using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 数据类
///
[System.Serializable]
public class ShowPoint
{
///
/// 展示点顺序
///
public string ObjectID;
///
/// 展示点名称
///
public string Title;
///
/// 所在展厅
///
public int ZT_Index;
///
/// 展示点位置向量
///
public Vector3 Position;
///
/// 展示点旋转向量
///
public Vector3 Rotation;
}