28 lines
665 B
C#
28 lines
665 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PosInfo : MonoBehaviour
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{
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/// <summary>
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/// 该位置需要加载的预设体名称
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/// </summary>
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public string[] preNames;
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/// <summary>
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/// 玩家进入位置时触发
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/// </summary>
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/// <param name="collision"></param>
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public void OnCollisionEnter(Collision collision)
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{
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// 判断进入的是否为新位置
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if (DynamicLoader.Instance.LastPos != name)
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{
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// 保存位置
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DynamicLoader.Instance.LastPos = name;
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// 加载预设体
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DynamicLoader.Instance.Load(preNames);
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}
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}
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}
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