using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.UI; public class Food : MonoBehaviour { /// /// 美食名称文本 /// public Text nameText; /// /// 美食按钮对象 /// public Button button; /// /// 美食图片对象 /// public Image foodImage; /// /// 选中背景 /// public GameObject objBgImage; /// /// 食物数据 /// private FoodData data; /// /// 美食数据对象 /// public FoodData Data { get { return this.data; } set { this.data = value; nameText.text = data.name; StartCoroutine(ImageLoader.LoadImage(CommonData.DataServer + "/ZX4/Foods/" + data.name + ".png", foodImage)); } } }