Files
TaiWan/Assets/Roaming/Scripts/LoadDynamic/PosInfo.cs
2025-10-31 15:20:38 +08:00

28 lines
665 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PosInfo : MonoBehaviour
{
/// <summary>
/// 该位置需要加载的预设体名称
/// </summary>
public string[] preNames;
/// <summary>
/// 玩家进入位置时触发
/// </summary>
/// <param name="collision"></param>
public void OnCollisionEnter(Collision collision)
{
// 判断进入的是否为新位置
if (DynamicLoader.Instance.LastPos != name)
{
// 保存位置
DynamicLoader.Instance.LastPos = name;
// 加载预设体
DynamicLoader.Instance.Load(preNames);
}
}
}