using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 数据类 /// [System.Serializable] public class ShowPoint { /// /// 展示点顺序 /// public string ObjectID; /// /// 展示点名称 /// public string Title; /// /// 所在展厅 /// public int ZT_Index; /// /// 展示点位置向量 /// public Vector3 Position; /// /// 展示点旋转向量 /// public Vector3 Rotation; }