标
///
public Sprite spMusicOn;
///
/// 音量关图标
///
public Sprite spMusicOff;
///
/// 展厅选择面板是否显示
///
public bool isPanelExShow;
private void Start()
{
// 控制所有按钮单击时不再接收射线检测
//Button[] btns = transform.GetComponentsInChildren