using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;
public class Food : MonoBehaviour
{
///
/// 美食名称文本
///
public Text nameText;
///
/// 美食按钮对象
///
public Button button;
///
/// 美食图片对象
///
public Image foodImage;
///
/// 选中背景
///
public GameObject objBgImage;
///
/// 食物数据
///
private FoodData data;
///
/// 美食数据对象
///
public FoodData Data
{
get
{
return this.data;
}
set
{
this.data = value;
nameText.text = data.name;
StartCoroutine(ImageLoader.LoadImage(CommonData.DataServer + "/ZX4/Foods/" + data.name + ".png", foodImage));
}
}
}