using UnityEngine; using UnityEngine.UI; using System.Linq; /// /// 按钮控制类 /// public class BtnController : MonoBehaviour { public static BtnController Instance; private void Awake() { Instance = this; } Animator anim; /// /// 展厅面板 /// public GameObject pnlEx; /// /// 小地图 /// public GameObject objMinimap; /// /// 音量按钮图像 /// public Image imgBGSetting; /// /// 音量开图标 /// public Sprite spMusicOn; /// /// 音量关图标 /// public Sprite spMusicOff; /// /// 展厅选择面板是否显示 /// public bool isPanelExShow; private void Start() { // 控制所有按钮单击时不再接收射线检测 //Button[] btns = transform.GetComponentsInChildren