using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 展示点数据 /// public class SpotInfo : MonoBehaviour { /// /// 场景标题 /// public string sceneTitle; /// /// 内容标题 /// public string title; /// /// 内容详细 /// public string detailInfo; /// /// 字体大小 /// public int fontSize = 45; /// /// 模型旋转方向 /// public Vector3 rotateDir = Vector3.up; /// /// 模型默认角度 /// public Vector3 rotateAngle; /// /// 是否包含模型 /// public bool showModel; /// /// 展示点图片 /// public Sprite spDetail; /// /// 展示品动画(如果有的话) /// public Animator anim; /// /// 展示品Transform,如果直接放在Spot下可不设置 /// public Transform tranModel; private void Start() { if(anim == null) { anim = GetComponent(); } } void OnMouseDown() { XMZJController.Instance.ShowInfo(this); } }